Tag Archives: halo: odst
Wed, May 12, 2010 | 09:05 BST
Halo: ODST may have included a code for the Reach Beta, but most purchasers clearly got stuck at “stage one” of Bungie’s master plan.
Thu, Jul 30, 2009 | 22:34 BST
Buck talks in the latest Halo 3: ODST video, chatting about his squad members, their equipment and their mission.
Shows some gameplay as well, after the break.
There’s loads of voice talent in the game, apparently, see if you can point them out. No cheating by visiting Joystiq for the answers either.
It’s out September 22.
Wed, Jul 29, 2009 | 07:31 BST
Fri, Jul 24, 2009 | 20:18 BST
Bungie senior designer Lars Bakken has said that Halo Reach will probably be the last Halo game made for Xbox 360.
According to the talk he had with CVG, Microsoft may have other ideas.
“In terms of a platform for Halo games made by Bungie, yes. I can’t answer that question for Microsoft though,” he said.
“Whether they have something in the works or not, I don’t know if they’re actually ready to talk about it yet, but in terms of Bungie-produced Halo games, ODST and then Reach is probably all you’re going to get.”
More through the linky.
Wed, Jun 24, 2009 | 18:26 BST
Heads up, hot shots. Microsoft just confirmed a hands-on Halo 3 ODST press event in London next month.
It’s happening on July 20, and Bungie’s in the house for interviews.
Are you going? We are. We’ll let you know about the near-certain comedy embargo details when we get them.
Fri, Jun 12, 2009 | 09:40 BST
Halo: ODST wasn’t supposed to be a $60 game. It’s a short campaign and a bunch of maps. Bungie even sad it wasn’t going to be a $60 game. It’s been priced at $60. Why?
“At the time of those statements, the overall scope of Halo 3: ODST was not yet finalized, and since then the project has grown increasingly more ambitious,” Microsoft told Joystiq.
“We believe this standalone experience is much more than just an expansion. Halo 3: ODST provides a new campaign from the point of view of an entirely new character.
“Combine that with three new multiplayer maps, the entirely new cooperative mode called Firefight, and the complete Halo 3 multiplayer collection on a standalone disc, we feel this is a good value and tremendous addition to the Halo franchise.”
Saying nothing. Hit the link.
Tue, Jun 02, 2009 | 09:47 BST
Mon, Jun 01, 2009 | 20:10 BST
Microsoft demoed Halo ODST today during its E3 presser.
In it you’re “the rookie”,and the Halo 1 pistol is back, apparently. ODST troopers have a neat visor that Spartans don’t, too.
The demo was rather long and nice, and gave a September 22 release.
Mon, Jun 01, 2009 | 16:24 BST
Halo 3: ODST and Modern Warfare 2 are the most-anticipated games in the US at the moment.
This is according to data compiled by OTX/Gameplan Insights, reports Gamasutra.
Polling 1,000 U.S. gamers, the data on purchase and pre-order intent showed both to be the highest on the anticipation meter for all pre-E3 games.
“At the top of the charts, Halo 3: ODST and Modern Warfare 2 continue to dominate the 2009 releases, while God of War III and Final Fantasy XIII are the current PS3 headliners for 2010,” said OTX analyst Nick Williams.
“With the national spotlight on the video game industry this week, it should be interesting to see how gamers react to the big announcements at E3. Expect to see a lot of movement in the rankings when next month’s GamePlan charts are released.”
Gamasutra has a list of the Top 25 at the moment. Go look before the newest Barbie title changes it.
Sat, May 30, 2009 | 18:40 BST
Geoff Keighley has tweeted more pics of the Microsoft stage at E3.
This time we get a close up of Halo ODST.
Can you handle all this? We sure hope so, because there is no end in sight.
Fri, May 29, 2009 | 09:17 BST
Tricia Helfer – her from Battlestar Galactica – has confirmed that she’s to play a character called Dare in Halo: ODST.
The news came as part of Spike’s pre-E3 special, which just went live on GTTV. The announcement’s at about 23.30.
ODST’s out later this year. You must watch that video.
Sat, Mar 21, 2009 | 07:59 GMT
Tue, Feb 24, 2009 | 11:01 GMT
Halo: Recon was renamed to Halo: ODST because the original title didn’t relay the game’s “experience,” Bungie group product manager Ryan Crosby has told Gameplayer.
“We’ve changed the name because we feel that it is a more accurate reflection of the game experience,” said the exec.
“The ODSTs play a pivotal role in the human-Covenant struggle, and we want to make sure that everyone understands that you play as a member of this elite unit. While Halo 3: ODST is an extension of Halo 3, playing as an ODST makes this experience quite different from others within the Halo universe.”
There’s a full interview through there.
Sat, Jan 24, 2009 | 16:50 GMT
In the absence of anything concrete on Halo: ODST, Bungie’s grabbed new hi-res shots from the TGS trailer. A slow day for the chaps in Seattle, clearly.
Something’s better than nothing though, obviously. Out at the end of the year. More from GDC, please.
Images after the break.
Mon, Jan 05, 2009 | 08:37 GMT
Happy New Year. We’re glad we shut down over Christmas. You didn’t miss a whole lot.
By far the most important story over the break was news that Free Radical cut its workforce by 140 to just 40.
The developer was confirmed as being in administration just before the Christmas holiday.
Speaking to 1UP, Cameron Gunn of administrators ReSolve Partners said, “We made around 140 employees redundant yesterday, effective 31 December (the date up to which they had been paid). We’re still trading on with the remaining 40 or so employees, have advertised the business for sale and have received some strong interest.”
News broke mid-December that staff had turned up for work only to be locked with a notice on the door telling them to adjourn to a nearby hotel.
Free Radical aside, other noteworthy Christmas news included confirmation that Mistwalker JRPG Cry On has been cancelled.
“AQI decided to cancel the project after analyzing the current market environment and forecasts for the future. We deeply apologize for troubling those who were awaiting its release,” said a company rep.
Cry On was apparently part of “Hironobu Sakaguchi’s triumvirate of Xbox 360 titles,” says this 1UP piece (the other two being Blue Dragon and Lost Odyssey), and for those of you who don’t know, the game “was to be an action-RPG featuring a Nobuo Uematsu soundtrack [and] character designs by Kimihiko Fujisaka.”
Full round up below.
Tue, Dec 02, 2008 | 13:06 GMT
The latest issue of gamerTM’s Halo: ODST cover brings news that, according to Bungie’s Joseph Staten, each of the game’s squad mates has a “very distinct personality,” as in they have names, faces, and so forth. No more hiding behind the green mask.
“The reason we decided to keep the rookie faceless and anonymous is to help smooth these clue-triggered transitions from one ODST to another,” said Staten.
“[The game] is designed to put you in the boots of a bunch of fun, memorable characters so you can experience this awesome pocket of Halo fiction from as many points of view as possible.”
Game’s out next year. Thanks, Kotaku.