Tag Archives: Hiromichi Tanaka
Mon, Jun 25, 2012 | 00:26 BST
Citing poor health, Hiromichi Tanaka has stepped down from his role as producer on Final Fantasy XI – and from his career with Square Enix.
Wed, Jul 13, 2011 | 11:44 BST
Square Enix’s Hiromichi Tanaka has said that the company is looking into a Vita version of Final Fantasy XI. No, that’s not a typo of IX or even XIV. He said 11.
Fri, Nov 12, 2010 | 01:09 GMT
Hiromichi Tanaka, SVP of software development at Square Enix, has said the company is doing everything it can to bring Final Fantasy XIV “back to the level” it planned to have ready for players of the MMO right from the start.
The latest patch is just a start.
Tue, Aug 24, 2010 | 16:56 BST
The PlayStation 3 version of MMO Final Fantasy XIV was delayed due to “memory” issues, producer Hiromichi Tanaka told VG247.
Wed, Aug 18, 2010 | 16:51 BST
Final Fantasy XIV producer Hiromichi Tanaka has told VG247 the MMO has not been cancelled for Xbox 360 – only put on hold, despite previous reports.
Mon, Jul 12, 2010 | 18:01 BST
Thu, Jul 08, 2010 | 14:36 BST
Thu, Jun 24, 2010 | 19:01 BST
Hiromichi Tanaka has said that Final Fantasy XIV Online skipping an Xbox 360 release was due to the console’s “closed” online environment.
Thu, Jun 24, 2010 | 16:08 BST
Hiromichi Tanaka, vice president of software at Square Enix, has said that it’s possible to bring an MMO to PSP and DS.
Mon, Jun 21, 2010 | 20:53 BST
Final Fantasy XIV producer Hiromichi Tanaka has said that Square Enix currently has “no plans” for an Xbox 360 version of his game, although he did admit that the company is “still in talks with Microsoft”.
Mon, Jun 21, 2010 | 19:16 BST
Final Fantasy XIV software development boss Hiromichi Tanaka has said that his studio may consider using PlayStation Move in the game.
Tue, Feb 02, 2010 | 21:23 GMT
A LinkedIn CV from a Square Enix employee has finally confirmed what’s been obvious for a while: Final Fantasy XIV is coming to Xbox 360.
Fri, Oct 02, 2009 | 12:35 BST
Square Enix’s Hiromichi Tanaka has revealed to Game-Watch that the beta for Final Fantasy XIV will be a Windows only affair.
The director for the MMO revealed that the beta will be closed at first and won’t be continuous, as the development team want to monitor things that are going on in the closed beta.
However, as the game nears a release, the beta will be opened up and will be a 24 hour affair. It is currently unknown if the beta will be coming to the PS3 down the line.
The game is due for launch next year on the PC and PS3.
Thanks, RPG Site.
Mon, Aug 31, 2009 | 15:00 BST
Final Fantasy XIV producer Hiromichi Tanaka has said to VG247 that the MMO’s level system, similar to that of Ultima Online, will “make sense” to players when the game launches next year.
“From MMO history, from the beginning, [games like] Ultima Online had a similar, skill-based system, so we do believe it will make sense to our players,” he said.
“What we’re trying to provide to our players is flexibility. They don’t have to stick to one job: by providing this system they’ll be able to enjoy a variety of classes.”
Explaining exactly how the system’s going to work, the developer added:
“This time it’s not going to be just by killing monsters that you’ll gain experience points, but by using the weapon you hold in your hand, you’ll gain skills for that class. So, if you change your weapon you’ll change your class. You can change your class even between the battles; not during the battles.”
2010 is when you can see this one for PS3 and PC.
Mon, Aug 31, 2009 | 14:22 BST
Final Fantasy XIV world Eorzea will have it’s own religion, producer Hiromichi Tanaka told VG247 at GamesCom earlier this month.
Remember children: praise Jebus.
“It will have its own religion. It’ll be a really unique type of world,” said Tanaka of the MMO.
