Tag Archives: Mark Thompson
Sat, Aug 04, 2012 | 07:51 BST
The Far Cry 3 approach: damned to die, born to kill
Far Cry 3 is able to survive 2012′s FPS crowd with a unique take on action and a brutally simple ideal of the concept of killing. Lead designer Mark Thompson speaks to VG247′s Dave Cook.
Sat, Jul 28, 2012 | 20:48 BST
Far Cry 3 explores “cost of becoming a hero,” says Ubisoft
Mark Thompson, level design director on Far Cry 3, has said while the game is about “killing people to win,” it’s main goal is to portray the personal toll exacted upon “someone who becomes a hero.”


Deciphering Dark Souls 2′s ‘accessibility’