Tag Archives: fox engine
Wed, Apr 24, 2013 | 10:51 BST
Pro Evolution Soccer 14 creative producer Kei Masuda has explained why he hopes that new features and Hideo Kojima’s FOX Engine will help the latest entry in Konami’s footie series shine this year.
Sat, Mar 30, 2013 | 01:08 GMT
This week we got to see a presentation from Kojima and co., and aside from discussing Metal Gear Solid 5 they also showed off that game’s new engine, the FOX Engine. And, I should say, it really does look nice. Click through for a short video demonstrating its graphical fidelity.
Thu, Mar 21, 2013 | 18:36 GMT
Thu, Mar 21, 2013 | 18:47 GMT
Hideo Kojima is editing a trailer at the moment, and he took time out to tease it on Twitter. The Internet is buzzing about it being for The Phantom Pain, a game shown during the VGAs last year, and it just so happens to be getting a new trailer next week during GDC. You decide of it is or not based on the image. Thanks, Gematsu.
Wed, Mar 13, 2013 | 21:56 GMT
According to MetalGearSolid.nl‘s translation of an interview on MetalGearSolid.be, Kojima Productions’ Ken Imaizumi said Hideo Kojima’s GDC presentation will be livestreamed. GDC sessions are normally filmed and made available after the show, but Kojima’s presentation is unusual in another way, being 90 minutes long. Kojima will discuss the FOX Engine and show footage of Metal Gear Solid: Ground Zeroes, so cross your fingers for word we’ll all be able to tune in. GDC runs March 25 through 29, and Kojima’s presentation is scheduled for 11:00 AM PT March 27.
Fri, Mar 08, 2013 | 01:04 GMT
Metal Gear Solid: Ground Zeroes will be shown during Hideo Kojima’s GDC ’13 session, along with his studio’s FOX Engine. Originally, Kojima was only going to show off the engine, but thanks to an extended slot, he is showing off more of the game live.
Wed, Feb 13, 2013 | 18:38 GMT
Hideo Kojima will detail the FOX Engine for first time through a demonstration featuring Metal Gear Solid Ground Zeroes at GDC. The session, “Photorealism Through the Eyes of a ‘Fox’ – The Core of Metal Gear Solid: Ground Zeroes” will show some of the “key components and unique methods” used in the game’s development, according to GDC organizers. The talk will focus on the lighting system, environmental elements, and character realism among other things including the FOX Engine tools. Technical director Junji Tago, lighting artist Masayuki Suzuki, and CG art director Hideki Sasaki will join Kojima on stage. GDC takes place March 25-29 at the Moscone Center in San Francisco.
Mon, Sep 03, 2012 | 13:49 BST
Metal Gear Solid: Ground Zeroes is the new, open-world entry in Kojima Productions’ groundbreaking stealth action series. Watch the presentation shown in Japan right here.
Tue, Jul 24, 2012 | 17:07 BST
Hideo Kojima has promised to show off the tech powering his studio’s new projects by the end of next month – and maybe even the new game itself.
Wed, May 30, 2012 | 14:49 BST
Team PES senior producer Naoya Hatsumi has said at a recent Pro Evolution Soccer 2013 event in Brazil the series will use Kojima’s Fox Engine when it goes next-gen.
Tue, Mar 20, 2012 | 08:55 GMT
Metal Gear Solid creator Hideo Kojima had a lot to say as his award-winning, bestselling tactical stealth espionage series was inducted into the Smithsonian’s Art of Video Games exhibit.
Fri, Mar 02, 2012 | 14:34 GMT
Kojima Productions has posted shots taken with a camera and some rendered using its Fox Engine, and has asked the viewer to decide which are the “real-life” photos and which were from the Fox Engine.
Wed, Feb 22, 2012 | 09:09 GMT
Kojima Productions has alerted development hopefuls to the possibility of working on the next Metal Gear Solid game, posting what seems to be the first official artwork for the unrevealed title.
Fri, Dec 16, 2011 | 09:53 GMT
Hideo Kojima, ever the teasing master he is, has posted two shots showing off the new Fox Engine, one of which is from a prototype of his next game, codenamed Project Ogre.
Thu, Aug 18, 2011 | 01:02 BST
Hideo Kojima’s teasting Twitter ways have granted us a preview of the new engine his team is making.
Thu, Jun 23, 2011 | 00:43 BST
Hideo Kojima seems to think Japanese developers should stop worrying about trying to make globally appealing games.
Fri, Jun 03, 2011 | 09:34 BST
GameTrailers has posted a good look at Kojima’s Fox Engine, the cross-platform tech Kojima Productions will use to power the company’s new, unannounced title.
Thu, Aug 18, 2011 | 01:02 BST
Konami’s officially announced the oft-rumored HD collection for Metal Gear Solid, as well as similar collections for Zone of the Enders and Silent Hill during a pre-E3 event this evening.