Tag Archives: game informer
Thu, Jan 06, 2011 | 18:00 GMT
Wed, Jan 05, 2011 | 23:45 GMT
Game Informer has issued a legal threat to Rock, Paper, Shotgun after the UK blog re-published images of Square’s Tomb Raider reboot that formed part of a GI cover exclusive.
Wed, Jan 05, 2011 | 14:48 GMT
Game Informer Executive Editor, Andrew Reiner, has said the next issue of the magazine will feature an unannounced sequel.
Wed, Oct 13, 2010 | 09:31 BST
Thu, Oct 07, 2010 | 00:57 BST
And off we go. Resistance 3 will appear on the next issue of Game Informer as its main cover star.
Sat, Sep 11, 2010 | 18:31 BST
Game Informer has given Halo: Reach its first review score, according to Metacritic, handing the Bungie shooter a 95/100.
Sun, Sep 05, 2010 | 05:00 BST
Game Informer’s blown its top on all things BioShock Infinite, putting the Irrational reboot on its cover for its next issue.
Sat, May 08, 2010 | 06:39 BST
In the first LittleBigPlanet, if you could create something that wasn’t a second-rate Mario level, you were heralded as one of the finest minds of your generation. In LittleBigPlanet 2, someone’s already made a Command & Conquer clone.
That’s right: in LittleBigPlanet, you made levels. In LittleBigPlanet 2, you create entire games. How do we know? Because the latest issue of Game Informer’s leaked the lot.
Fri, May 07, 2010 | 21:11 BST
Sat, Jan 23, 2010 | 21:50 GMT
In the latest issue of Game Informer, the mag has put up a list of its top 50 games of 2009.
Read below the break to see if your favorite made the list. We bet it did.
Sat, Jan 09, 2010 | 12:15 GMT
Game Informer’s confirmed that Bungie’s Halo: Reach is its next cover, ending speculation on the matter this week.
Mon, Jan 04, 2010 | 20:55 GMT
Thu, Dec 10, 2009 | 09:05 GMT
RelyOnHorror’s posted up a ton of detail on Dead Space 2 from a subs issue from the latest Game Informer, apparently confirming that the sequel’s set three years after the first game on a large space station named Sprawl.
The second title’s to push the horror element more, with Isaac facing seemingly impossible situations and bosses. The developers talk about “better pacing” in this respect.
Isaac can now drift through space if he jumps too far away from a surface, and can alter direction while floating. Obviously, he can fire weapons like this as well.
The magazine says Sprawl is an “organic, haphazardly constructed, long-term place that’s built around the remaining shards of one of Saturn’s moon-The first planet-crack ever. Like any real city it is not all built by one person. Some stuff was built up, and some areas, corporate areas, government areas, and public areas.”
It makes the Ishimura look tiny, and includes residential features such as shopping malls, schools and churches.
And yep, this time Isaac’s going to speak. And there’s something called a Javelin gun (don’t tell IW). And there are dead, lipless babies trying to claw you to death.
And multiplayer? Apparently the following is teased: “All I can say is it’s really fun, and you’ll get to strategically dismember your friends.”
There’s loads more through there. Thanks, EvilAvatar.
Mon, Nov 23, 2009 | 06:20 GMT
Game Informer celebrated passing 200 issues recently, so to celebrate, they compiled a list of 200 games, which they think are the best games of all time.
The Legend of Zelda for the NES was the winner, followed then by Super Mario Bros, Tetris, Grand Theft Auto III and Half Life 2.
We’re absolutely sickened though that Metal Gear Solid 3 is near all the way the bottom though at 191. Sickened.
Find the top ten below, with the full 200 at Nintendo Everything.
Wed, Nov 18, 2009 | 07:08 GMT
Game Informer’s published a list of quotes uttered by a man in the Game Informer offices while testing Tony Hawk RIDE. The game’s out in the US today. If you’re a Tony fan, you might want to look away now:
- “Wait, that’s not… d*** it. Seriously? I didn’t even do that trick!”
- “Oh god! A bunch of people just died! Whooo, SKATEBOARDING!”
- “Ugh. This board is just horsecrap. (sigh) Horsecrap.”
- “Wait, what? Was that a joke? lol skateboarding, I guess.”
- “What is taking so long? How long does it take to load a bad game?”
- “I go Super Saiyan. My hair turns blonde, but my beard doesn’t”
- “I don’t know how they expect people to do this s***.”
- “Last time I did that exact same motion, I did, like, a quadruple kickflip.”
- “You will have no idea what you are doing. I promise.”
- “And…I landed in the dumpster. That’s, uh, that’s called the triple-kickflip-dumpster.”
Apparently, these “seem pretty representative of the experience as a whole.” Their words. Not ours.
It’s out in Europe this week. Thanks, GoNintendo.
Thu, Oct 08, 2009 | 20:58 BST
Game Informer’s gone on the record to confirm Epic Mickey as a Wii exclusive.
Confusion arose after the mag said the game was only coming to Wii in an online teaser for its next cover, then altered its article to remove the claim.
Apparently, the team was trying to save the info for the mag’s release. Unlucky.
The issue’s out next week.
Wed, Oct 07, 2009 | 10:04 BST
The original claim of Wii exclusivity for the Junction Point project raised more than a few eyebrows, especially given the incoming spring release of Sony’s PS3 motion tech and the game’s “artwork” nature.
There’s the dream: cling on to it. A press event’s being held for the game in London on October 28, so we should know more then.
Mon, Oct 05, 2009 | 18:20 BST
The rumours are true – Epic Mickey exists. Game Informer just took the wraps of it’s next issue: the game’s on the cover.
It’s also confirmed it is a Wii exclusive.
And Disney’s just sent out invites to a press event happening in London on October 28 for the “announcement of an iconic new game”, which has a massive droop of ink sliding down. More at IGN.
It’s official: we’re fucking pumped now for this. Go nuts.
Sat, Oct 03, 2009 | 15:43 BST
Game Informer has put up a shot of its November cover on its website, and it looks suspiciously like Mickey Mouse.
Looking at the image properties, it clearly states “mickey-cover-spash.jpg”, so the suspicions are correct.
So far, all that is known about the new Mouse game is its codename, Epic Mickey, and the hint that instead of the happy-zany adventures we’re used to from Mickey and Co., it will be a darker and more steampunk-style world.
Also, there are some screens from the game, according to Gamesonsmash, here, and they look rather intriguing.
Rumors state that it may be a Wii exclusive as well, but it looks like we’ll all find out when the new GI hits stands with its new redesign this month.
Fri, Oct 02, 2009 | 22:55 BST
Game Informer has posted its exclusive preview of Max Payne 3 over on its site.
It has many, many pages to it, but within the contents you will find out why the former NYPD detective is in Sao Paulo, and how it still has noir feel to it.
Art director Rob Nelson was also on hand to discuss the pressures of working on such a popular series
“It’s a tricky thing, because you’re taking this beloved franchise that we didn’t do originally,” said Nelson. “You have to maintain the elements of it that are special and that people remember, but you also have to evolve. We’re not Remedy, but we have a lot of respect for what they did. We’re definitely looking back and trying to maintain every element that clicked with people eight or nine years ago and make it have the same impact now.
“We’re used to having franchises that people expect a lot from and have a lot of pressure attached to them. We’ve learned to go with our gut and trust our instincts.”
More through the link.