Tag Archives: love
Tue, Jul 10, 2012 | 10:59 BST
GDC Europe 2012 to dissect Love and The Witcher 2
This year’s Games Developers Conference Europe has added post-mortems of CD Projekt’s, The Witcher 2, and Eskil Steenberg’s indie title, Love. Cryptic Studios will also be on hand to discuss user-generated content in MMOs. Other confirmed sessions include a post-mortem of thatgamecompany’s Journey, and Rare’s N64 classic, GoldenEye.
GDC Europe takes place in Cologne from August 13 – 15, on the eve of gamescom.
Wed, Feb 16, 2011 | 21:30 GMT
Steenberg: Love is a “B-”, but “kind of sad” that nobody will top it
Eskil Steenberg, the single programmer behind the unusual collaborative building MMO Love, has said his game is a “B- in a genre no one else has gotten a D in”, and that he’s touched the “bleeding edge of what is possible”.
Tue, Jan 25, 2011 | 05:16 GMT
Procedural MMO Love drops price, adds tons of new content

What is love? No idea. But Eskil Steenberg’s lovely MMO called Love is now cheaper and better than ever. So take that, Valentine’s Day.
Mon, Jan 17, 2011 | 16:54 GMT
Steenberg to help out on Minecraft graphics

Markus “Notch” Persson has enlisted the help of fellow Swede and Love-maker Eskil Steenberg to improve Minecraft’s graphics
“I was asked to help them use a few graphics extensions in OpenGL,” Steenberg told Eurogamer. “I’m probably gonna help him with some graphic stuff. He actually asked me to help him with some stuff.”
Minecraft looks as though it was drawn in crayon. It’s sold more than 1 million copies. There are more quotes through there.
Fri, Mar 26, 2010 | 21:32 GMT
Indie MMO Love is now available

Eskil Steenberg’s settlement-building MMO Love with it’s nifty impressionist graphics is now available, and the client is free to download.
Thu, Feb 25, 2010 | 20:30 GMT
“Foxy, feisty” women are signing up for WoW and finding love

You gotta love stories like this from The Times, which reports that women are apparently signing up for World of Warcraft to find their soul mates.
Thu, Jan 07, 2010 | 19:01 GMT
Love open beta is Live, still costs €3 to test

Indie darling Love, impressionist graphics and all, has gone into open beta.
You can now get in on the fun – providing you want to spend €3 to try it out for 30 days.
Thu, Oct 01, 2009 | 14:29 BST
Pay to test Love now
You can now pay €3 to actually play one-man MMO Love’s alpha. Yep, it’s true. Look at RPS.
Developer Eskil Steenberg, the only person working on the indie game, has opened up the non-playable alpha to allow people to properly test it, but wants a bit of cash as servers, obviously, cost money.
Help him out. It’s one pint less this week.
Mon, Sep 28, 2009 | 17:58 BST
Love open alpha goes live
Tiny-teamed MMO Love is available for download now. Sort of.
You won’t be able to log on and play in this “open alpha”, but you will be able to run the art-game’s engine on your PC.
Why?
“The client will contact my master server and send the name of your graphics card and if its supports the three OpenGL extensions I use (FBO, VBOs and GLSL), no other user data, ip addresses, or anything else is collected. This data will also let me count you in order to estimate how many servers I will need,” said Eskil Steenberg, the game’s sole developer.
Love’s about walking round a painting and overthrowing an empire, pretty much. Read more about it here.
Thanks, Massively.
Tue, Nov 25, 2008 | 06:50 GMT
Fable II conjures up 1.5 million copies, people buy them
Dirt-cheap islands are nice and all, but you know what’s better? Popularity. And according to a Lionhead press release, Fable II is an automatic ticket into the cool kids club, with over 1.5 million members and counting.
“Following its release on Xbox 360 on Oct. 21, more than 1.5 million units of Fable II flew off store shelves worldwide in the first two weeks, making it the most popular game, across all platforms, in the U.S. in October,” said the press release.
Awesome. Have you taken the plunge?
Wed, Oct 15, 2008 | 20:01 BST
First Love trailer released, looks bonkers
RPS is hosting the first ever trailer of Love, the indie MMO currently being developed by Eskil Steenberg. On his own.
Take a look. If there’s something you’re going to see this year that looks “different,” this is it. It’s got the same sort of desirable quality you get from see new tech for the first time.
No date. Does it even need one?
Steenberg’s site is here.







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