Tag Archives: GRID
Thu, Mar 14, 2013 | 16:10 GMT
Codemasters has released a new GRID 2 video full of racing action and a soothing voice-over. Get it below. The racer is out on PC, PS3, and Xbox 360 May 28 in North America and May 31 in Europe. New screenshots are posted below alongside the trailer.
Thu, Mar 14, 2013 | 10:42 GMT
GRID developer Codemasters has confirmed that the Mac edition of its acclaimed racer will hit Mac on March 28.
Tue, Feb 26, 2013 | 13:05 GMT
Codemaster’s rather brilliant racing sim GRID is selling for just £2.69 on Xbox Live’s ‘Games on Demand’ marketplace. We’re not kidding, seriously.
Sun, Feb 10, 2013 | 22:22 GMT
GRID 2 has a 44-second teaser trailer available for you to watch after the break. Don’t take an overly long blink or anything. GRID 2 launches in the UK on May 31 and in North America on May 28, and you can check out a list of the Special Edition contents through a previous post on the matter.
Thu, Jan 31, 2013 | 16:45 GMT
Codemasters has announced GRID 2, will release in May on PC, PS3, and Xbox 360, and also dropped the news that a Special Edition is now available for pre-order.
Fri, Sep 07, 2012 | 17:10 BST
GRID 2 associate producer Iain Smith has said the formula for BAFTA award-winning GRID 1 is in place with the second outing, but once more, Codemasters plans on expanding upon such a strong foundation by immersing players to the point they feel as if they’re an actual race driver.
Tue, Sep 04, 2012 | 16:39 BST
Thu, Jul 05, 2012 | 00:26 BST
According to OXM UK’s rumours page, via CVG, Codemasters’ GRID development team is even now back at work on a sequel, which is expected to surface after the release of F12012 in September. The first GRID launched on PC, PlayStation 3 and Xbox 360 in 2008, as part of the much-loved TOCA Race Driver franchise.
Wed, Jul 20, 2011 | 01:27 BST
Codemasters and Steam are throwing a sale on Race Driver: Grid, and donating the proceeds to charity.
Thu, Jun 23, 2011 | 02:11 BST
GRID’s PC multiplayer has been raised from the dead courtesy of GameRanger.
Fri, Jun 17, 2011 | 14:09 BST
Codemasters has announced that online multiplayer for the PS3 and PC versions of GRID: Race Driver has been discontinued after three years.
Mon, Nov 16, 2009 | 12:09 GMT
Microsoft has confirmed that Codemasters’ GRiD will be lining up on Xbox GoD this week.
It goes live tomorrow for £19.99.
Tue, Oct 13, 2009 | 21:33 BST
Thu, Oct 01, 2009 | 12:59 BST
Driving dev boss Gavin Raeburn has left Codemasters, the company has confirmed to VG247.
“After successfully rebooting two of Codemasters’ heritage franchises as DiRT and GRID, Executive Producer Gavin Raeburn has moved on to pastures new,” said Gavin Cheshire, VP of Codemasters Development.
“Following the recent success of the award winning DiRT 2, it’s positive for any individual to move when they feel they’re at the top.
“He leaves having built an incredibly talented team that’s led by key players who will drive our racing portfolio forward. He has my best wishes and our thanks for all the successes enjoyed during his time at Codemasters.”
Raeburn’s been with Codemasters forever. He’s credited on 1988′s Pro Skateboard Simulator, and has since charted a career that’s seen him work on Stunt Kids, Psycho Pinball, TOCA 2: Touring Car Challenge, Jarrett and Labonte Stock Car Racing, Pro Race Driver, DiRT and GRID.
There’s no word on where he’s off to. All the best, Gavin, whatever it is.
Fri, Jul 10, 2009 | 19:50 BST
Looks like the weekend sale is in full swing over on Steam, and for a limited time you can get Codemasters’ racer GRiD for 50 percent off its normal price.
So, $14.99 compared to $29.99… not too shabby.
Head on over a take a look.
Thu, Jul 10, 2008 | 22:11 BST
Posting under the alias Uncle Chewy in a post on the Codemasters forums, the exec producer of the arcade racer GRID has assured fans that its up and coming F1 game will be a proper sim.
Right, I haven’t read every post in this thread, but I get the jist and just to stop you all from panicking too much… GRID and DiRT are aimed at an arcade audience and they do that very well. F1 has different requirements and will get a completely different treatment from our in-house team, including full on sim options, physics, rules and regs etc. We will also have arcade requirements catered for as well. How this will be split we do not know yet, but split it will be.
Can everyone calm down now? Thanks.
By Mike Bowden