Endgame in Guild Wars 2 wasn’t something AreaNet wanted players to experience only “after a hundred hours of gameplay,” or some other “arbitrary number,” the firm has said. Instead, the team wanted players to take their time and experience everything the MMO has to offer.
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Guild Wars 2 designers Ben Miller and Jon Peters have told PC Gamer that the class system in Guild Wars 2 was inspired by Valve’s Team Fortress.
ArenaNet has introduced a new system of attributes and traits for Guild Wars 2, giving players loads of different ways to build characters.
Changes to skill acquisition, energy potions, the Charr personal story and character customisation amongst other things. Get the skinny below.
ArenaNet is yet to announce the return of the Mesmer and Assassin professions in the sequel to Guild Wars, but NCSoft staff have dropped hints that fans of either will find something to please them.
ArenaNet’s Jon Peters, one of the game designers on Guild Wars 2, has posted an update on the game’s official blog with new details surrounding death and healing for the MMO.
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