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	<title>VG247 &#187; handbags</title>
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		<title>PS3&#8242;s competitors look &#8220;quite dated,&#8221; says Steinberg</title>
		<link>http://www.vg247.com/2008/08/04/ps3s-competitors-look-quite-dated-says-steinberg/</link>
		<comments>http://www.vg247.com/2008/08/04/ps3s-competitors-look-quite-dated-says-steinberg/#comments</comments>
		<pubDate>Mon, 04 Aug 2008 10:38:17 +0000</pubDate>
		<dc:creator>Patrick Garratt</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Trade]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[handbags]]></category>
		<category><![CDATA[scea]]></category>
		<category><![CDATA[Scott Steinberg]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/08/04/ps3s-competitors-look-quite-dated-says-steinberg/</guid>
		<description><![CDATA[Speaking to GI, SCEA marketing boss Scott Steinberg has claimed that consoles opposing PS3 are starting to show their age. &#8220;I think that we&#8217;re seeing, graphically, PS3 games starting to create some distance and some of the other competitors are going to feel that they&#8217;re getting long in the tooth, looking quite dated, because they [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamesindustry.biz/articles/scott-steinberg-part-two" target="_new">Speaking to GI</a>, SCEA marketing boss Scott Steinberg has claimed that consoles opposing PS3 are starting to show their age.</p>
<p>&#8220;I think that we&#8217;re seeing, graphically, PS3 games starting to create some distance and some of the other competitors are going to feel that they&#8217;re getting long in the tooth, looking quite dated, because they haven&#8217;t created that ten-year vision from a horsepower standpoint,&#8221; he said.</p>
<p>&#8220;So we&#8217;re all about looking at ways to keep that bar high, and from a peripheral standpoint the Blu-ray remote helps people get in and out of their digital media, but we&#8217;d never consider iterating off of existing competitive technology &#8211; because we think that&#8217;s a fad and that&#8217;s not the way we approach product development. It&#8217;s not the way we approach the marketing or the branding of PlayStation.&#8221;</p>
<p>Loads more through there. Thanks, <a href="http://www.eurogamer.net/article.php?article_id=204417" target="_new">EG</a>.</p>
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		<title>Hirai calls out Mattrick on E3 generation win claim</title>
		<link>http://www.vg247.com/2008/07/24/hirai-calls-out-mattrick-on-e3-generation-win-claim/</link>
		<comments>http://www.vg247.com/2008/07/24/hirai-calls-out-mattrick-on-e3-generation-win-claim/#comments</comments>
		<pubDate>Thu, 24 Jul 2008 10:40:06 +0000</pubDate>
		<dc:creator>Patrick Garratt</dc:creator>
				<category><![CDATA[E3 2008]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Trade]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Don Mattrick]]></category>
		<category><![CDATA[handbags]]></category>
		<category><![CDATA[kaz hirai]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/24/hirai-calls-out-mattrick-on-e3-generation-win-claim/</guid>
		<description><![CDATA[Speaking to MCV at E3, Sony boss Kaz Hirai&#8217;s questioned Xbox head Don Mattrick&#8217;s claim that Xbox 360 will outsell PS3 this generation, saying the American exec needs to clarify the statement. “The key word there is this ‘lifecycle’ or ‘this generation’,&#8221; said Hirai. &#8220;As you probably know, we’re working on a ten-year lifecycle, we’ve [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.mcvuk.com/news/31335/Hirai-Microsoft-boasts-dont-add-up" target="_new">Speaking to MCV at E3</a>, Sony boss Kaz Hirai&#8217;s questioned Xbox head Don Mattrick&#8217;s claim that <a href="http://www.videogaming247.com/2008/07/14/mattrick-we-will-sell-more-console-this-generation-than-sony/">Xbox 360 will outsell PS3 this generation</a>, saying the American exec needs to clarify the statement.</p>
<p>“The key word there is this ‘lifecycle’ or ‘this generation’,&#8221; said Hirai. &#8220;As you probably know, we’re working on a ten-year lifecycle, we’ve said that since day one and we’ve proven it with PSone and PS2. I guess Don is saying they’re also going to be embarking on a ten-year lifecycle, then?</p>
<p>&#8220;If they are then that’s terrific, but I’ve never seen them manage it before. Last time I checked, the Xbox went by the wayside four or five years after launch.</p>
<p>&#8220;On the other hand, if he’s saying that Microsoft will outsell us after five years, if he calls that this generation, then he’s saying he’s going to exit the 360 business within five years. I’m not exactly sure when he says ‘this lifecycle’ or ‘this generation’ what standard he’s using – five years, 10 years, I don’t know.”</p>
<p>More through the link.</p>
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		<title>Ubi, Sega, Nintendo and EA officially back PEGI</title>
		<link>http://www.vg247.com/2008/07/08/ubi-sega-nintendo-and-ea-officially-back-pegi/</link>
		<comments>http://www.vg247.com/2008/07/08/ubi-sega-nintendo-and-ea-officially-back-pegi/#comments</comments>
		<pubDate>Tue, 08 Jul 2008 09:33:45 +0000</pubDate>
		<dc:creator>Patrick Garratt</dc:creator>
