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Fable II • Page 3

  • Lionhead "very close" to Fable II DLC release date and patch

    A Lionhead spokesman has told videogaming247.com that a release date for the delayed DLC, Knothole Island, is “very close” and that applies to the patch, too. “We’re very close to a release date for the DLC, plus the patch of course,” said the rep. Knothole Island was put back from December to late January citing […]

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  • Fable II DLC delayed until "late January"

    Knothole Island, Fable II’s upcoming DLC, has been pushed back to “late January”. The news comes by way of the content’s Xbox.com page. “Due to unexpected technical difficulties, the Fable II: Knothole Island expansion will not be available until late January 2009,” said the statement. The DLC was originally planned for release on December 22.

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  • Fable II is Telegraph's game of the year

    Lionhead’s Fable II is the Daily Telegraph’s game of the year, leading a list of 50 potential candidates. The UK paper put Fallout 3 at second and LittleBigPlanet at third. GTA IV managed a paltry seventh: probably wasn’t the right sort, if you catch my drift, sah. Get the full top 50 after the break. […]

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  • Fable II DLC gets firm release date

    Lionhead has confirmed to Eurogamer today that the Knothole Island downloadable content will be available to download from December 22, and not December 12 as previously published. “It is 22nd December,” said the rep. “I believe one site stated 12th which was a mistake, and as with all these sort of things it got some […]

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  • Splash Damage takes Fable II lead designer

    Richard Ham, Fable II’s lead designer, has joined Splash Damage as creative director. He’ll be put to work in charge of the design team on the developer’s Bethesda project. “I’m really excited to be at Splash Damage,” said Hame. “Their pedigree in shooters is absolutely fantastic and when I met the team and saw what […]

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  • New Fable II DLC screens Knothole Island

    Shack‘s posted up some new shots of the Fable II DLC, Knothole Island. Players adventuring to Knothole will “undergo the trials of the three shrines to bring the dying island back to life.” Fancy. Yours for 800 MS Points later this month.

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  • Fable II patch "currently being tested and finalized"

    Lionhead’s confirmed the imminent arrival of a large patch for Fable II, saying the update is now in testing. To see what it fixes, hit the link. Beware: there may be some spoilers there.

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  • GameStation Fable II £20 offer confirmed

    GameStation’s confirmed yesterday’s rumour that Fable II has now dropped to £20 for the next week. It’s actually even cheaper than that: buy it online for £19.57. Press release after the link.

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  • Rumour: GameStation to cut Fable II to £20 next week

    UK retailer GameStation is to cut the price of Fable II to £20 in a promotion next week, if pictures of promotional leaflets we’ve just been sent are to be believed. We’ve been advised that this may go live this Friday “if they feel like it,” so keep your eyes peeled tomorrow if you fancy […]

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  • Fable II conjures up 1.5 million copies, people buy them

    Dirt-cheap islands are nice and all, but you know what’s better? Popularity. And according to a Lionhead press release, Fable II is an automatic ticket into the cool kids club, with over 1.5 million members and counting. “Following its release on Xbox 360 on Oct. 21, more than 1.5 million units of Fable II flew […]

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  • New island confirmed for Fable II

    Lionhead’s announced the Knothole Island DLC pack for Fable II, to release on December 12. From here: The remote island of Knothole is dying, its golden sands and lush vegetation covered with snow, its people freezing, its treasures buried. Only a hero can face the trials of the three shrines to bring back the sunshine. […]

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  • No big Fable news this week, says Lionhead

    Lionhead’s confirmed that there’s going to be no big Fable news this week, despite last week’s promise. “I know what you’re thinking, but no, I’m afraid this is not the BIG news that got me (and most of you) so excited last week,” said a staffer on the Lionhead blog. “The big bods over in […]

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  • October NPD - Microsoft sticks boot into PS3 in post-figures release

