Tag Archives: Ian Milham
Thu, Mar 03, 2011 | 21:37 GMT
Thursday shorts, part 2: Jaffe and console design, more GDC panel bits, THQ gets into bother over Homefront balloons
Ready for some more short goodness? Om nom nom away after the break.
Fri, Jan 28, 2011 | 20:25 GMT
Dead Space 2′s art director Ian Milham has said Visceral is interested in expanding the franchise onto other platforms in the future, like Sony’s NGP, but only if it “plays to the platform’s strengths.”
Fri, Jan 28, 2011 | 12:05 GMT
Tue, Nov 23, 2010 | 18:44 GMT