Tag Archives: java
Sat, Jun 30, 2012 | 19:07 BST
Gaikai shown running on Chrome Native Client at Google I/O 2012
During Google I/O 2012 this week, Gaikai presented a look at the service using Google’s Native Client (NaCL) which will allow games to start streaming without the need for downloading or updating Java. In fact, it won’t require any downloads at all or permissions from Java – something Gaikai CEO David Perry mentioned he was previously trying to eliminate. Using NaCL, Gaikai can run at 60fps, and to show how well it runs, the firm demoed Bulletstorm – posted below – running on a Samsung Chromebox during its stage demonstration. No date on when we can expect the full version for Chrome to release, but it’s apparently coming “soon.” Thanks, Polygon.
Thu, Apr 09, 2009 | 09:55 BST
Square launches java-based Dive II Hunt on MySpace

Square Enix has launched the java-based Dive II Hunt: Sorbet’s Great Adventure on its MySpace page.
It’s a casual affair that follows the adventures of Sorbet, who is none other than the brother of Final Fantasy XII’s Moogle Montblanc. The goal? To dive into the ocean, collect a mess of fish and upgrade your equipment.
The game even has a leaderboard, and you can try it out for yourself here, providing you have a MySpace account.
Via Kotaku.


Call of Duty: Ghosts footage surfaces, shows guns, characters & locales