Tag Archives: ken levine
Fri, Dec 14, 2012 | 11:15 GMT
BioShock Infinite is full of messages, but creator Ken Levine is wary of political and supremacist groups taking offence to the game’s themes and seemingly politically-charged factions. The Irrational Games developer has discussed the matter in a new interview.
Fri, Dec 14, 2012 | 13:35 GMT
Thu, Dec 13, 2012 | 08:49 GMT
Stace Harman sits down with the man behind BioShock Infinite to get his views on story-telling, companion AI and why he believes that, ultimately, his intentions are irrelevant.
Wed, Dec 12, 2012 | 20:56 GMT
BioShock Infinite’s multiplayer has been described by Ken Levine as one of the “experiments” conducted by Irrational, and one which didn’t make it into the final product.
Wed, Dec 12, 2012 | 18:45 GMT
Tue, Dec 11, 2012 | 21:36 GMT
BioShock Infinite: Levine didn’t shy away from or court controversy – “There’s a story I want to tell”
Bioshock Infinite’s Ken Levine has told Joystiq he is neither shies away from nor is he overly zealous when it comes to courting controversial subjects in games.
Sun, Dec 09, 2012 | 22:14 GMT
Sat, Dec 08, 2012 | 13:56 GMT
Ken Levine took the stage at the 2012 VGAs to introduce the latest trailer for BioShock Infinite. It started out with DeWitt meeting Elizabeth for the first time – she threw books at him, and then the scene flashed forward to Booker fighting many enemies including the dreaded Handyman. Watch the video below. BioShock Infinite is out on March 26 for PC, PS3, and Xbox 360.
Fri, Dec 07, 2012 | 21:43 GMT
Elizabeth in BioShock Infinite isn’t just a pretty face which special abilities which accompanies you through the game, according to Irrational’s Ken Levine. In fact, the team fell so “in love with her,” they deepened her role as development on the game progressed.
Fri, Dec 07, 2012 | 14:37 GMT
A BioShock title for Vita is something Irrational’s Ken Levine is interested in developing, but he’s told Eurogamer the decision to create the game for the handheld is up to Sony and Take-Two.
Fri, Dec 07, 2012 | 22:21 GMT
BioShock Infinite has been delayed again, but don’t worry the slip isn’t too massive. Get the details below.
Mon, Nov 26, 2012 | 02:30 GMT
BioShock: Infinite will not have a multiplayer mode, Irrational Games boss Ken Levine has confirmed.
Thu, Oct 18, 2012 | 19:56 BST
Thu, Oct 04, 2012 | 22:38 BST
Wed, May 09, 2012 | 21:29 BST
2K has announced that BioShock Infinite will miss its October resale date and instead launch worldwide on February 26, 2013.
Fri, May 04, 2012 | 16:37 BST
Ken Levine has said he and is team are “still focused” on getting the BioShock movie made, but as he has said previously, it’s not a top priority.
Fri, Apr 27, 2012 | 09:35 BST
Those interested in storytelling in games might want to check out the latest Irrational podcast, as creative director Ken Levine chats to Naughty Dog writer Amy Hennig on storytelling, the creative process and more. This should be a great listen, considering Levine’s openly stated in the past Uncharted has inspired the creative process in BioShock Infinite in the acting department. Give it a whazz here.
Fri, Apr 27, 2012 | 02:02 BST
Irrational Games isn’t thinking too hard about its upcoming Vita game while BioShock: Infinite is still in development.
Tue, Apr 24, 2012 | 22:24 BST
Tue, Apr 24, 2012 | 21:47 BST
During PAX, Joystiq held a panel titled Plot vs. Play: The Duality of Modern Game Design. On the importance of story in games, BioWare lead writer David Gaider said that with games, the player is invested in the story where as when watching a film, they are just an observer; therefore, he feels story is important. Obsidian Entertainment’s creative director, Chris Avellone, countered that he is not sure whether narrative matters too much when it comes to the gameplay experience. He said many players in the past have come to him saying their favorite moment from a game had more to do with a gameplay element attached to a storyline instead of the overall narrative. Irrational’s Ken Levine, also on the panel, said he is much more interested in environmental storytelling than the words he is going to write. It’s a rather interesting panel discussion, and you can watch it below. [image]