Tag Archives: Marek Ziemak
Thu, Sep 05, 2013 | 14:35 BST
The Witcher 3 developer CD Projekt RED has previously claimed that the RPG maxes out PS4 and Xbox One tech already. Ray Willmot checks out the game’s latest build and quizzes the studio to see if it’s true.
Thu, Apr 12, 2012 | 20:57 BST
“I’m a level artist so for me, it’s all about the visual quality. I want more creative freedom and more great graphics, that’s what really makes me want to create games. I’m looking for like real-life animations. It’s like pushing the limit again and again, creating bigger and greater stuff. I don’t know when it’s going to happen, but I want to see this, these great graphics being there on the screen. I hope its time comes soon and we won’t have to fight about pixels on the screen but worry more about delivering a true experience, the real emotion we can deliver through the game.” – CD Projekt lead level artist Marek Ziemak on what he wants out of future consoles to CVG. [image]
Thu, Mar 29, 2012 | 03:05 BST
CD Projekt RED is committed to serving up “meaningful” choice and consequence to players – even if that means twice as much work.
Tue, Mar 20, 2012 | 11:28 GMT
CD Projekt has said the inclusion of sex in The Witcher 2 is only “creative freedom,” adding it’s not putting in just for the sake of it.
Mon, Mar 12, 2012 | 07:20 GMT
CD Projekt RED looks set to provide a PC-to-console master class with the adaptation of The Witcher 2. Stace Harman goes hands-on and speaks to level designer Marek Ziemak.
Fri, Jan 27, 2012 | 01:23 GMT