Tag Archives: Hiroyuki Kobayashi
Tue, Oct 02, 2012 | 20:21 BST
Resident Evil 6 producer likens fans and its developers to “parents”
Resident Evil fans are some of the most vocal in the gaming sphere, a fact which isn’t lost on Resident Evil 6 producer Hiroyuki Kobayashi.
Fri, Jul 27, 2012 | 16:04 BST
Resident Evil 6 marks the return of zombies due to fan feedback and popularity
Capcom has said it brought zombies back with Resident Evil 6 after being absent from the series in the last two iterations, due both fan feedback and because the undead are “popular.”
Thu, May 10, 2012 | 17:01 BST
“No plans” for Dragon’s Dogma on PC, launch trailer released
When Dragon’s Dogma was announced, many in the gaming community felt Capcom missed out on the opportunity to add co-op elements, especially once the pawn system was revealed. However, producer Hiroyuki Kobayashi said the team never considered adding co-op, or multiplayer for that matter, for a couple of reasons.
Fri, Mar 23, 2012 | 01:19 GMT
Capcom hopes Dragon’s Dogma will appeal to Monster Hunter fans
Despite its classic fantasy aesthetic, Capcom expects Dragon’s Dogma to tick a few boxes for millions and millions of Monster Hunter fans.
Sun, Feb 26, 2012 | 23:04 GMT
Resident Evil 6, Dragon’s Dogma Xbox 360 surprises inbound
Capcom has hinted that the Xbox 360 faithful are in for a treat with Resident Evil and Dragon’s Dogma.
Wed, Jan 25, 2012 | 21:54 GMT
Resident Evil 6 development team numbered over 600
Hiroyuki Kobayashi, executive producer for Resident Evil 6, has said the team working on the latest iteration is the largest ever for a Capcom title.
Thu, Sep 08, 2011 | 01:48 BST
Dragon’s Dogma is a “strategy type of action” game
Capcom expects its upcoming fantasy action RPG to engage your brain as much as your button mashing.
Fri, Sep 02, 2011 | 03:03 BST
Dragon’s Dogma strongly influenced by Devil May Cry
The Dragon’s Dogma team sports a number of Devil May Cry veterans, explaining the action RPG’s emphasis on brawling.
Wed, Aug 31, 2011 | 02:18 BST
Dragon’s Dogma AI learns from players
Action RPG Dragon’s Dogma has some unusual features, including a kind of Internet hive mind informing your AI companions’ actions.
Thu, May 19, 2011 | 19:46 BST
Capcom needs your help naming Pawns in Dragon’s Dogma
Dragon’s Dogma producer, Hiroyuki Kobayashi, would like some input on naming some of the Pawns players will have as allies in the game.
Mon, Apr 18, 2011 | 10:09 BST
Dragon’s Dogma takes Capcom into triple-A RPG combat
Capcom’s Dragon’s Dogma is to take the company into the brutally competitive world of the big budget RPG. We got a first look at Captivate in Miami earlier this month.
Tue, Apr 12, 2011 | 16:11 BST
Capcom’s Dragon’s Dogma getting medieval in early 2012
It was true: Capcom announced Dragon’s Dogma at Captivate last week, and the open-world, action-RPG puts players in a fantasy setting where a dragon has descended upon a village to steal the chosen one’s heart. Shots and video.
Wed, Jul 14, 2010 | 12:05 BST
Top Japanese devs go crazy for 3DS – quotes of death

Some of the biggest name names in Japanese games development have gone on the record about how 3DS is a “perfect example,” according to Capcom’s Keiji Inafune, of the “three things videogames need to be successful.”


Xbox One reveal creates anticipation and dissapointment for indie devs