Tag Archives: igda
Mon, Apr 08, 2013 | 09:34 BST
International Game Developers Association head Kate Edwards has stressed that games are an art-form and that freedom of expression among the indie circuit – while potentially controversial – is a virtue the industry needs to retain.
Thu, Mar 28, 2013 | 21:21 GMT
The International Game Developer Association issued a statement today regarding the GDC party they held this week in conjunction with YetiZen that led to the resignation of Brenda Romero from her co-chair position with the organization. That and comments from the IGDA executive director inside.
Thu, Mar 28, 2013 | 19:22 GMT
The International Game Developers Association held a part in San Francisco for GDC Tuesday night featuring some scantily clad dancers on a stage, and as you might expect not everybody is happy with this turn of events. Game designer Brenda Romero, co-chair of the IGDA’s Women in Games SIG, resigned from the group in response.
Thu, Jan 10, 2013 | 20:06 GMT
The International Game Developers Association has offered to assist US vice president Joe Biden with evidence-based research on whether violent video games and media contribute to gun violence.
Tue, Mar 27, 2012 | 21:27 BST
The Independent Game Developers Association has announced it’s elected former Microsoft executive Ed Fries to its Board of Directors as well as and Design Direct Deliver founder and CEO Sheri Rubin. Each will serve a three-year term, during which, they will help “advocate important issues that affect the game development community.” Outgoing board members include: 1st Playable Productions’ Tobi Saulnier, Funzio’s Jamil Moledina, Spry Fox’s David Edery, and Berfield Productions’ Scott Berfield. Thanks, Gamasutra.
Tue, Jun 28, 2011 | 13:27 BST
Fri, Apr 15, 2011 | 10:23 BST
Amazon’s terms and conditions for developers wishing to sell Android apps via its recently launched ‘Appstore’ have come under fire by the International Game Developers Association.
Fri, Oct 15, 2010 | 11:01 BST
Karma’s a fun thing, isn’t it?
Tue, Sep 01, 2009 | 00:44 BST
Former IGDA board of directors member Tim Langdell issued a statement about his recent departure, saying that he wasn’t pushed out the door. Rather, he chose to vacate his position so that the IGDA wouldn’t be caught in the crossfire between Langdell and those who are out to get him.
“I make this decision,” he said, “not because I have done anything wrong — on the contrary I am confident that all accusations against me were unfounded and purely intended to defame, and am confident that I have at all times acted in the best interest of the IGDA and its membership — but because I must make this decision between concluding a process that will show I did no wrong, and having that process irreparably damage the IGDA, I cannot permit the latter to happen.”
“This has to drive my decision today, taking priority over defending myself against these accusations to a conclusion.”
Langdell added that he’ll remain “active” in the IGDA, though obviously not in any sort of leadership capacity.
The man’s a saint, clearly.
Full statement’s after the break.
Mon, Aug 31, 2009 | 20:27 BST
Speaking with VG247, IGDA Executive Director Joshua Caulfield said today that Tim Langdell decision to resign from the IGDA board of directors was for “personal reasons.”
Caulfield refused to elaborate further and directed us toward Langdell for a statement. Which we’ve done.
There’s more on the resignation here.
Mon, Aug 31, 2009 | 20:06 BST
Tim Langdell, the trademark troll behind the recent Mobigames Edge fiasco, has resigned from the Independent Game Developers Association board of directors. This comes shortly after IGDA members started petitioning for his removal.
Prior to taking the hint, Langdell abused his position by harassing anyone who used the name “Edge” as a game title. He hasn’t used the trademark to create a game in over 15 years, yet — as evidenced by the recent Mobigames attempt — he’ll sue the pants off anyone who does.
Good riddance, we say.
Fri, Apr 10, 2009 | 22:35 BST
On his blog, game designer Greg Costikyan has chastised Epic president Michael Capps saying he supports the “exploitation of power” in terms of employee treatment.
Capps spoke at a recent leadership meeting sponsored by International Game Developers Association and according to Costikyan, implied that working a 40-hour work week was “kind of absurd”.
Capps used his company as an example, saying that if you want to work at Epic, expect to put in over 60 hours weekly as that’s part of “corporate culture”.
Costikyan wrote on his blog that he would have expected a normal corporate head to utter such a thing, but he’s shocked it came from Capps – who’s also a board member of the IGDA.
Costikya says the IGDA was formed with “the ostensible purpose” of supporting developers, not “management dickheads.”
Loads more can be found through the link, and it’s a must-read should anyone be contemplating a career in development.
Sun, Apr 05, 2009 | 10:20 BST
Jason Della Rocca closed his stint as the executive director of the International Game Developers Association with a bang during GDC’s annual rant session last week.
Here is an excerpt from his speech, which he posted on his blog:
Serving the IGDA for the past 9 years has been extremely rewarding and challenging. I helped to get a lot done, but somehow feel that I failed the community.
Sorry for not having the leadership skills to beat the barriers of participation inequality. Less than 1% of the IGDA membership are truly active in driving the org forward… Sorry for not overcoming your general apathy and laziness.
Sorry for not doing a better job of roping in all the snipers from the sidelines. Turns out you are all pretty damn good at bitching and complaining and being critical. But then you don’t actually do anything about it and you don’t get involved…
Sorry for not getting you to be more serious about the profession of game development… This is a real art and science. We need to be way more deliberate and control the path the profession takes as it evolves into the future.
Most of all, sorry for not doing more to help you realize your power! … You are all having a massive impact on society. You are transforming the world day-by-day without even realizing it.
Oh well, fuck you, it’s not my job anymore!
Tue, Feb 03, 2009 | 06:39 GMT
Jason Della Rocca is leaving his role as the executive director of the International Game Developers Association, he’s confirmed on his blog, to pursue a new venture.
Della Rocca’s headed up the organisation for nine years.
“Given the maturation and evolution of the IGDA, I’m not sure if I’m actually the ‘right guy’ anymore,” he said.
“While I believe that my particular skills and strengths suited the needs of the IGDA along the way, the org has grown to the point where different styles of leadership should probably be explored.”
No news on what his new ‘thing’ is, but he’s definitely “not starting a game development studio.”