He added: “This time with the world of Eorzea, what we’re trying to achieve is a very unique world. It’s going to be difficult to say whether it’s in the future or in the past. It’ll have some type of sci-fi element to it, and at the same time having medieval elements, so it’s really going to be difficult to say what type of world it’s going to be.”
Game’s out next year for PC and PS3.
Mon, Aug 31, 2009 | 13:40 BST
Final Fantasy XIV producer Hiromichi Tanaka has told VG247 he’s thrilled famed composer of previous FF musical scores Nobuo Uematsu has taken on the game’s full soundtrack.
“Yes, very pleased,” he said when asked if he’s happy Uematsu’s on board for the MMO.
“I’ve been working with Uematsu since the beginning of the Final Fantasy series. Even when Mr Uematsu left Square Enix, we still went drinking together. We’re good friends.”
Tanaka, speaking at GamesCom, added: “As he’s very busy, we didn’t expect him to do all of the music for FFXIV, but this time he kindly suggested that he would take care of the whole [score].”
Uematsu left Square Enix in 2004 alongside FF creator Hironobu Sakaguchi to become a freelancer composer, although he does tend to contribute pieces since leaving the publisher, including the main theme to Final Fantasy XIII.
Game’s out next year for PS3 and PC.
Mon, Aug 31, 2009 | 09:31 BST
Final Fantasy XIV will have a monthly subscription model when it releases next year.
That’s according to producer for the MMO, Hiromichi Tanaka, who was speaking to VG247 at GamesCom.
“It’s going to be 30 days-based subscription,” said Tanaka.
The game is due in 2010 for PS3 and PC, but don’t quite rule out a 360 version yet. Tanaka-san revealed that talks with Microsoft are held up for the game because of the policy of Xbox Live.
If it does come, it wont be at launch as the PS3 will have it as a console exclusive during the “launch timing”, something SCEA president Jack Tretton forgot to mention during the announcement for the game at E3.
Fri, Aug 21, 2009 | 22:47 BST
Shack has up some brand screens of Final Fantasy XIV for you to peek at.
Go get them through the link.
It’s out next year for PS3 and PC, although it may still come to the Xbox 360.
It was revealed by producer Hiromichi Tanaka to VG247 that there are discussions for a 360 version, though nothing has happened due to Microsoft’s policy on Xbox Live.
Thu, Aug 20, 2009 | 15:48 BST
Ongoing discussions with Microsoft about how Final Fantasy XIV is to work with Xbox Live are partly to blame for the lack of announced 360 version, producer Hiromichi Tanaka told VG247 at GamesCom today.
“FFXI for 360; at that point PS2 didn’t have a hard disc [and] that was really difficult for us, but Xbox 360 had that from the beginning, so that really helped us. We managed to smoothly move onto 360 from the Windows version, so that was very good to us,” said the developer.
“However, for FFXIV, because 360 has its own policy with Xbox Live that is different from [the] internet, that’s something we’re in discussions with Microsoft [about], to come to an agreement. That’s one of the reasons it’s not going to be launched at that point.”
The “point” being the simultaneous release of the PS3 and Windows versions next year.
Tanaka told us in the same conversation that the words “launch timing” were “cut out” of SCEA boss Jack Tretton’s FFXIV exclusivity announcement FFXIV at E3, and that it “doesn’t mean that we’re not going to have a 360 [version] in the future”.
We saw the MMO in Cologne today. Looks neat. More soon.
Thu, Aug 20, 2009 | 15:09 BST
The words “launch timing” were “cut out” of SCEA boss Jack Tretton’s FFXIV exclusivity announcement FFXIV at E3, producer Hiromichi Tanaka told VG247 at GamesCom today.
“During the press conference, the ‘launch timing’ words were cut out of the comments, so the launch timing is going to be exclusive to PlayStation 3 as a console,” said the developer.
“Of course, we have a Windows version as well in that launch timing,” he said, adding: “PS3 and Windows are going to be at the same time.”
Own an Xbox 360? Want to play FFXIV? Don’t despair.
“That doesn’t mean that we’re not going to have a 360 [version] in the future, but at the launch timing, yes, it’s going to be Windows and PS3 only,” said Tanaka.
It’s out next year.