Tag Archives: Marek Ziemak

Thu, Apr 12, 2012 | 20:57 BST

Quick quotes – CD Projekt level artist wants to see “real-life animations” in next-gen

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“I’m a level artist so for me, it’s all about the visual quality. I want more creative freedom and more great graphics, that’s what really makes me want to create games. I’m looking for like real-life animations. It’s like pushing the limit again and again, creating bigger and greater stuff. I don’t know when it’s going to happen, but I want to see this, these great graphics being there on the screen. I hope its time comes soon and we won’t have to fight about pixels on the screen but worry more about delivering a true experience, the real emotion we can deliver through the game.” – CD Projekt lead level artist Marek Ziemak on what he wants out of future consoles to CVG. [image]

Thu, Mar 29, 2012 | 03:05 BST

Witcher 2 developer strives for “meaningful” player choice

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CD Projekt RED is committed to serving up “meaningful” choice and consequence to players – even if that means twice as much work.

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Tue, Mar 20, 2012 | 11:28 GMT

CD Projekt: sex in The Witcher 2 about “creative freedom”

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CD Projekt has said the inclusion of sex in The Witcher 2 is only “creative freedom,” adding it’s not putting in just for the sake of it.

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Mon, Mar 12, 2012 | 07:20 GMT

Cut above: Witcher 2 teaches PC-to-console master class

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CD Projekt RED looks set to provide a PC-to-console master class with the adaptation of The Witcher 2. Stace Harman goes hands-on and speaks to level designer Marek Ziemak.

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Fri, Jan 27, 2012 | 01:23 GMT

CD Projekt RED: The “great majority” of Witcher 2 players will pay, not pirate

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The Witcher 2: Assassins of Kings isn’t jumping to consoles to escape piracy; CD Projekt just trusts you all to fork over your cash in return for a fair deal.

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