BLITZINSKI! Gears 2 dev boss spills guts at London press event
Patrick Garratt
15 years ago
Gears 2: "It's a perfect example of playing through an interactive movie," says Bleszinski
Bleszinski on Gears 2's vehicles: "If people want a tank, just give them a tank"
Bleszinski on PS3: "I hate the f**king controller, I love the Blu-ray player"
Bleszinski: 360 graphics limit quote was "taken out of context"
Gears 2: Server host advantage is "reduced," not eradicated, says Bleszinski
Gears 2: Marketing campaign to include COG tag gimmick
Gears 2: "Predator" locust has dual chainsaws, is "bad motherf**ker"
Bleszinski on Unreal Engine 3: "Every single thing we have we share with our licensees"
Gears 2: Colour palette restriction claim isn't valid, says Bleszinski
Gears 2: "There's plenty more to be seen," says Bleszinski
Gears 2: Josh Ortega is a "force of nature," says Bleszinski
Gears 2: "Risks" in narrative are first for videogames, says Bleszinski
Gears 2: Campaign and story were primary focus for improvement, says Bleszinski
Bleszinski: Gears of War "is no longer a game: it's a platform"
Gears 2: 'Bigger, better, more badass' thing: it was marketing speak, says Bleszinski
Gears 2: Extra colour doesn't mean game looks like "Care Bears and rainbows and unicorns," says Bleszinski
Gears 2: Much of Gears 1 setting inspired by London architecture, says Bleszinski
Gears 2: 16 amazing new screens released
Gears of War 2: Playtest of the first two chapters in co-op