Tag Archives: Iwata Asks
Mon, Oct 28, 2013 | 23:42 GMT
Nintendo president Satoru Iwata is an executive who genuinely understands and loves games, so his Iwata Asks series is well worth a look. In the four videos through the break, Iwata chats with Pokémon X & Y developer Game Freak, delving into what it is that makes the first 3D iteration so special.
Mon, May 20, 2013 | 08:12 BST
Nintendo president Satoru Iwata has revealed that Game & Wario – due to hit Europe June 28 – was originally planned as a pre-loaded Wii U title called Pirates. It didn’t star Mario’s nemesis at all, in fact.
Fri, Apr 12, 2013 | 03:21 BST
The festivals celebrated in your Animal Crossing: New Leaf town will vary dramatically from those seen in other countries.
Wed, Mar 06, 2013 | 21:43 GMT
Pokémon developer Game Freak has introduced a side-project program to allow its staff to let their creativity flow free – something like Double Fine’s Amnesia Fortnight – with HarmoKnight as its first fruit.
Mon, Feb 18, 2013 | 11:45 GMT
Wii Street U is the incoming Google Maps app for Nintendo’s console. It’s the subject of this week’s edition of “Iwata Asks”, a panel session featuring developers and Nintendo president Satoru Iwata himself. The session has revealed Google’s incredible level of detail. They’ve even mapped the sky this time.
Mon, Feb 11, 2013 | 04:40 GMT
Dragon Quest 7′s emphasis on exploration and famously obscure puzzles owe a debt to series creator Yuuji Hori’s interest in Myst.
Thu, Dec 20, 2012 | 22:56 GMT
Nintendo TVii has launched in North America, which is extremely interesting and important, but oh my gosh Reggie Asks.
Thu, Dec 20, 2012 | 09:55 GMT
Fri, Dec 07, 2012 | 13:41 GMT
The latest edition of Iwata Asks – in which Nintendo president Satoru Iwata quizzes his internal development teams – focused on party game Nintendo Land and the GamePad’s conception, revealing a crude early prototype that consisted of a monitor, two WiiMote controllers and a shit-load of sticky tape. See it below.
Tue, Nov 27, 2012 | 22:29 GMT
ZombiU’s Survival mode asks players to complete the entire game with just one player character, a challenge its developers weren’t even certain was possible until the very last minute.
Wed, Oct 17, 2012 | 12:19 BST
Pikmin 3 has previously been billed as a ‘launch window’ title on Wii U in the States, meaning it will launch before March 31st. New information from Nintendo’s recent ‘Iwata Asks’ panel narrows down the clues a little.
Tue, Oct 16, 2012 | 08:20 BST
Pokemon Black & White 2 launched last week to stellar reviews – check out all the scores here – and both games are the focus of Nitnendo’s latest instalment of ‘Iwata Asks’ in which the company president Satoru Iwata asks developers questions regarding their game, including the issue of 100-player multiplayer missions. Check out some choice quotes below.
Tue, Jan 24, 2012 | 01:47 GMT
Resident Evil: Revelations could have been a core entry rather than a subtitled release, according to producer Masachika Kawata.
Wed, Oct 26, 2011 | 20:04 BST
Kirby’s Return to Dreamland producer Shigefumi Kawase has revealed in the latest Iwata Asks that three installments of the Kirby franchise were cancelled midway through development. According to Kawase, the team “spent 11 years making and abandoning these three games.” He also described the titles a bit, once of which was a 2.5D adventure title for four players, and another was a platformer with animated and pop-up visuals. A third on was a 3D exploration title. You can read all about it through the link. Kirby’s Return to Dreamland, which unlike its aforementioned brethren, will see the light of day on October 25. Thanks, Joystiq.
Tue, Sep 27, 2011 | 08:37 BST
It’s like the Internet developed the ability to vomit, and I’m on mop duty. You may need to set aside some time for this.
Tue, Aug 30, 2011 | 18:23 BST
Nintendo CEO Satoru Iwata has said he feels Wii was miscategorized by the media as a casual gaming console compared to PS3 and Xbox 360, and while he disagrees with the label, he admitted the console did not “cater” to every gamer’s needs.
Mon, Jun 20, 2011 | 02:05 BST
The Legend of Zelda: Ocarina of Time’s fishing game is one of the franchise’s most beloved mini-games, but it began as an illicit side project.
Fri, Mar 04, 2011 | 02:41 GMT
Nintendo’s design giant Shigeru Miyamoto has said he never expected The Legend of Zelda to become a mainstream hit, and described it as “plain”.
Sat, Feb 26, 2011 | 19:20 GMT
Shigeru Miyamoto has wants to set a “world standard for avatars” with Mii, and even joked that the virtual people would be great when used as a form of government ID.
Sat, Feb 26, 2011 | 16:04 GMT