Tag Archives: Jeremy Greiner
Thu, May 24, 2012 | 07:09 BST
Nintendo won’t let Vigil boast about the fun it’s having with the Wii U version of Darksiders II until after E3.
Wed, May 23, 2012 | 16:18 BST
Darksiders II will last over 25 hours when playing it on the “critical path,” Vigil creative manager Jeremy Greiner has told VG247.
Fri, Mar 30, 2012 | 17:29 BST
THQ’s Jeremy Greiner has said on Twitter he is “starting work on the campaign for his next FPS,” which he said is being made by Left 4 Dead developers Turtle Rock. Back in June 2011, THQ boss Danny Bilson mentioned Turtle Rock was working on a FPS called “Wild”, information on which has been scarce ever since. The game is being built using CryEngine 3. Big thanks: RipTen.
Wed, Jan 05, 2011 | 13:21 GMT
Wed, Oct 06, 2010 | 14:02 BST
Kaos Studios’ Homefront was one of the more pleasant surprises from US publisher THQ at E3 earlier this year. A genuinely intriguing new wargaming IP to take on the might of Activision’s Call of Duty franchise. Whether or not there is room in this crowded market for a game of this ambition and magnitude remains to be seen. Homefront releases next March on PS3, Xbox 360 and PC.
VG247 was treated to a first-look at two of the game’s multiplayer levels at a preview event in London recently, with a bunch of genuinely innovative new features revealed.
We also managed to grab a one-to-one chat with Kaos Studio’s community manager to find out a little more about the background to some of these new multiplayer elements, such as Battle Points and Ground Control. And to quiz him a bit more about the background behind the game’s barking mad storyline, in which a pan-Asian mega-army lead by North Korea takes over America in the near future…