Tag Archives: Gaute Godager

Sat, Sep 20, 2008 | 06:57 BST

Godager leaving Funcom will bring “player-centric” direction to Age of Conan

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Speaking to MTV, Funcom product manager Jørgen Tharaldsen said that the surprise departure of company founder Gaute Godager this week is likely to bring more attention to Age of Conan of subscribers.

“I think that the fact that Gaute leaves means that we get a direction which is more player-centric, since [new game director Craig Morrison] is so good at being hands-on with the communities at all times,” he said.

“As we are now in a live phase with Conan that is really the only goal, you know: making sure our players are happy and have fun.”

Funcom announced Godager was the leave the firm on Wednesday as the exec had become “dissatisfied” with Age of Conan.

Wed, Feb 20, 2008 | 18:53 GMT

GDC: Age Of Conan “ideal for 360″, on console 12 months after PC

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Age of Conan: Hyborian Adventures game director Gaute Godager has said that he believes that the MMO’s unique and controversial combat system, which has been scathed by some critics, will be ideal for the conversion of the game to a 360 format.

Speaking at a GDC presentation of the title’s PC version, Godager said that the system had worked through a number of technical difficulties in converting the traditionally PC-bound MMO format to console, and that the 360 version would include even more content than the already enormous PC version. A 360 game should be expected around 12 months after the PC release.

The brutal and bloody Funcom MMO, which takes its inspiration from the original Robert E Howard books rather than the classic Arnie films, has now been four-and-a-half years in development. The version we were shown at GDC is looking markedly more accomplished than versions demoed to journalists in previous months, and the dark world of Howard’s books is now absurdly detailed.

Godager explained that his designers wanted to get across the full depth of Howard’s fiction of ancient, evil cultures. “Hyboria is like a layered, vicious cake,” said the excitable Norwegian, “with layer upon layer of dark culture.”

The impressive Funcom engine will be able to render unique faces for every player, making it possible to recognise friends by their faces, as you might in the real world.

Age of Conan releases worldwide for PC on May 20.