Tag Archives: fable II
Mon, May 11, 2009 | 17:01 BST
Want some screens of Fable II DLC See the Future? Go to Kotaku.
When’s it out? Tomorrow.
How much does it cost? 560 MS Points.
And that’s that.
Thu, Apr 30, 2009 | 13:28 BST
See the Future, Fable II’s next piece of DLC, will be available for download on May 12, according to this EG.de piece.
The content’s content is unknown at the moment, but it’s highly likely you’re going to get less than subtle hints about the general future of the series.
It’ll cost 560 MS Points.
Wed, Apr 29, 2009 | 16:23 BST
It was revealed this morning that Lionhead’s primed to make an important announcement sometime tomorrow.
Sam, the community manager over on Lionhead’s blog, didn’t provide any details. Basically, just wait and see.
“I’m picking up through the grapevine that tomorrow there is going to be some news announcement and also new can’t-miss content so make sure to visit our site tomorrow,” he wrote.
“No further details are available. Did I tell you it’s sunny here in Guildford?”
We’ve put a request for more information into Lionhead, so hopefully we will know more soon.
Thu, Apr 09, 2009 | 14:25 BST
Lionhead boss Peter Molyneux has told VG247 that it would be “pretty poor” if upcoming Fable II DLC See the Future didn’t relate to the next Fable game.
“Well, while it’s not easy for me to absolutely confirm that, it would be pretty poor to say ‘See the Future’ if it didn’t have some connection, wouldn’t it? It would be kind of, ‘See the Present,’” he said when asked specifically if the content had anything to do with the next Fable title.
He added: “If we were doing a piece of DLC, why not use the DLC to say something about the future? Why not? Rather than doing one of those trailer things. Why not?”
Molyneux dropped a not-so-subtle hint that fans should be watching Theresa in See the Future for hints on Fable’s… future.
“While it’s hard to be specific about it, we do have an idea of what the Albion world is about, and, for the fans that care about the Theresa character, I think she’s a really interesting character, and certainly playing the DLC will tell you more about that world and more about Theresa.”
See the Future releases in May. Details here.
Mon, Apr 06, 2009 | 16:13 BST
See the Future, the next batch of Fable II DLC, will cost 560 MS Points and will include the “Ghosts of the Snowglobe Quest,” the “Cursed Knight Quest,” new items and a bunch of other stuff.
There’s a press release after the break. It’s out in May.
Tue, Mar 31, 2009 | 22:16 BST
Fable II’s developers originally tried to include microphone capabilities in the game to allow players to whistle to the dog.
According to Peter Molyneux, the feature was discarded because it felt more like a gimmick instead of a true gameplay component.
“We did test it out,” Molyneux told MTV.
“Whistling to the dog with the microphone was one of the features that we dropped.”
Must have been another one of those experiments the Lionhead bossman talked about in his presentation at GDC last week.
More through there.
Mon, Mar 30, 2009 | 14:03 BST
Conservative MP Edward Vaizey has introduced an early day motion to recognize BAFTA nominees and winners, including LittleBigPlanet, Fable II and Race Driver: GRID, as you can see on the House of Commons site.
What is says:
[Moved:] That this House notes the importance of the video games sector to the UK economy; congratulates the winners and nominees at this year’s Bafta Video Games Awards; notes in particular the success of UK developed games, including Media Molecule’s LittleBigPlanet, Codemasters’ and Lionhead Studios’ Fable II, all of which won awards…
More on GamePolitics.
Thu, Mar 26, 2009 | 20:41 GMT
Lionhead boss Peter Molyneux told Kotaku at GDC today that the next Fable II DLC, See the Future, is to release within weeks.
“The next DLC comes out in the spring,” he said. “We’re in the spring now so don’t think months, think more like weeks. It’s called See the Future.”
He added: “The first [DLC] was done very close to Fable II and the team was tired and we sort of pushed ourselves to get something out early for the fans.
“This time we’ve taken a little bit more time on it, it’s a little bit more story driven. It answers some of the questions, if you’re a real fan of Fable, it answers some of those questions. It’s going to test you a little bit emotionally as well.
