Tag Archives: Gas Powered Games

Sat, Apr 17, 2010 | 16:31 BST

Massive patch for Supreme Commander 2 hits PC

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Gas Powered Games has released a massive patch for Supreme Commander 2, which follows up the one released last week for ranked matches.

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Thu, Apr 08, 2010 | 08:26 BST

Supreme Commander 2 demo up on Marketplace

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Square Enix has thrown up a taster of Supreme Commander 2 onto Xbox Live Marketplace.

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Thu, Mar 18, 2010 | 12:44 GMT

Supreme Commander 2 gets PC patch

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Gas Powered Game has released a new patch for the PC version of Supreme Commander 2.

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Wed, Feb 24, 2010 | 23:20 GMT

Supreme Commander 2 PC ships with Steamworks, gets a demo

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Square and Valve jointly announced today an agreement to power the PC version of GPG’s Supreme Commander 2 with Steamworks.

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Thu, Feb 18, 2010 | 19:18 GMT

Epic and Gas Powered both feel it’s getting “harder” to remain independent

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Chris Taylor of Gas Powered Games and Epic president Mike Capps both revealed during DICE that it’s getting harder for development studios like theirs to remain independent of big publishers.

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Mon, Feb 15, 2010 | 06:55 GMT

Gas Powered Games announces Kings and Castles

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Gas Powered Games has announced Kings and Castles, a new RTS for PC and “next-gen consoles”.

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Sat, Feb 06, 2010 | 23:05 GMT

Square hands out Supreme Commander 2 screens and unit info

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New shots of Supreme Commander 2 popped up on the net, and each one is full of RTS goodness.

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Wed, Feb 03, 2010 | 13:51 GMT

Gas Powered Games to announce “next big thing” on February 15

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Gas Powered Games is set to announce its next project on Monday, February 15 according to the studio’s Chris Taylor.

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Tue, Jan 26, 2010 | 14:13 GMT

Supreme Commander 2 dated for Europe

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Square Enix has dated Supreme Comander 2 for Europe.

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Thu, Jan 21, 2010 | 12:03 GMT

Supreme Commander 2 gets new CG-filled trailer

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Square’s put out a new trailer for Gas Powered Games’ imminent RTS sequel, Supreme Commander 2.

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Fri, Jan 08, 2010 | 14:28 GMT

No map modding for Supreme Commander 2, says GPG

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Gas Powered Games’ Chris Taylor has told IGN that there will be no map modding for Supreme Commander 2 when it releases in the spring.

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Thu, Nov 19, 2009 | 21:01 GMT

Supreme Commander 2 hits retail in March

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Square has announced that Supreme Commander 2 will be released on PC March 2 and Xbox 360 March 16.

It was announced yesterday that it would arrive in spring 2010 in PAL regions, so we’ll check with Square to make sure these new dates are for Europe too.

New PR is posted below.

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Wed, Nov 18, 2009 | 15:36 GMT

PAL Supreme Commander 2 gets spring release

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Square just confirmed the PAL version of Supreme Commander 2 for a spring release, with GPG boss Chris Taylor calling the partnership with the publisher a “highlight” of his career.

“I couldn’t be more proud of what the team has accomplished, as the game has continually exceeded all of my expectations throughout its development,” said the developer.

PR after the break.

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Tue, Sep 22, 2009 | 16:35 BST

Demigod Patch 1.19 goes live today

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Gas Powered and Stardock announced on its official forums that an update for Demigod will be made available today.

Patch 1.19 fixes loads of bugs, has some changes, and has removed the multiplayer Skirmish mode, but don’t worry – it will still be available for the single-player bit.

Another patch is due out next week and Stardock CEO Brad Wardell has promised more patch updates in the future along with the addition of a mod SDK for the game as well as the possibility of new maps.

It’s all through the official forums.

Wed, Aug 26, 2009 | 22:22 BST

Think GoldenEye when console RTS gets tough, says GPG’s Taylor

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RTS is still finding its place on consoles, Gas Powered Games CEO Chris Taylor told VG247 at GamesCom last week, but at one time so were shooters.

The developer, currently hard at work on Supreme Commander 2 for both PC and 360, told us that not all gamers wish to go out and purchase a gaming rig just to play an RTS: therefore, the genre must come to them.

“Think about GoldenEye on the N64. I liked it, but I didn’t love it. Like, I didn’t die for it,” said Taylor.

“It’s like, I thought, ‘This is pretty OK’, but I fought with the controls a little bit. Nobody at that time would have said, ‘Shooters? On consoles?’ Now, some shooters do better on the console than they do on the PC. Halo, for example. Wow, we’ve come a long way.

“I keep remembering that if you can go into that market, and you can solve it, there is an upside there.”

Back in June, Taylor assured fans that more development time and more resources were being poured into Supreme Commander 2 on 360 after the first port received such a lukewarm reception.

Thu, Aug 13, 2009 | 15:24 BST

Gas Powered Games, GameStop and six others join PC Gaming Alliance

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The PC Gaming Alliance has welcomes eight companies into the fold, including GameStop and Gas Powered Games.

Other new members include BFG Technologies, Bigfoot Networks, Flextronics, GameTap, Howie’s Game Shack, and InstantAction.

“I’ve spent most of my career fully immersed in the world of PC gaming. It’s where many of the world’s biggest gaming franchises were born and where much of the industry’s innovation continues to this day,” said Gas Powered’s Chris Taylor.

“By joining the PCGA, Gas Powered Games hopes to make contributions that keep PC gaming at the forefront of the industry, help it to overcome its challenges, and continue to fulfill its amazing potential.”

Other members include AMD, Capcom, Dell, Epic, Microsoft, and nVidia.

More through Gamasutra.

Thu, Jul 30, 2009 | 20:19 BST

Stardock and Gas Powered Games release Demigod demo

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Gas Powered Games and Stardock released a demo for Demigod today.

If you have not played the strategy RPG yet, now’s your chance to try it out.

Get it over on FileFront.

Mon, Jun 08, 2009 | 09:08 BST

Supreme Commander console sequel to have more time, resources, says Taylor

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Gas Powered Games CEO Chris Taylor has assured fans that more development time and more resources were being poured into the Supreme Commander 360 sequel after the first port got panned.

“We’re doing it [the port] in-house and giving it a lot more time and a lot more resources,” Taylor said.

“I would be very surprised if it didn’t do as well as the PC version.”

Look back at the first game Taylor told Joystiq at E3: “I felt bad [for] the developer who did the Xbox 360 version just did not have the time or the resources.

“It was a hair on fire mission.”

The initial reception for Supreme Commander 2 has been mostly positive. Here’s hoping it lives up to the early promise.

Wed, Jun 03, 2009 | 15:45 BST

Supreme Commander 2 hands-on is generally positive

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Supreme Commander 2 promises to be just as large as the original and address a number of issues that were present as well.

That’s according to Gamespot, which got hands-on time with the game at E3.

Supposedly it has a better art design, economy, improved pathfinding, tech upgrades effecting existing units, and new tech trees allowing units to include barrels, anti-aircraft weaponry, and more.

Sounds lovely.

More through the link.

Sat, May 30, 2009 | 10:33 BST

Supreme Commander 2 – a screenshot

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GPG’s released the first screen of RTS sequel Supreme Commander 2 – and here it is.

The game got a first trailer yesterday, which all came as a bit of a shock. We’re quite fragile, you know.

Square’s publishing it next year for PC and 360. It’ll be at E3 next week.