    Microsoft focused squarely on the fact it had sold almost twice the amount of PS3s with Xbox 360 in the US last month in its post-NPD statement last night, issuing a press released titled, “Xbox 360 outsells PS3 nearly 2:1 in October, Fable II debuts at #1″. The company said Fable II, topping the chart […]

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  • Big Fable II news announced next week, says Lionhead

    According to this post on the Fable II dev blog, fans of the Lionhead RPG should be watching closely for something good to happen next week. “Normally, we don’t like to tease too much,” said the post. “You know, all this hype being generated by teasing the announcement that there will be an announcement in […]

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  • Fable II Abbott glitch fixed, missing DLC codes resolved tomorrow

    Lionhead Community Manager, Sam Van Tilburgh, has told Kotaku that the glitch the borked the Abbott quest if you walked away whilst the cut-scene played was now fixed. “We’re keeping a close eye on our forums, while a lot of the issues reported are not issues with the game necessarily, some of them are (like […]

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  • Fable II abbott glitch being fixed as "priority," says Lionhead

    A game-snapping glitch in Fable II is being fixed as a priority, Lionhead has said. “We are aware that a minority of people playing Fable II over the last few days have encountered an issue where the Abbot becomes unresponsive at the beginning of Monks Quest in Oakfield,” said a spokesperson on the developer’s forums. […]

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  • Fable II players report game breaking bug

    According to this X3F story – citing a thread on the Lionhead forums – Fable II contains a game-breaking bug in one of its quests. From the piece: The glitch occurs during the quest called “Monk’s Quest,” in which players are tasked with speaking to the Abbot of the Temple of Light in Oakfield. Apparently, […]

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  • Emotional Molyneux thanks reviewers for "patience and belief"

    Speaking to CVG, Lionhead boss Peter Molyneux said that the Fable II review scores left him feeling “incredibly emotional” as he read through them, and thanked reviewers for their “patience and belief.” “I found myself becoming incredibly emotional as I read peoples reviews and saw how differently the reviewers were reacting to Fable 2, “said […]

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  • Molyneux: Oblivion is like a 20,000 page book, you'll never finish it

    In an interview with T3, Lionhead boss Peter Molyneux said that playing a game like Oblivion that last for 60-70 hours is the equivalent of giving him “a book that is twenty thousand pages long,” which is something most people will never finish. “Well, Oblivion was a fantastic achievement,” he when asked about game length. […]

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  • Technicolor employee charged over Gears 2 and Fable II theft

    According to this CommercialAppeal report, a Technicolor employee has been charged with theft, and another man is under investigation, after several hundred copies of Gears of War 2 and Fable II were stolen from the company. DVDs were also involved in the robbery, which was valued at more than $100,000. More through the link.

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Fable II Latest

  • Eurogamer gives Fable II 10/10 [Update]

    Eurogamer has awarded Lionhead’s Fable II 10/10. Peter Molyneux said previously that this game will define his position in the industry, so a 10/10 isn’t bad start, you could say. From the review: Fable II’s generous and forgiving template isn’t one that many games choose to follow, but it proves convincingly that if you’re clever […]

  • Fable II online co-op patch done

    Lionhead has updated its blog announcing that the Fable II online co-op patch is finished and will be available for download when the RPG launches this Friday. Remember, Peter Molyneux said Fable II will define his position in the industry, so we obviously can’t wait to see exactly what that position actually is. By Mike […]

  • Fable II launch trailer posted

    After the break. It does look good, no doubt, and indications in the last few days from the UK press suggest it’s going to review very well. It’s out later this month. Take a look.

  • Master Chief is playable in Fable II – screens

    Fable II review code is in the hands of journos now, and this is the result: Master Chief is shown in these DailyGame.net shots as being a playable character in the RPG. We already knew the Halo protagonist was going to be in the game, but, well, now we know you can play as the […]

  • Watch the first 10 minutes of Fable II in Polish

    After the break. It goes without saying that this is a “spoiler,” so don’t watch if you want to stay clean. It’s the first full first minutes of play from the Polish version of Fable II, and it does pretty much give the game away, so to speak. Looks lovely, though. Watch if you dare. […]

  • Fable II’s site goes live

    And here it is. There’s a great trailer on there for the game’s launch, and links to screens, stuff about the Pub Games, and so on. Take a look.

