Tag Archives: gta
Wed, Sep 16, 2009 | 15:52 BST
Piper Jaffray’s Anthony Gikas has bumped his Take-Two target up to $15, from $11, saying in a note that GTA V is “expected” in the company’s fiscal ’11.
“Our confidence in the company’s profitability profile is improving as product flow for FY 2010 is greatly improved and Grand Theft Auto V is expected in FY ‘11,” he said today.
“Assuming no change to product flow, we expect the company will have 10-plus games that will sell over one million units.”
Take-Two is currently in its ’09 Q4, which ends on October 31. FY ’10 ends October 31, 2010. Mr Gikas here is saying GTA V will release sometime in the 12 months ending October 31, 2011.
That’s a long time to wait, isn’t it?
Thu, Aug 27, 2009 | 15:38 BST
Thu, Jul 16, 2009 | 07:50 BST
We were lucky enough to get nearly 20 minutes with Realtime Worlds boss and original GTA creator Dave Jones at Develop yesterday, the result of which you can see after the break.
We talked almost exclusively about APB, Jones telling us when the game will release, how much it’s cost to make and going into good detail on the mechanics of the MMO itself.
Jones also gave opinion on the state of the GTA franchise, calling Vice City the “pinnacle” of the IP.
There’s tons more stuff in there. Enjoy.
Sat, May 02, 2009 | 15:56 BST
Play Insights sent out a survey asking if a karma system should be implemented into the Grand Theft Auto series.
Over on the WiiSpace forums, member Da Ill One posted a screenshot of it, and this is what it read:
Do you think Grand Theft Auto would benefit from having a “karma” system or “good” vs. “evil” actions mechanism that allowed you to choose your overall path by doing good or bad actions, where those actions have an accumulative impact on how the game unfolds? When answering, please consider the idea of being “good” or “evil” and NOT the particular execution / how this feature would be implemented.
Granted this is a survey and does not denote whether Rockstar would include such a feature in the next GTA game, but the thought is still intriguing.
Hit the link for more.
Thu, Apr 30, 2009 | 15:10 BST
Grand Theft Auto: Chinatown Wars players who are a member of the Rockstar Social Club will have a chance to receive the rare Bulletproof Hellenbach vehicle.
The in-game content will be available for limited time starting May 1, so if you want one, this is what you have to do:
- Become a registered Social Club member before 11:59 PM ET on May 7th 2009 (Thursday)
- Link your Grand Theft Auto: Chinatown Wars Nintendo DS Friend Code to your Social Club account before 11:59 PM ET on May 7th 2009 (Thursday)
- Sync your stats anytime after your Friend Code is linked.
Your car will then be available at the Auto Merchant in BOABO, and is the last car shown on the dealer’s list.
More information can be found through the link.
Wed, Mar 11, 2009 | 21:34 GMT
Rockstar’s released a bit of information on soundtrack for Grand Theft Auto: Chinatown Wars, which will “capture the spirit” of the franchise’s genres and stations over the years.
Original music for stations includes: Electro-Choc, IF99, Tuff Gong, The Beat and Radio Broker.
This mixture has been hand-selected by Deadmau5, Truth & soul, Ticklah, Prairie Cartel and Alchemist, who worked “hands-on” to ensure that the music and vibe stayed true to the Grand Theft Auto soundtrack experience.
Good deal then. Game’s out March 20.
Tue, Mar 10, 2009 | 21:39 GMT
Take-Two announced the following games for the rest of the financial year as part of its first-quarter financial release today.
Note the GTA IV DLC.
- Beaterator – TBA
- BioShock 2 — TBA
- Borderlands — Xbox 360, PS3, Games for Windows
- Don King Boxing– Wii, DS
- Grand Theft Auto: Chinatown Wars – DS
- Grand Theft Auto IV Second Episode — Xbox 360
- Mafia II –Xbox 360, PS3, Games for Windows
- Major League Baseball 2K9– PSP
- Midnight Club: Los Angeles –Downloadable
- Content – South Central Premium Upgrade– Xbox 360, PS3
- NBA 2K10 – Multiple platforms
- NHL 2K10– Multiple platforms
- Red Dead Redemption –Xbox 360, PS3
- The BIGS 2 –Multiple platforms
Tue, Mar 10, 2009 | 21:26 GMT
Take-Two just confirmed that the second episode of its 360-exclusive DLC for GTA IV will release this fiscal year.
That means it’ll hit before the end of October 2009.
The news came as part of Take-Two’s financials for the quarter ending January 31.
There was no other detail.
Sat, Mar 07, 2009 | 09:53 GMT
Direct2Drive.com is taking 30 percent off its entire Rockstar library now through Sunday.
They have all sorts of stuff over there. Bully, GTA, Manhunt, Max Payne — the list goes on.
Prices are ranging anywhere from $6.95 – $20.95.
Thu, Feb 26, 2009 | 21:00 GMT
Kotaku’s posted a proper trailer for GTA: Chinatown Wars, and it looks as good as you’d expect.
There’s a bit of gameplay in there, and a whole lot of art. Essential stuff for the DS-loving hardcore out there.
It’s out in March.
Fri, Oct 24, 2008 | 07:18 BST
Wed, Oct 22, 2008 | 12:42 BST
Japanese games magazine Famitsu has given Grand Theft Auto IV a score of 10,10,9,10 which means that three out four reviewers thought it damn near perfect. This rather surprisingly outscored Sony’s LittleBigPlanet, which recieved a more than formidable 10,10,9,9.
