Sections

Gow2 London Press Event

BLITZINSKI! Gears 2 dev boss spills guts at London press event

Gears of War 2 dev lead Cliff Bleszinski is a nice guy. He’s also in charge of the creative side of one of the most powerful entertainment brands on earth. At a recent London press event for the action sequel we got to drill the developer on the game, his views on PS3, how much […]

12

Gow2 London Press Event headlines

  • Gears 2: "It's a perfect example of playing through an interactive movie," says Bleszinski

    Gears of War 2 dev lead Cliff Bleszinski, speaking at a recent London press event, has given his single reason anyone looking for a game this Christmas should buy his project in the face of the likes of Resistance 2. “I think it’s really a perfect example of playing through an interactive movie in regards […]

    2
  • Bleszinski on Gears 2's vehicles: "If people want a tank, just give them a tank"

    Gears of War 2 dev lead Cliff Bleszinski, speaking at a recent London press event for the game, has admitted that the vehicle section in Gears of War could have been better, but that the sequel more than makes up for any disappointment. “The Krill sequence was just ‘alright,’” he said. “It was one of […]

    0
  • Bleszinski on PS3: "I hate the fucking controller, I love the Blu-ray player"

    Say what you think, why don’t you. Gears of War 2 dev lead Cliff Bleszinski, speaking at a recent London press event for the game, has said he’s envious of PS3′s Blu-ray drive, but not exactly enamoured with DualShock. “I hate the fucking controller,” he told VG247. “I’m sorry, I can’t stand the PS3 controller. […]

    108
  • Bleszinski: 360 graphics limit quote was "taken out of context"

    Gears of War 2 dev lead Cliff Bleszinski, speaking at a recent London press event for the game, has claimed that this quote, in which Rod Fergusson appears to have said Epic was reaching the limit of what’s visually possible with Xbox 360, was taken out of context. “That was a Rod [Fergusson, Gears Of […]

    1
  • Gears 2: Server host advantage is "reduced," not eradicated, says Bleszinski

    Gears of War 2 dev lead Cliff Bleszinski, speaking at a recent event for the game in London, has admitted that multiplayer game hosts will still have an advantage in the sequel, but it’ll be knocked back from the overt plus hosts had in the first title. “It’s reduced,” he said. “The person who’s the […]

    0
  • Gears 2: Marketing campaign to include COG tag gimmick

    Gears of War 2 dev lead Cliff Bleszinski, speaking at a recent event for the game in London, has confirmed that there’s going to be some kind of COG tag marketing gimmick in the run-up to the game’s launch, but wouldn’t confirm what. “There’s some interesting stuff they’re doing with the marketing campaign, with the […]

    0
  • Gears 2: "Predator" locust has dual chainsaws, is "bad motherfucker"

    Skorge, the “Predator” style locust seen in a recent Gears of War 2 movie, is a “bad motherfucker” with double chainsaws that can cut through a tank. We know because Cliff Bleszinski told us so at a recent Gears of War 2 press event in London. “Did you have a chance to get to [his […]

    0
  • Bleszinski on Unreal Engine 3: "Every single thing we have we share with our licensees"

    Epic’s Cliff Bleszinski, speaking at a recent Gears of War 2 event in London, has refuted insinuation that anything is held back from Unreal Engine 3 licensees, saying good games made on the platform are a boon for the firm in general. “Absolutely not,” he said when asked if anything was held back. “Every single […]

    2
  • Gears 2: Colour palette restriction claim isn't valid, says Bleszinski

    Gears of War was grey, right? The sequel looks a bit brown, right? Wrong. We leveled the accusation at Gears 2 dev lead Cliff Bleszinski at an event for the game in London recently, and got short shrift. “I think to say a game that has a long campaign is limited to one colour palette […]

    0
  • Gears 2: "There's plenty more to be seen," says Bleszinski

    Gears of War 2 dev lead Cliff Bleszinski, speaking at a recent event for the game in London, has assured that despite the fact Epic’s been up front with the title’s content up to now, there’s still a heap left top see. “I think the fact that you only get to see three quarters of […]

    0
  • Gears 2: Josh Ortega is a "force of nature," says Bleszinski

    Gears of War 2 writer Josh Ortega is a “force of nature,” according to dev lead Cliff Bleszinski, who’s fresh perspective has lent the project’s narrative a needed boost. “He’s a force of nature, and he knew when to pick his battles and what things to push for, and I think it’s that kind of […]

    1
  • Gears 2: "Risks" in narrative are first for videogames, says Bleszinski

    Gears of War 2 dev lead Cliff Bleszinski, speaking at a recent event in London, said that the title contains as yet unrevealed narrative elements that have never before been seen in a game. “I can’t talk about any of it without spoiling it to be honest,” he said. “Let’s just say that narrative-wise we […]

    0
  • Gears 2: Campaign and story were primary focus for improvement, says Bleszinski

    Gears of War 2 dev lead Cliff Bleszinski, speaking at a recent event for the game in London, has picked out the first title’s campaign and story as the two aspects prioritized for improvement in the sequel. “The campaign and the story were the obvious ones,” he said. “Doing something that has a little bit […]

    0
  • Bleszinski: Gears of War "is no longer a game: it's a platform"

    Gears of War 2 dev lead Cliff Bleszinski, speaking at a recent event for the game in London, said that additions to the sequel over the first title have moved it from a game into a “platform.” “It’s no longer a game: it’s a platform,” he said. “Each mode is huge. “The campaign’s longer, the […]

    1
  • Gears 2: 'Bigger, better, more badass' thing: it was marketing speak, says Bleszinski

    Gears of War 2 dev lead Cliff Bleszinski has admitted the unthinkable: that the “bigger, better, more badass” slogan Epic used to push the game at GDC this year was a marketing ploy. “We were saying that whole, ‘bigger, better, more badass’ thing: it was marketing speak,” he said, speaking at a recent event for […]

    0
  • Gears 2: Extra colour doesn't mean game looks like "Care Bears and rainbows and unicorns," says Bleszinski

    Gears of War 2 dev lead Cliff Bleszinski, speaking at a recent event for the game in London, said that the use of addition colour in the sequel is more “saturation” bleeding through than brightening the title up. “I kind of disagree on saying we changed the entire look of the game,” he said when […]

    0
  • Gears 2: Much of Gears 1 setting inspired by London architecture, says Bleszinski

    Gears of War 2 dev lead Cliff Bleszinski, speaking at a recent event for the game in London, has revealed that the original title’s style was borne from a previous trip he made to the British capital. “The European influence was there in Gears 1, honestly,” he said when asked if the game’s European style […]

    0
  • Gears 2: 16 amazing new screens released

    Microsoft and Epic released 16 fantastic Gears of War 2 shots today, as part of the lifting of an embargo on coverage from a recent London press event for the game. After the link. It ships for 360 on November 7. For the rest of our coverage from the event, including play impressions and new […]

    9
  • Gears of War 2: Playtest of the first two chapters in co-op

    Is Gears of War 2 any good? Do you see Dom have a little cry? Is it good? Are the derrick bits fun? Is it good? Is it good? We’ve played it. It blew us away. It’ll blow you away too. First things first: Gears 2 could very well be the game you’ve been dreaming […]

    0

Gow2 London Press Event Breaking news