Tag Archives: Gabe Amatangelo

Fri, Mar 16, 2012 | 04:59 GMT

SWTOR Class stories to continue “sooner rather than later”

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BioWare intends to expand further on existing Class storylines in Star Wars: The Old Republic – so make your choices with care.

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Thu, Mar 01, 2012 | 21:15 GMT

SWTOR’s lead PvP designer answers community questions from fan site

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SWTOR’s PvP designer Gabe Amatangelo is interviewed by fansite Toroz.com in the video below discussing DPS meters, the state of warzones, and ongoing issues with kill-trading. Thanks, Massively.

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Thu, Jan 26, 2012 | 07:22 GMT

Totalbiscuit interviews Gabe Amantangelo on Star Wars: The Old Republic

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The ambitious new MMO from Bioware has seen many successes in its first days, and quite a few issues as well. John ‘Totalbiscuit’ sits down with Gabe Amantangelo, the lead developer of operations, flashpoints and PvP, to address some of the core points.

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Thu, Jan 05, 2012 | 02:54 GMT

Empire leads Star Wars: The Old Republic PvP, update promised

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BioWare has noted tremendous interest in the player versus player offering of Star Wars: The Old Republic, and has big plans to expand it.

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Sat, Nov 13, 2010 | 21:46 GMT

BioWare details crafting and PvP a bit more for SWTOR

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Last week, BioWare dished a bit on the crafting aspects of Star Wars: The Old Republic. This week, there’s a bit more detail on it, and thankfully, the developers are turning the sometimes daunting task of crafting on its ear a bit.

Oh, and there’s a bit more on PvP as well.

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