Tag Archives: Geomod
Mon, Aug 12, 2013 | 15:30 BST
Saints Row 4 senior producer Jim Boone has explained to VG247 why it would be literally impossible to create a fully Geo-Mod enabled edition of the sandbox game – complete with all the destruction of the team’s Red Faction series – on current-gen formats.
Thu, Sep 29, 2011 | 21:08 BST
“It’s a possibility we could use Geomod in Saints Row and, yes, we considered it [for SR3]. For Saint’s Row The Third, we decided not to do it, partially due to time reasons but also because you could make a good argument that if you had full-on destruction then it’s not a Saints Row game. A lot of those structures are mission-critical because they take place in the interior, so if you could allow users to decimate the entire world, what would you have left? It’s game-breaking.” – Volition’s Greg Donovan to Xbox World magazine, via CVG.