Tag Archives: fez

Thu, Jun 13, 2013 | 19:10 BST

Fez 2 announced at Horizon Indie Game Conference

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Fez 2 is in development at Polytron, according to an announcement made at the end of the Horizon Indie Game Conference at E3. While Phil Fish wasn’t there to make the announcement, the logo for the in-development title was shown, according to our newshound on the round Catherine Cai. No other details were provided, but once we know more, we will be sure to pass it along. You can watch the teaser shown below.

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Wed, May 01, 2013 | 20:04 BST

Fez is now available on Steam, GOG for PC

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Fez is now available on Steam, the game’s official website, and GOG for $9.99. Pre-orders for the title on PC went live on April 22. Fez has sold 200,000 copies on Xbox Live since its launch a year ago.

Thu, Apr 18, 2013 | 01:17 BST

Fez PC pre-orders open on April 22

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Fez on PC is really happening, you guys; Steam and GOG.com will both open pre-orders for the indie platform-puzzler on April 22. Polytron is offering 10% off on pre-orders of the $10 former Xbox Live exclusive ahead of its May 1 launch. Fez has sold 200,000 copies on Xbox Live since its launch almost exactly one year ago. It was featured in indie Game: The Movie and famously spent years in development, netting multiple IGF awards in the process.

Thanks, Joystiq.

Mon, Apr 15, 2013 | 09:52 BST

Fez sales top 200,000 on Xbox Live Arcade

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One year on from release, Polytron Corporation’s much-praised puzzle platformer Fez has sold 200,000 copies on Xbox Live. Creator Phil Fish revealed the figure in a blog post, thanking players for their support, fanmail, and giving him the chance to “spend years driving myself crazy trying to make something beautiful so you can run around in it”. Fez arrives on PC on May 1 and is later headed to other platforms, although probably not 3DS or Wii U.

Thanks, woe.

Tue, Mar 26, 2013 | 10:34 GMT

Fez Wii U port will only happen if Nintendo pays for it, says creator

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Fez creator Phil Fish has stated that his indie smash will only release on Wii U if Nintendo pays for a port.

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Tue, Mar 19, 2013 | 01:38 GMT

Fez headed to “pretty much” every platform, except 3DS

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Fez creator and lone Polytron survivor Phil Fish has said he wants Fez to release on almost everything, notably entering negotiations with Sony but ruling out the 3DS.

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Mon, Mar 18, 2013 | 22:31 GMT

Fez coming to Steam in May

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Beloved indie puzzle-platformer Fez will make the jump to PC in May, escaping the clutches of Xbox Live Arcade exclusivity.

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Wed, Jan 02, 2013 | 02:51 GMT

Fez to be ported to other platforms in 2013

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Award-winning indie puzzle platformer Fez will make its debut outside Xbox Live this year.

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Thu, Dec 20, 2012 | 11:02 GMT

Fez 50% off in today’s Xbox Live sale

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Fez, the dimension-flipping platformer from Polytron is on sale for today only. You can grab the game at 50% off via Xbox Live as part of Microsoft’s festive promotion.

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Tue, Aug 14, 2012 | 09:25 BST

Polytron “politely refused” Zynga’s help on mobile Fez port

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Fez developer Polytron has claimed Zynga wanted to secure a mobile port of the Xbox Live Arcade game.

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Fri, Jul 20, 2012 | 21:47 BST

Microsoft supports Polytron’s decision to re-issue “broken” Fez patch

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Microsoft has responded to Polytron opting to re-issue its “broken” patch for Fez instead of issuing a new one due to the high costs of certifying a new update.

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Thu, Jul 19, 2012 | 02:10 BST

Fez patch back online, fix would cost “a ton of money”

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Polytron has opted to re-issue a patch for Fez which can result in players losing save files, because of the high costs of certifying a new update.

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Sat, Jun 30, 2012 | 19:19 BST

Phil Fish has two games in the works

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Phil Fish has announced he is working on two games, one of which he started on during the development of FEZ.

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Fri, Jun 22, 2012 | 16:27 BST

Fez patch causing “fairly widespread” issues with corrupt save files

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Fez has been patched, but you may wish to hold off on the update until new issues can be fixed. According to a official post on the matter, after applying the patch, an issue can occur where save files are corrupted after installing the patch. Polytron said it was “floored that this wasn’t found in testing, but for the moment, deleting your system cache should resolve the issue.” If that fails, there is no known workaround, so until a solution is found, just hold off on the patch.

Thu, Jun 14, 2012 | 06:13 BST

Fez patch now in certification

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Oh hey, so you know what’s still going to be patched? Fez. According to developer Polytron, a patch was submitted for certification in early March but was rejected. It took the team quite some time to identify and correct the issues Microsoft raised, but the revised update is back in certification, so we should hear something within the next few weeks.

Thanks, IGM.

Fri, May 11, 2012 | 04:35 BST

Minecraft claims most day-one XBLA sales but Fez developer unhappy at preferential treatment

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Minecraft has overtaken Trials Evolution to set a new day-one sales record on the Xbox Live Arcade release, but Fez developer Polytron has claimed that Mojang was given special treatment not available to other studios.

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Mon, Apr 23, 2012 | 00:09 BST

Fez soundtrack out now, riddled with hidden content

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Purchase the delightfully thrifty Fez soundtrack and you can either enjoy it as nature intended, or spend days pulling it apart like mysterious spaghetti, like these guys.

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Sat, Apr 14, 2012 | 19:15 BST

Polytron “aware” of certain issues with FEZ, working on a fix

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FEZ developer Polytron Corporation has said it is aware of issues being reported with the game on Xbox 360 and is working with Microsoft to get the problems resolved as quickly as possible.

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Sat, Apr 14, 2012 | 14:52 BST

Fez: 15 minutes of dimension-bending gameplay

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Polytron’s 2D/3D, optical illusion puzzler was released yesterday through Xbox Live Arcade. Below the break you can watch a 15 minute video of VG247′s Sam Clay having a go with Phil Fish’s long-awaited title.

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Fri, Apr 13, 2012 | 15:40 BST

8-bit wonder: why you should care about Fez

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Long awaited dimension-bending puzzle platformer Fez has now arrived on Xbox Live Arcade today. Nathan Grayson explains why it was worth the wait.

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