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Ico • Page 3

  • Sony surveying interest in more HD upgrades

    Sony asking users if there are any other titles they’d like to see given God of War-like HD treatment.

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  • This is what ICO HD could look like

    Imagine, kids. If the Team ICO Collection comes to fruition – which it will, according to what we’ve been told – this is what one half of that deal could look like.

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  • Rumour - Team ICO Collection to launch in Q1 2011

    TSA‘s reporting that the Team ICO Collection, which was first revealed by VG247 earlier this morning, will launch next year. Q1 to be exact.

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  • Ueda: ICO/Shadow of the Colossus Collection meeting due this week

    Fumito Ueda has revealed to Kotaku that the possibillty of an ICO/Shadow of the Colossus collection will be raised at a meeting to be held this week. The Team ICO boss did stress an interest in the possibillty of an collection earlier, but with this news, the dream could become a reality soon. “I do […]

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  • Ueda would like to see a ICO and Shadow of the Colossus bundle for PS3

    Fumito Ueda has told 1UP that he would like to see ICO and Shadow of the Colossus bundled together for PS3, a la the God of War Collection. “I always thought they were designed for PS2 and should stay there, he told the site. “But lately, I’ve been thinking it would be nice to provide […]

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  • Fumito Ueda not impressed by GTA IV and Mario Galaxy

    Ico and Shadow of the Colossus creator Fumito Ueda stated — in an interview with LEVEL (translated by neoGAF member “darkwings”) — that GTA IV and Mario Galaxy failed to blow him away. Talking about GTA IV, Ueda said that “the biggest problem with the game is the lack of innovative things in the game. […]

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  • Euro PSN update - LBP Ico costume pack, Galactrix, loads more

    The European PSN update this week is rather awesome. VidZone, Wolfenstein 3D, loads of map packs and add-ons, plus the Team Ico costume pack for LittleBigPlanet. Contain your enthusiasm long enough to download the stuff. Full thing after the break courtesy of Joystiq.

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  • Sackboy gets Ico and Yorda skins this week [Update]

    Media Molecule has revealed that this Thursday LittleBigPlanet’s Sackboy will get the Team ICO Costume Pack featuring Ico and Yorda. That’s not all, however, as MM promise a “closer look at the other costumes from this pack, a set based on Ico’s sequel of sorts, Shadow of the Colossus.” Exciting. Full thing through the link. […]

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  • LittleBigPlanet teaser shows what could be ICO [Update]

    A picture of a LittleBigPlanet teaser has gone up on the net. Sure looks like Ico himself, what with the horned one running away from a castle with a gal that appears to be Yorda. We have contacted Media Molecule for comment. Hopefully the folks there will get back with us soon. Thanks, Syrok. Update […]

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  • GDC: What Ueda said about his new game

    The simple answer is “not much”. Fumito Ueda just appeared in a panel at GDC and would only say the following about his next, hugely anticipated project: “Well, probably it will be similar to the past… we are struggling. The essence of the game is rather close to ICO.” That was it. This nugget came […]

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  • Team ICO big inspiration for new Prince of Persia

    In an epic fan Q&A on the PlayStation Blog, Prince of Persia producer Ben Mattes has admitted Team ICO’s output has played a major role in conceptualising the imminent Ubi platformer, saying the Japanese developer is home to “incredible talent”. “Team ICO is definitely an inspiration for us and both Shadow Of The Colossus as […]

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  • Team Ico boss: I want to make small-scale PSN game

    Team Ico head, Fumito Ueda, has said he’d like to work on a small-scale title for PSN, away from the rigours of his unannounced PS3 project. “Yes, I would,” he told UK magazine gamesTM when asked if he’d be interested in the idea. “As long as time permitted and I had the opportunity, yes.” Ueda […]

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  • Team Ico boss: My PS3 game hasn't hit critical development yet

    Ico and Shadow of the Colossus team lead Fumito Ueda has confirmed that his upcoming PS3 title has not yet reached the “critical” stage of production. “I’m not feeling any pressure at the moment because time is not critical yet,” he said, talking in the latest edition of UK mag gamesTM. “Production has not reached […]

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