Tag Archives: Hiroyuki Kobayashi

Tue, Oct 02, 2012 | 20:21 BST

Resident Evil 6 producer likens fans and its developers to “parents”

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Resident Evil fans are some of the most vocal in the gaming sphere, a fact which isn’t lost on Resident Evil 6 producer Hiroyuki Kobayashi.

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Fri, Jul 27, 2012 | 16:04 BST

Resident Evil 6 marks the return of zombies due to fan feedback and popularity

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Capcom has said it brought zombies back with Resident Evil 6 after being absent from the series in the last two iterations, due both fan feedback and because the undead are “popular.”

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Thu, May 10, 2012 | 17:01 BST

“No plans” for Dragon’s Dogma on PC, launch trailer released

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When Dragon’s Dogma was announced, many in the gaming community felt Capcom missed out on the opportunity to add co-op elements, especially once the pawn system was revealed. However, producer Hiroyuki Kobayashi said the team never considered adding co-op, or multiplayer for that matter, for a couple of reasons.

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Fri, Mar 23, 2012 | 01:19 GMT

Capcom hopes Dragon’s Dogma will appeal to Monster Hunter fans

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Despite its classic fantasy aesthetic, Capcom expects Dragon’s Dogma to tick a few boxes for millions and millions of Monster Hunter fans.

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Sun, Feb 26, 2012 | 23:04 GMT

Resident Evil 6, Dragon’s Dogma Xbox 360 surprises inbound

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Capcom has hinted that the Xbox 360 faithful are in for a treat with Resident Evil and Dragon’s Dogma.

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Wed, Jan 25, 2012 | 21:54 GMT

Resident Evil 6 development team numbered over 600

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Hiroyuki Kobayashi, executive producer for Resident Evil 6, has said the team working on the latest iteration is the largest ever for a Capcom title.

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Thu, Sep 08, 2011 | 01:48 BST

Dragon’s Dogma is a “strategy type of action” game

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Capcom expects its upcoming fantasy action RPG to engage your brain as much as your button mashing.

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Fri, Sep 02, 2011 | 03:03 BST

Dragon’s Dogma strongly influenced by Devil May Cry

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The Dragon’s Dogma team sports a number of Devil May Cry veterans, explaining the action RPG’s emphasis on brawling.

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Wed, Aug 31, 2011 | 02:18 BST

Dragon’s Dogma AI learns from players

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Action RPG Dragon’s Dogma has some unusual features, including a kind of Internet hive mind informing your AI companions’ actions.

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Thu, May 19, 2011 | 19:46 BST

Capcom needs your help naming Pawns in Dragon’s Dogma

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Dragon’s Dogma producer, Hiroyuki Kobayashi, would like some input on naming some of the Pawns players will have as allies in the game.

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Mon, Apr 18, 2011 | 10:09 BST

Dragon’s Dogma takes Capcom into triple-A RPG combat

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Capcom’s Dragon’s Dogma is to take the company into the brutally competitive world of the big budget RPG. We got a first look at Captivate in Miami earlier this month.

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Tue, Apr 12, 2011 | 16:11 BST

Capcom’s Dragon’s Dogma getting medieval in early 2012

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It was true: Capcom announced Dragon’s Dogma at Captivate last week, and the open-world, action-RPG puts players in a fantasy setting where a dragon has descended upon a village to steal the chosen one’s heart. Shots and video.

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Wed, Jul 14, 2010 | 12:05 BST

Top Japanese devs go crazy for 3DS – quotes of death

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Some of the biggest name names in Japanese games development have gone on the record about how 3DS is a “perfect example,” according to Capcom’s Keiji Inafune, of the “three things videogames need to be successful.”

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