  • TGS: Molyneux explains Fable II combat system in video

    Kotaku’s posted up a video of Lionhead boss Peter Molyneux explaining the combat system in Fable II, and it’s all looking very swish. We feel as thought we’ve been writing about this game for our entire lives, so it’s good to see it’s working, and all. Take a look.

  • Fable II to get day one online co-op, confirms Lionhead

    Lionhead’s confirmed that Fable II will have online co-op from launch thanks to a day one patch. “Remember a couple of days ago (or was it a week) where on a blog it was mentioned that Fable II would be shipping ‘without’ Online Co-op? And remember we said we were busting our balls to get […]

  • New Fable II shots released

    On IGN. The 360 RPG looks in fine form for its release later this month, what with its spells and swords, and whatnot. Take a look.

  • New Fable II TV spot released

    After the break. There’s no gameplay to speak of, which is a shame, but it does get the theme of choice across quite well we think. Game’s out later this month. We’re all giddy with excitement.

  • Molyneux lists Fable II imperfections, says he overhyped Fable I

    Speaking to VG247, Lionhead boss Peter Molyneux has listed a string of minor imperfections that niggle him about Fable II, saying previous statements about elements not being perfect in the game are merely borne from honesty. “When someone says to me, ‘Are you completely happy with Fable II?’, I have to turn round to them […]

  • Molyneux pretty much confirms Fable II DLC

    Speaking to Videogamer, Lionhead boss Peter Molyneux has all but confirmed Fable II DLC is on the way. “Without any official announcements, I would say that we’d be pretty dumb not to plan it,” he said. “What I would say, if we’re going to do DLC then I definitely don’t want it to be just […]

  • Molyneux to Fable II reviewers: please play with non-hardcore gamers

    Peter Molyneux’s sent a letter to those reviewing Fable II in the US asking them to play the title with a person that “doesn’t play games” to see how they get on. “I have a favour to ask you — we build this game not only to appeal to gamers like yourself, but to appeal […]

  • Fable II: All single-player games stored on MS server, 64 simultaneous “orbs” in world

    Lionhead boss Peter Molyneux has told VG247 that all Fable II single-player saves are to be horded on one server for the purpose of filtering them back down in the game’s intriguing co-op “orb” system, that allows you to let players into your game through floating balls of light in your version of Albion. “All […]

  • Fable II CE culled even further

    Oh. Dear. According to this Kotaku piece, Game’s sent out emails in the UK informing that “the developer diary and soundtrack are no longer going to be available on the bonus DVD” of the Fable II Collector’s Edition. This comes after Wednesday’s news that the “premium box, five printed fate cards, and Hobbe figure will […]

  • Fable II video interview details a day in the life of Albion

    After the break. It’s Peter and pals talking about jobs, money, clothes and getting married in Fable II. There’s a lot of detail in there about expressions and personality, and some bits about making evil kids. Game’s out on October 24.

  • Latest Fable II dev diary is all about the music

    After the break. It’s got Russell Shaw, head of music at Lionhead, talking about Fable II’s audio, footage of the orchestra playing stuff from the game and loads more. Interesting stuff. Take a look.

