Tag Archives: Karsten Lund
Fri, Oct 26, 2012 | 03:04 BST
Square Enix Montreal to bring “surprises” to Hitman franchise
The first Hitman game to be developed outside of Denmark will throw out some of the franchise’s “holy cows” while retaining its “core DNA” and brining in some entirely new ideas, according to former IO Interactive staffer turned Square Enix Montreal game director Karsten Lund.
Fri, Apr 02, 2010 | 20:38 BST
IO Interactive: Violence in games is criticized by the ‘outside crowd’.

IO Interactive’s Karsten Lund believes that violence in videogames is criticized unfairly by outsiders.
Fri, Mar 19, 2010 | 16:14 GMT
Kane & Lynch 2: “Believable isn’t always about texture resolution”, says IO

IO Interactive’s Karsten Lund has told D’toid that rough textures were e all part of the plan when making Kane & Lynch 2 a more gritty experience.
Thu, Mar 18, 2010 | 17:05 GMT
Shanghai “big loser” in Kane & Lynch 2

Sounds as though Shanghai’s going to get taken through its paces in the next Kane & Lynch, with the pair heading back with a bomb.
Fri, Jan 15, 2010 | 19:32 GMT
No loss of “freedom” after Eidos-Square Enix takeover, says IO

IO Interactive’s Karsten Lund has told VG247 that the studio hasn’t lost its sense of “freedom” after its parent company Eidos was taken over by Square Enix in April last year.
Fri, Jan 15, 2010 | 20:17 GMT
Kane & Lynch: Dead Men sold 1.7M units, says IO

Kane & Lynch 2 director Karsten Lund has told VG247 that the first Kane & Lynch game sold rather well.
Fri, Jan 15, 2010 | 18:35 GMT
IO: Games don’t have to be photo-realistic to be “real”

Kane & Lynch 2: Dog Days has a gone in a completely different direction than its predecessor in many ways, but one of the most noticeable changes is its visual style.
Speaking with VG247 in an interview published today, game director Karsten Lund explained to us IO’s inspiration for the new visuals, stating that games don’t “have to be photo-realistic to be perceived as real”.
Fri, Jan 15, 2010 | 17:49 GMT
IO gives “no comment” to Freedom Fighters 2

Freedom Fighters was a very good game when it released six-and-a-half years ago.
So where’s the sequel, IO?
Fri, Jan 15, 2010 | 17:34 GMT
Kane & Lynch 2 features a down-and-dead mechanic

Karsten Lund, director for Kane & Lynch 2: Dog Days, explained the title’s new down-and-dead mechanic to VG247 in an interview published today. You’ll be going down but not out, from the sound of it.
Fri, Jan 15, 2010 | 17:20 GMT
Kane & Lynch 2 – your questions answered

We asked you what you wanted to know about Kane & Lynch 2: Dog Days. You gave us some questions. We asked director Karsten Lund to answer them at a London event just before Christmas. Find the result after the link.
That was easy, wasn’t it? Get a bunch of new, grimy, bald, Shanghai-based, shotgun-touting screens here.


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