Tag Archives: Juice Games
Thu, Jul 09, 2009 | 07:54 BST
Juice Games has posted seven ads on the Edge jobs board for staff to work on an “ambitious new racing game.” Wonder what it could be?
The company’s looking for people with “an interest in developing game code for console platforms including PlayStation 3 and Xbox 360.”
Juiced 3 confirmed. Thanks, PS3Center.
Tue, Nov 04, 2008 | 10:46 GMT
GI’s reporting that UK-based Juice games is to lose 30 staff in now-confirmed cuts by THQ.
According to the site, a “high risk” project has been shelved after a year’s work.
More through there.
Tue, Nov 04, 2008 | 06:46 GMT
Paradigm Entertainment, Mass Media, Helixe, Locomotive Games, and Sandblast Games were defunct as of yesterday, while Rainbow Studios and Juice Games have suffered redundancies, a THQ rep admitted.
“It’s just constantly trying to react dynamically to the market,” the spokesman explained, “whether it’s because of things happening to our industry or the economic environment as a whole. It’s making sure that we’re set up over the next three to five years to be profitable and successful.”
In a rumoured email published by Kotaku, company boss Brian Farrell apparently blamed “today’s difficult economic environment” for the turbulence, and promised to have a more in depth explanation of the moves in the conference call following the publication of Q2 results on Wednesday.
Read the full email after the link.
Mon, Nov 03, 2008 | 20:22 GMT
Following a Kotaku rumour that THQ is to shut between four to five of its studios – including Stuntman: Ignition developer Paradigm Entertainment and UK dev team Juice Games – Shacknews is reporting via sources that Paradigm Entertainment has indeed been dissolved.
This Develop story claims that Warrington-based Juice has cut around a third of its workforce.
As you can see, Paradigm’s site appears to have been taken off the air.
THQ has [had - Ed] 16 publishing studios located in North America, Europe and Australia. We’re obviously keeping a close eye on this one, and await an official statement from THQ.
By Mike Bowden