  • Fable II Collector’s Edition gets stuff removed, price dropped

    Lionhead’s confirmed that “due to supply chain issues,” the “premium box, five printed fate cards, and Hobbe figure will not be available” as part of the Fable II Collector’s Edition. “We apologize for any inconvenience,” said the firm. The US price for the pack has dropped $10, from $79.99 to $69.99. A bit of a […]

  • Molyneux: Fable II co-op was only possible thanks to Live’s structure

    Speaking to Videogamer, Lionhead boss Peter Molyneux has claimed that Fable II’s online co-op has only been possible because of the way Live’s structured, and that PS3′s online offering isn’t as “mature” as 360′s. “The thing I love about the 360 more than anything is nothing to do with the hardware, it’s all to do […]

  • Fable II was supposed to look as though it was “done by Ridley Scott”

    Lionhead technical art boss Ian Lovett has told Eurogamer that Fable II’s original “visual mission statement” was that it was to be like Fable, “but done by Ridley Scott”. “The idea behind that is that Microsoft understand Ridley Scott, they understand that this means that we wanted to mature the franchise a little bit. Not […]

  • Molyneux: “Ambition” is for day one Fable II co-op patch, better than game delay

    Speaking to VG247 yesterday, Lionhead boss Peter Molyneux said that it was his “ambition” to include online co-op in Fable II in a first day patch, and that everything was “going well” to achieve the goal. “It is a very usual thing with anything to do with co-op and it relies upon the Live service,” […]

  • Fable II to ship without online co-op

    Oh dear. This isn’t going to go down well. This GamesScoreBlog post‘s confirmed that Fable II isn’t going to ship with online co-op, as promised. The feature’s going to be added at a later date as it’s still being “tweaked”. From the entry: We just got word that while we will be able to play […]

  • Molyneux: “I’m not a PR man”

    Peter Molyneux’s said that frankness over Fable II’s flaws has landed him in hot water with Microsoft, but defended himself by saying he’s just being honest. “The point is I’m not a PR man,” he told Videogamer. “I’m just a developer. And when you sit down opposite people, people like yourself, and they look you […]

  • Fable II will “define my position in the industry,” says Molyneux

    Speaking to GI, Peter Molyneux’s said Fable II will be his defining game. Like, him personally. “At the end of the day you can stand up in front of people and wave your arms, but unless you actually create a product, you don’t deserve that attention,” he said. “I still stand by that – I […]

  • Fable II’s gold, says Molyneux

    Peter Molyneux’s told Videogamer that Fable II is gold. This is after he proclaimed the game “finished” at E3, obviously. Is it actually, properly done now? “It is as of 7pm last night,” said Big Pete. “We are now officially gold. It’s released to manufacturing. Fable is absolutely finished and done and dusted. “There’s a […]

  • Molyneux: Pub Games glitch was intentional

    Speaking to IGN, Peter Molyneux’s claimed that the glitch in Fable II’s Pub Games that allowed players to win as much money as they like was intentional. Better, if you cheated your way to a fortune, there are going to be consequences when you finally get the play the RPG next month. Not sure what […]

  • Molyneux: The way I’ve developed games in the past is wrong

    You go, Peter. Not only doesn’t the dog work in Fable 2, but the way Mr Molyneux’s developed games in the past is “wrong.” He said so to MTV. “I think for a long time I mistook the number of features in a game for how good the game will be,” he said. “I’ve come […]

  • Molyneux: This is what’s rubbish about Fable II

    Speaking to OXM, Peter Molyneux’s admitted that Fable II isn’t a constant mega-high. Honesty, we find, is the best policy. “There’s low spots in the game,” he said. “It’s no one’s fault that these low spots are there, it’s just there’s a lot to this game.” But that’s not all. “I think the lip-sync is […]

  • Molyneux “breathed a sigh of relief” when he skipped Twilight Princess cut-scenes

    Speaking to Kikizo, Lionhead boss Peter Molyneux said that learning how to skip the cut-scenes in Zelda: Twilight Princess was a relief. “The only thing I’ll say is, I do it, and I know a lot of other people who do it,” he said when asked if he had research on how many people skip […]

  • Six new Fable II pics show character customisation

    Over at Kotaku. As you can see from the images through the link, your Fable II character can take many forms. You can also put on make-up, wear jewellery, hairstyles: the lot. In fact, you could do all this in the first Fable, so we’re not really seeing the wow factor of this particular revelation. […]