Full scores below. Thanks NeoGaf and Blerk.
- Cid & Chocobo - 8,8,8,8
- Vitamin Y - 6,6,6,7
- Precure 5 - 7,6,6,5
- Aralechan - 4,5,4,4
- Valkyrie Profile - 8,8,8,8
- Avalon Code - 7,8,7,8
- Boku to Simu no Machi – 7,8,7,7
- Bokujou Monogatari - 7,8,7,7
- Little Big Planet - 10,10,9,9
- Fracture – 7,8,7,6
- GTAIV - 10,10,9,10
- Thunderforce 6 - 7,7,6,6
Tue, Sep 23, 2008 | 07:22 BST
Rockstar’s Sam Houser reckons Games for Windows Live is ideal for the PC version of GTA IV. Luckily, then, the game’s online modes will be exclusively matched to the service when it launches on November 18.
“We’re incredibly proud of the deep, customisable multiplayer experience that Grand Theft Auto IV offers players,” said Houser.
“As we work toward the release of the PC version, Games for Windows – Live affords us the opportunity to seamlessly translate the multiplayer console experience for PC gamers. The service is a natural fit for the platform and we strongly believe it will help in building a strong online community around GTA IV PC.”
So there we are.
Fri, Sep 19, 2008 | 15:51 BST
Rockstar’s announced a “Grand Theft Auto IV Xbox LIVE Weekend,” to run from September 26-28.
You’ll be able to play online against the dev team, if you’re lucky, and get entered into a draw to win a 360 Elite, a 12-month Gold Live sub and 4,000 PS Points.
This is US and Canada-only, Euro bods, and you’ll only be able to get involved if you have a Gold Live membership.
There’s tons more. Get all the details after the link.
Fri, Sep 05, 2008 | 07:44 BST
Let the wink-winking and nudge-nudgery begin. Speaking during yesterday’s Take-Two conference call, CEO Ben Feder opened his big mouth – and then closed it, giving us some juicy info during the interim.
When asked about a possible Wii version of GTA, Feder replied, “We’ve spent an enormous amount of time and effort working with Nintendo. We’re very proud of the partnership. GTA: Chinatown Wars is an important step [in that partnership]…and we intend to continue to grow that relationship.”
Obviously not a confirmation, but the door’s still wide open for Rockstar’s murder sim/life-saver to appear on the Wii.
Thu, Sep 04, 2008 | 22:34 BST
Take-Two has confirmed tonight that GTA IV has now sold more than 10 million units.
The news comes alongside Q3 results for fiscal 2008, which show the firm’s revenues for the period up over 100 percent year on year. Guess why.
Get the full results here.
Thu, Sep 04, 2008 | 22:33 BST
Take-Two’s just re-confirmed it will ship DLC for the 360 version of GTA IV in fiscal 2009, beginning November 1 this year.
The news came as part of a financial statement detailing the firm’s third quarter for fiscal 2008.
The news comes after speculation today that the content is on track for a November release, and that it consists of two 10-hour episodes.
Previous chatter has claimed the DLC would not make calendar 2008.
Wed, Aug 06, 2008 | 07:57 BST
Hugely anticipated crime MMO APB is the culmination of 20 years work on GTA, Crackdown and sandbox gaming in general, Realtime Worlds studio boss Colin Macdonald has told VG247.
“I don’t think so,” said Macdonald when asked if the game was a straight evolution from Crackdown.
“It’s been on the go for quite some time, long before people starting seeing Crackdown and we got a sense of Crackdown’s success. It’s the bastard child of everything we’ve been striving towards over the 15-20 years that Realtime Worlds, DMA and David Jone have been making games.
“It’s where we want to go in terms of sandbox gameplay and everything that started with Grand Theft Auto and was evolving through Crackdown.”
Macdonald added that APB brings plenty to the table that’s never been seen before.
“Some things we’ve taken a lot and there are also a ton of areas in APB that are completely new and unique to APB itself. So, there’s a mix of things that came from Crackdown, but as much as anything it’s just what the company was set up to do, what Dave’s always wanted to do from GTA and before Crackdown and APB.”
An APB beta is on the way, with both the public test and the game’s actual release happening sooner than many thought, Macdonald told us last week.
There is, however, no date on the title as yet.
Wed, Jun 25, 2008 | 14:41 BST
According to this New York Times piece, a total of 2,676 people have claimed their $35 from Rockstar after being traumatized by the Hot Coffee scenes in San Andreas.
“Am I disappointed? Sure,” said Seth R. Lesser, lead lawyer for the plaintiffs. “We can’t guess as to why now, several years later, people care or don’t care. The merits of the case were clear.”
We’ll tell you why, Seth. No one with more than three brain cells gives a flying fuck. The law’s an ass. Got it yet?
Thu, Jun 19, 2008 | 13:49 BST
Speaking to investors at the William Blair & Company meeting in Chicago yesterday, THQ CEO Brian Farrell said that Saints Row 2 is more tongue in cheek than Grand Theft Auto and that it has more “silly, over the top gameplay.”
“We have a very differentiated product in this open-world genre,” said Farrell.
“We’re always concerned about GTA as a competitor. It’s a great product, the leader in the genre. But we were actually very pleased when we saw GTA IV. It’s a great game, but they went in this great creative direction [that makes the game] more character- and story-driven,” he added.
Saints Row 2 will feature lots of character customisation, “a lot” of downloadable content, a “larger, richer environment,” a unique combat system and a “seamless” two-player co-op mode.
By Mike Bowden