				<category><![CDATA[EA]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Trade]]></category>
		<category><![CDATA[UK]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[bbfc]]></category>
		<category><![CDATA[handbags]]></category>
		<category><![CDATA[pegi]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/08/ubi-sega-nintendo-and-ea-officially-back-pegi/</guid>
		<description><![CDATA[ELSPA put out a press release this morning dripping with quotes from &#8220;senior leaders of the UK and European video games industry&#8221; that supports PEGI as the sole rater of UK games. “The Government’s proposed changes will create extra administration and cause delays in getting hit games into the hands of British consumers,&#8221; said EA [...]]]></description>
			<content:encoded><![CDATA[<p>ELSPA put out a press release this morning dripping with quotes from &#8220;senior leaders of the UK and European video games industry&#8221; that supports PEGI as the sole rater of UK games.</p>
<p>“The Government’s proposed changes will create extra administration and cause delays in getting hit games into the hands of British consumers,&#8221; said EA UK boss Keith Ramsdale. &#8220;Only PEGI is built to address the fast changing nature of the games industry and is best placed to deliver the needed protection for minors.”</p>
<p>There&#8217;s tons more after the break. As you&#8217;ll recall, the Byron report recommended a two-tier system of ratings in the UK, with the BBFC handling censor duties for older games.</p>
<p><span id="more-7634"></span></p>
<p>GAMES INDUSTRY CALLS ON GOVERNMENT TO EMBRACE PEGI AS SINGLE GAMES AGE RATINGS SYSTEM<br />
PEGI is the only future-proof games ratings solution that will protect children<br />
      Byron review consultation presents industry with most  important<br />
                                       issues in a generation</p>
<p>     Industry wishes to work with government for major awareness<br />
                                    campaign to support PEGI</p>
<p>Tuesday 8th July/&#8230;The UK video game industry today called on Government to support a single games age ratings system in Europe to protect children. ELSPA (the Entertainment and Leisure Software Publishers Association) Director General Paul Jackson said that the adoption of the PEGI (the Pan European Games Ratings Information) system was the single most important decision the UK industry has faced in a generation.</p>
<p>Speaking to MPs, civil servants and media at the Westminster Media Forum in Whitehall, Jackson said that the Government must play its part in recognising the importance of the decisions made in the wake of the Byron Review, the review of computer and video games carried out by Dr Tanya Byron.</p>
<p>At the same time, noting ELSPA’s commitment to the Review and the Government’s Consultation period, Jackson added that the video games industry in the UK was ready to work with Government on a PEGI public awareness strategy.</p>
<p>“For the games industry, when we talk about child protection, we talk about PEGI. PEGI is the solution for today, and the solution for tomorrow,” said Jackson.</p>
<p>He went on: “PEGI represents the “gold standard” today, and will undoubtedly be the best system for tomorrow. PEGI is clearly the only ratings system which has the power to prevent game publishers distributing unsuitable content to children, online and offline.</p>
<p>“Only PEGI fully assesses all games content. It is designed specifically for interactive software. It understands games and their potential for infinite variations. That’s why it is backed by the vast majority of the computer games industry. “</p>
<p>Jackson applauded the work of the Byron Review, noting that the only criticism the games industry had was that it did not go far enough.</p>
<p>“Whether speaking on issues such as the educational benefits, the need for a parental awareness campaign or better efforts to protect and inform children at the point of sale, it was clear that Dr Byron ‘gets it’. However, my only complaint is that some of her recommendations didn’t go far enough. The industry is moving online and about to undergo huge change.”</p>
<p>Jackson said that it was therefore essential that “that there be a sole classification system which protects both now and in the future, both online and off line”.</p>
<p>Importantly, Jackson said that the games industry also understands it responsibility to educating the public about the PEGI ratings system and pledged support for discussions with Government.</p>
<p>“People are not stupid and shouldn’t be treated as such. When they see an 18 roundel on a box, they know what it means, regardless of the current classifier.<br />
Nevertheless, it is essential that the public has confidence in any ratings administrator.</p>
<p>“The industry in the UK wants to work with Government to devise and implement a strong, detailed PEGI awareness strategy. We want to reach, not just children, but also parents and the wider game-playing community,” he added.</p>
<p>Senior leaders of the UK and European video games industry also added their support the calls to action by ELSPA.</p>
