Tag Archives: mark betteridge

Mon, Mar 29, 2010 | 14:12 BST

Rare doesn’t see need in returning to old franchises

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Rare boss Mark Betteridge has said he doesn’t see the need for the developer to return to old franchises unless it saw some way to do them “justice”.

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Fri, Mar 26, 2010 | 14:40 GMT

Rare: First-parties will help “define” the Natal experience

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Rare has told Develop that it reckons the game it’s creating for Natal with “help define” the new controllers motion experience.

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Tue, Mar 23, 2010 | 09:18 GMT

Rare: Devs’ “approach” to organizing game budgets is “naive”

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Rare boss Mark Betteridge has said that developers’ “approach” to budgeting is “naive”.

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Tue, Jan 19, 2010 | 17:43 GMT

Rare: “No shortage of possibilities” in bringing other IP to XBLA

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Rare boss Mark Betteridge has told CVG that the release of Perfect Dark is just the beginning of what the studio could bring to Xbox Live Arcade: something that has “no shortages of possibilities.”

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Thu, Jan 14, 2010 | 20:13 GMT

Rare says it “makes sense” to allow publishers to use its characters

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Rare has said that to keep its characters in the public eye, it’s considering allowing more publishers to use its creations in third-party games.

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Thu, Feb 19, 2009 | 12:15 GMT

Report: Rare drops 12 artists and engineers

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Rare has reportedly laid off around 12 artists and engineers, following confirmation this week that the studio was to be restructured.

The company is also reducing the number of project leads, according to this GI report, asking employees to reapply for positions elsewhere within the company.

Rare studio manager Mark Betteridge said on Tuesday that structural alterations were necessary at the studio to “speed development and better manage the scale required to create high quality games”.