Free-to-play • Page 3

  • Hellgate to relaunch as F2P this year, closed beta starts in June

    HanbitSoft has announced it will launch Hellgate as a free-to-play MMO later this year.

  • American McGee to focus on free-to-play PC titles and mobile platforms

    Spicy Horse studio head, American McGee has said that Alice: Madness Returns “may be the last retail box product that we do for some time.” However, he has an idea or two about Alice 3, should EA ever choose to make it.

  • Free-to-play HTML5 Pac-Man is a monster

    Australian web game developer Soap Creative, in conjunction with Microsoft and Namco Bandai, has created The World’s Biggest Pac-Man, a web-based, free-to-play update of everyone’s favourite dot-gobbler. With over 1,300 user-created mazes, economic productivity is likely to take a hit today.

  • Champions Online numbers surge with free-to-play revolution

    Champions Online has joined the ranks of the free-to-play success stories, with Atari claiming numbers have grown by 1,000 percent since dropping a subscription model.

  • GameON Conference: Freemium games, social networks aren't huge earners, "hard" times ahead for big publishers

    What’s the solution to all of life’s problems? Ask someone in the modern gaming industry, and they’ll give you three simple words: free-to-play. Speakers at the GameON finance conference in Toronto, however, see it as less like a cakewalk or taking candy from a baby and more like curing the resulting diabetes.

  • Champions Online FAQ details new free-to-play business model

    With Champions Online going free-to-play on January 25, Cryptic thought this would be the perfect time to post an FAQ regarding the new business model. If you have been playing since launch or just getting started on it, you may want to hit it up.

  • Champions Online goes free-to-play January 25

    Atari and Cryptic announced today that the free-to-play update of Champions Online will become available worldwide on January 25.

  • Report: Subscription gaming declining, micro-transactions climbing

    According to a report by research firm Parks Associates, subscription models for online games are on the wane.

  • Preview - Lord of the Rings Online goes free-to-play in Europe next week

    Lord of the Rings Online has been free-to-play since September 10 in the US, but players in Europe have not been as lucky, as the launch of the new model was delayed. Thankfully, the wait is finally over, as Codemasters revealed today the revamp will go live next Tuesday, November 2. This isn’t the first […]

  • Star Wars: Clone Wars Adventures logs one million players during week one

    Sony Online Entertainment and LucasArts announced today Star Wars: Clone Wars Adventures has registered one million users just one week after the free-to-play MMO’s launch on September 15.

  • F2P launch of LOTRO delayed in Europe

    Codemasters has delayed the European free-to-play launch of The Lord of the Rings Online in order to better prepare its infrastructure for the massive influx of new and returning players.

  • Age of Empires Online isn't a "nickel and dimey microtransaction thing"

    Stop! Don’t lay a finger and/or hammer on that piggy bank! Age of Empires Online, you see, has no need for your nickels and dimes.

  • Dungeons & Dragons Online finally going free-to-play in Europe

    We’re pretty sure the saying doesn’t go, “The best things in life are free – except in some places where they’re not free until a year later.” But here we are anyway.

  • Funcom gets $260K grant for free-to-play snowboarding title

    Funcom has received a grant for $260,000 from the Norwegian government’s Norsk Film Institutt to aid the development of a free-to-play snowboarding title. Titled Edge of the World, the PC and Mac game will feature online competitions, social networking access, and trans-media integration. While a release date has yet to be announced, Funcom plans to […]

  • Free Realms hits close to the 5 million registered mark

    Sony Online’s Free Realms has close to 5 million registered players and the game has only been live since April 28, according to SOE president John Smedley, During it’s first ten days, the game hit 1 million subscribers and has steadily grown by leaps and bounds each week. Smedley attributed the popularity and success of […]

  • Louis Castle departs EA's Westwood Studios for InstantAction

    Louis Castle, co-founder of EA’s Westwood Studios has left the firm for free-to-play games company InstantAction where he will act as CEO. InstantAction specializes in third-party 3D browser-based games funded through advertising and micro-transactions. Castle, who founded Westwood with Brett Sperry in 1985, became general manager of EA’s Blueprint Studios after Westwood was acquired by […]

  • Battlefield Heroes to release this summer

    Battlefield Heroes will release this summer, EA’s confirmed. No date. Just “summer”. The shooter’s closed beta is ongoing, and just yesterday it was announced that EA had already handed out 75,000 keys. Didn’t get one? You can still sign up. To give you further incentive, we have a video posted below.

  • The Chronicles of Spellborn hand picking beta testers starting today

    Acclaim will be allowing players into the closed beta for The Chronicles of Spellborn today, individuals “hand-picked” from chats, David Perry’s Twitter and a beta tester list. Tomorrow, another 1,000 accounts will be let in every 12 hours until servers have reached full capacity. Watch for email notifications or notices on your Acclaim account page. […]

  • "Day of single-player games are numbered", says Dave Perry

    Acclaim boss Dave Perry said at DICE yesterday that single-player games will not be able to compete with online free-to-play games. The creator of Earthworm Jim told the crowd that “the days of single-player games are numbered,” and added that his company’s focus is “entirely on multiplayer.” More over on Gamasutra.

  • DICE wants to assure fans it's not "going casual"

    DICE producer Patrick Liu wants to reassure fans that the company is not going casual. The Battlefield and Mirror’s Edge developer plans to “continue to do what we are best at”. Speaking with Videogamer.com, Liu’s comment stems from the fact free-to-play cartoon shooter Battlefield Heroes is aimed at casual PC gamers. “We are definitely still making […]

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