<p>David Yarnton, UK General Manager of Nintendo, said: “The PEGI age ratings system is favoured by Nintendo. It has the ability to assess and rate all game content and does not rely on a sample of game play to form its decisions. The fact that there is also an EC proposal for member states to adopt PEGI only adds further weight to the solid arguments and facts for its UK adoption as the sole system of choice for games ratings.”</p>
<p>Rob Cooper, Managing Director of Ubisoft UK, said: “The PEGI system is future proof. It’s as simple as that. It is a self-regulation system that is operated by experts that are best qualified and experienced to do the job. As an international business selling games across the World, we urge Government to understand the depth of importance of this decision as we enter a period in which games will grow exponentially.”</p>
<p>Mike Hayes, President and CEO of Sega Europe, said: “If you look at the PEGI system against the film ratings board in the UK, you will see that PEGI is the only system that has the power to prevent games publishers distributing unsuitable content to children. It can ban a publisher’s entire output, rather than just a single title. This power is backed by the entire industry.”</p>
<p>Keith Ramsdale, Vice President and General Manager of EA UK, Ireland and Nordics, said: “The Government’s proposed changes will create extra administration and cause delays in getting hit games into the hands of British consumers. Only PEGI is built to address the fast changing nature of the games industry and is best placed to deliver the needed protection for minors.”</p>
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		<title>Activision: Brothers in Arms: Hell&#8217;s Highway is &#8220;crappy war game&#8221;</title>
		<link>http://www.vg247.com/2008/07/01/activision-brothers-in-arms-hells-highway-is-crappy-war-game/</link>
		<comments>http://www.vg247.com/2008/07/01/activision-brothers-in-arms-hells-highway-is-crappy-war-game/#comments</comments>
		<pubDate>Tue, 01 Jul 2008 06:35:01 +0000</pubDate>
		<dc:creator>Patrick Garratt</dc:creator>
				<category><![CDATA[Action]]></category>
		<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[brothers in arms]]></category>
		<category><![CDATA[Call of Duty: World at War]]></category>
		<category><![CDATA[handbags]]></category>
		<category><![CDATA[hell's highway]]></category>

		<guid isPermaLink="false">http://www.videogaming247.com/2008/07/01/activision-brothers-in-arms-hells-highway-is-crappy-war-game/</guid>
		<description><![CDATA[Oh dear. In an interview with Eurogamer TV, Activision senior producer Noah Heller &#8211; currently working on Call of Duty: World at War with Treyarch &#8211; has found time to call Gearbox&#8217;s Brothers in Arms: Hell&#8217;s Highway a &#8220;crappy war game&#8221;. &#8220;I watched the trailer and I&#8217;m was like &#8216;These guys aren&#8217;t even in the [...]]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.videogaming247.com/2008/07/01/activision-brothers-in-arms-hells-highway-is-crappy-war-game/7279/' rel='attachment wp-att-7279' title='brotherinarmshellshighwaya.jpg'><img src='http://www.videogaming247.com/wp-content/uploads/2008/07/brotherinarmshellshighwaya.jpg' alt='brotherinarmshellshighwaya.jpg' /></a></p>
<p>Oh dear. In an <a href="http://www.eurogamer.net/tv_video.php?playlist_id=11656" target="_new">interview with Eurogamer TV</a>, Activision senior producer Noah Heller &#8211; currently working on Call of Duty: World at War with Treyarch &#8211; has found time to call Gearbox&#8217;s Brothers in Arms: Hell&#8217;s Highway a &#8220;crappy war game&#8221;.</p>
<p>&#8220;I watched the trailer and I&#8217;m was like &#8216;These guys aren&#8217;t even in the same league.&#8217;,&#8221; he said of the Ubisoft shooter&#8217;s developer.</p>
<p>&#8220;We don&#8217;t even think about them&#8230; They&#8217;re not a game we even think about when we&#8217;re playing, we think about the best shooters, we play [Call of Duty 4] Modern Warfare, we play&#8230; Gears of War, we play Halo, you know, that&#8217;s the competition. We want to look at the games that do great storytelling.</p>
<p>&#8220;We don&#8217;t want to look at someone who&#8217;s just making a crappy war game.&#8221;</p>
<p>Charming. Treyarch immediately distanced itself from the comments, saying it found them &#8220;offensive&#8221;.</p>
<p><a href="http://forums.xbox.com/21173868/ShowPost.aspx" target="_new">Posting on the Xbox forums</a>, the developer&#8217;s community manager said, &#8220;Over the weekend, we learned that some disparaging comments were made by an Activision rep at a recent Call of Duty: World at War press event. We want to let everyone know that we found those remarks offensive, and they do not in any way represent the feelings of any developer at this studio or at Activision. We hold all of our peers in the development community in the highest regard. We have nothing but respect for the guys and gals at Gearbox.</p>
<p>&#8220;We offer our sincerest apologies to anybody who was offended.&#8221;</p>
<p>We bet today&#8217;s a good day in Noahworld. Thanks, Kotaku (<a href="http://kotaku.com/5020879/activision-takes-a-crack-at-gearboxs-hells-highway-a-crappy-war-game-%5Bupdate%5D" target="_new">one</a>, <a href="http://kotaku.com/5020917/treyarch-offers-apologies-to-gearbox-software" target="_new">two</a>).</p>
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