Tag Archives: lionhead studios
Fri, May 17, 2013 | 03:48 BST
Fable 4 watch: job ads posted for “re-imagining” existing IP
Fable 4 could actually be a thing, following a series of new job adverts from Lionhead Studios. One particular post calls on Unreal Engine experts with experience in “re-imagining existing franchises”.
Fri, May 03, 2013 | 12:37 BST
Fable MMO: Molyneux sheds light on Lionhead’s brainstorming
Fable as an MMO could do “reasonably well,” according to former Lionhead boss Peter Molyneux. The 22 Cans founder has shed light on the team’s brainstorming around the project while he was involved.
Wed, Apr 24, 2013 | 08:13 BST
Lionhead Studios appoints John Needham as new boss
Lionhead Studios has been angling for a new steward since Peter Molyneux left for the world of cubes and curiosity. John Needham has been selected as his successor as studio head.
Tue, Apr 09, 2013 | 12:51 BST
Rag Doll Kung Fu reboot heading to iOS, summer release planned
Rag Doll Kung Fu is being rebooted by former Fable developers under a new three-strong studio called Another Place Productions. The team is eyeing up an iOS release for the physics-based brawler this summer.
Thu, Feb 28, 2013 | 09:04 GMT
Lionhead developing Unreal Engine 4 project – rumour
Fable developer Lionhead Studios has posted a job ad calling for applicants with Unreal Engine 4 experience.
Thu, Jan 31, 2013 | 21:28 GMT
Lionhead staffer was reprimanded for spilling details
Gratuitous Space Battles developer Cliff Harris got in trouble with Lionhead when he shared information about upcoming games with fans.
Thu, Oct 18, 2012 | 23:07 BST
Molyneux studios’ lost projects revisited
It’s not strictly news, but it will be new to many of you: Eurogamer has a bittersweet feature running on unreleased games from Peter Molyneux-headed teams Bullfrog Productions and Lionhead Studios. You probably remember Kinect experiment Milo and Kate, but check out lost treasures Creation, The Indestructibles, B.C. and Unity – then vow to buy every quirky, clever game released from now until the end of time if only the pre-release culling of these delights will stop.
Wed, Oct 17, 2012 | 12:16 BST
Lionhead confirms lay-offs, issues new statement
Lionhead Studios has confirmed it is letting go of staff. The studio has issued a statement on the matter, stressing that this kind of action is normal after studios complete projects. Read it in full below.
Tue, Sep 25, 2012 | 10:57 BST
Fable: The Journey doc asks players what they think of the game
Fable: The Journey has received a new trailer from Lionhead Studios and Microsoft. The clip shows gamers flailing around, hurling magic about and voicing their opinions on the game itself. Check it out below, and be sure to check out our hands-on (or should that be off?) impressions of the game’s first three hours.
Wed, Sep 19, 2012 | 11:31 BST
Fable The Journey interview: road trippin’
Fable: The Journey is another chance for Microsoft to prove Kinect’s motion control chops. VG247′s Dave Cook speaks with Lionhead Studios to learn why this could be the game to do it.
Wed, Sep 19, 2012 | 13:45 BST
Fable The Journey impressions: for every motion, a consequence
Fable: The Journey is another chance for Microsoft to prove Kinect’s worth to the hardcore. VG247′s Dave Cook plays the first three hours and explains why swapping morality for motion isn’t all that bad.
Tue, Sep 18, 2012 | 16:33 BST
Lionhead director says the studio is working on “something new and exciting”
Gary Carr, the man who stepped into the clown-sized shoes of Peter Molyneux, has indicated Lionhead Studios is working on a brand new project.
Mon, Sep 17, 2012 | 12:00 BST
Fable: The Journey demo out now on Xbox Live
Fable: The Journey has received a demo today from developer Lionhead Studios. The latest addition to Microsoft’s Kinect arsenal is a different spin on the classic Fable formula, giving players a first-person perspective on Albion.
Tue, Jul 17, 2012 | 02:58 BST
Lionhead devvoed by early response to Fable: The Journey
Remember when Microsoft showed off Fable: The Journey and you wrote a scathing comment about it? Lionhead read that, and it made the team very sad.
Thu, Jul 12, 2012 | 00:48 BST
Lionhead: Project Milo never really a game, but Fable: The Journey is
In a revealing session at Develop in Brighton, Lionhead creative director Gary Carr revealed that the shelved Project Milo began well before Kinect arrived and was never really a game – but Fable: The Journey certainly is.
Fri, Jun 22, 2012 | 01:08 BST
Amazon dates Fable: The Journey for October 9
Online retail giant Amazon has slapped an October 9 release date on Lionhead’s Kinect exclusive Fable: The Journey. The adventure had previously been slotted only for the holiday season. The Journey puts players in charge of a horse and cart and has them traveling the highways ofAlbion aiding – or ignoring – those in need along the way. It’s not on rails – mostly.
Tue, May 15, 2012 | 03:11 BST
Lionhead hiring multiplayer designer
Guildford developer Lionhead Studios is looking to ramp up its multiplayer team with a new hire. Fable, the studio’s most well-known product, includes co-operative multiplayer elements, as does spin-off Fable Heroes, although the next release, Kinect exclusive Fable: The Journey, seems to be single-player only. Speculate at will.
Thanks, Shack.
Mon, Apr 30, 2012 | 18:05 BST
Video: 10 minutes of Fable Heroes in action
Fable Heroes, the cute spin-off from Lionhead’s Albion fantasy series, can be seen in all its gameplay glory below the drop. It’s out on Thursday for 800 MSP as part of the 2012 Xbox Live Arcade Next Promotion. As the ever-useful Wikipedia tells us, “Fable Heroes is an ‘action-packed hack-and-slash adventure’ set in the Fable Universe, the player plays as one of 12 characters from across the four Fable Games and are presented in a Hero Doll Form which are a recognisable item from the series.”
Yeah. Watch and see.
Wed, Apr 04, 2012 | 10:31 BST
Fable: The Journey gets box art
Lionhead has revealed the box art for Fable: The Journey. The Kinect-only adventure will be out later this year.




Killzone: Shadowfall artwork and screens released