Tag Archives: Gordon van Dyke
Thu, Oct 04, 2012 | 02:46 BST
War of the Roses launch successful enough to secure franchise
War of the Roses has already performed strongly enough for a pleased-as-punch Paradox to secure a permanent franchise development team.
Fri, Sep 28, 2012 | 14:35 BST
War of the Roses launch stream announced for October 2
Paradox Interactive is celebrating the War of the Roses launch with a live stream. This will coincide with game’s launch on October 2 and is set to start at 5pm GMT on release day.
Sat, Sep 15, 2012 | 19:44 BST
War of the Roses to receive regular, possibly monthly content updates
War of the Roses will receive regular, post launch content updates according to developer FatShark, and the firm hopes to provide said updates on a monthly basis.
Wed, Jun 01, 2011 | 21:55 BST
Former DICE man Gordon Van Dyke leaves Visceral for Paradox
Gordon Van Dyke has joined Paradox Interactive as a senior producer.
Wed, Apr 07, 2010 | 20:15 BST
Gordon Van Dyke confirms DICE departure, now with Visceral Games

Gordon Van Dyke, the associate producer for the Battlefield games, has announced via Twitter that he has moved to Visceral Games.
Fri, Apr 02, 2010 | 15:10 BST
DICE: Medal of Honor is no Bad Company 2 clone

Medal of Honor is “absolutely not” a clone of Battlefield: Bad Company 2 in terms of multiplayer, according to DICE.
Sat, Jan 16, 2010 | 18:49 GMT
DICE: There’s “no profit” made from rented BFBC2 servers

DICE has explained that it does not receive a profit from the rental servers players of Bad Company 2 will have to use to the play the game.
Wed, Dec 09, 2009 | 22:20 GMT
Battlefield: Bad Company 2 will not restrict party chat

DICE’s Gordon Van Dyke has told MTV that Battlefield: Bad Company 2 will not implement a block on Party Chat.
“We are ok with [party chat]. We haven’t taken a stance, being against it and feeling like people are cheating,” he said. “Is it worth putting a restriction on it that affects everybody?
“I don’t think [cheating with party chat is] that big of an issue, that I’ve seen, where we have to worry about that.”
Good to know, actually. Now you can tell your buddies involved in another match to hurry the hell up and join your battle hungry soldiers in a match.
More through the link.
Thu, Nov 26, 2009 | 15:43 GMT
Bad Company 2 PC Beta pushed into 2010 to increase capacity

DICE’s Gordon van Dyke has assured gamers over on the Battlefield: Bad Company 2 forums that the PC Beta has not been canceled, just delayed until early 2010 for more planning.
“I’ll get right to it and say the BFBC2 PC Beta is not canceled,” he wrote. “Now this all started due to changes made to an earlier blog that removed the PC Beta from the details and the reason for this was the plan changed.
“With the huge success of the PS3 Beta we decided to drastically increase the PC Beta’s capacity to insure as many people as possible could participate. Unfortunately this meant we had to delay the Beta to very early next year giving us more planning time to make it happen and implement more optimizations.”
He went on to confirm details for the PC version, which include: DX9 -11 support, up to 32 Players on PC (24 on consoles), it runs on Windows XP, Vista, and 7, peripheral support like Joysticks for flying, NVIDIA 3D Vision, Logitech LCD Keyboards and VoIP Support, a dedicated ranked server and loads more.
Hit the link to get the full thing.
Wed, Nov 18, 2009 | 15:04 GMT
PS3-exclusive Bad Company 2 Beta starts tomorrow

The PS3-exclusive Battlefield Bad Company 2 Beta starts tomorrow, and DICE’ Gordon van Dyke has chatted a bit to Sony about what testers can expect.
There’s a video below the break where he talks about the Arica Harbor map, the destruction you can cause thanks to the Frostbite engine, and how you can win a Beta key.
The US PS Blog will start handing out Beta vouchers starting tomorrow afternoon via Twitter and Facebook.
So if you want in on it, start following, and to find out how – click this link.
Press onward for the video.


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