“But I think the real unique thing here is it starts to tease and hint at what it starting to happen in the world of Albion and what is happening in the future.”
We’re speaking to Peter this afternoon, so we’ll see if we can get some more then.
Tue, Mar 17, 2009 | 16:52 GMT
Peter Molyneux has said he’s learned not to push his staffers too hard when making a game.
Speaking in an interview with Develop, Molyneux said that Lionhead basically “destroyed lives” while working on Fable, and he made sure not to make the same mistake with Fable II.
“If I’m honest, on Fable we just burnt people’s lives; we destroyed the team,” he said.
“Week after week, month after month, they worked 50, 60, 70, 80 hour weeks. It destroyed their lives and destroyed their marriages. You just can’t do that anymore.
“So looking back at Fable 2, yeah, we crunched at the end, but it was only at the very, very end that we used up people’s whole weekends. There’s a few exceptions, but a lot of Sundays this studio was empty, which I thought was great.”
In comparison, Molyneux says that Lionhead is now a much better place to work for. So hooray for that.
Thu, Mar 12, 2009 | 16:08 GMT
Lionhead’s just confirmed that more DLC’s on the way for Fable II, although there’s no detail as to what or when.
“The team here in Guildford is working on some new content right now,” said the firm in a blog post.
“More information will be shared in the coming weeks.”
GDC or bust, Peter fans.
Mon, Jan 26, 2009 | 16:56 GMT
“We’re not working on a PC version of Fable II,” said Lionhead employee. “If this changes we’ll make sure you know about it.”
His response comes in the wake of WhatIfGaming claiming that a Lionhead employee them “Fable II for PC users would be likely imminent.”
Move along. Nothing to see here.
By Mike Bowden
Wed, Jan 14, 2009 | 15:14 GMT
Tue, Jan 13, 2009 | 15:02 GMT
In the last Fable II DLC story for today, Major Nelson has now confirmed that Fable II DLC, Knothole Island, is available from the Xbox Live Marketplace.
It was available earlier in the day, but only from Xbox.com.
Content: Fable II – Knothole Island
Price: 800 Microsoft Points
Availability: All Xbox LIVE regions
Dash Text:[ESRB: M (Mature) BLOOD,LANGUAGE,USE OF ALCOHOL,VIOLENCE] Discover new quests, locations, characters and more in the premium Knothole Island download. Meet Gordon the submariner in the Bowerstone docks, where you’ll be showered with unique gifts to entice you to the mysterious island. There you will embark on new adventures, fight new creatures and find Albion’s rarest weapons, clothes and potions. You will also be able to check your standing in over 50 new Leaderboards on Lionhead.com.
Now you’ve no excuses left.
By Mike Bowden
Tue, Jan 13, 2009 | 13:09 GMT
Microsoft has told videogaming247 that the “Free” Knothole Island we linked to earlier is simply allow players who can’t be bothered buy it, the chance to play co-op with their mates.
“The free update will grant players a handful of gifts from the fine people of Knothole Island and will enable those who haven’t purchased Knothole Island downloadable content to continue the co-op action with their friends,” says the forwarded release.
“Some of the fun items include: Knight’s Boots, Assassins Gloves, a special Weight Loss Potion, a collectible silver book and more. The update will also enable players to check their standing in over 50 new Leaderboards on Lionhead.com.”
We’re told that you can get to the docks, but the ship’s Captain won’t give you access to the Island unless you pay up.
He does give you the swag mentioned above though.
By Mike Bowden
Tue, Jan 13, 2009 | 17:32 GMT
In an interview with CVG, Fable II writer Mark Llabres Hill has said that providing you don’t blaze through Fable II DLC Knothole Island, there’s over 4 more hours of gameplay to be enjoyed.
“As with everything else in Fable, it very much depends how you approach it,” said Hill when asked about how much gameplay is in Knothole.
“If you just want to blaze through it, it will probably take a couple of hours. If you want to discover everything on offer, it will take over four.”
Full interview through the link.
By Mike Bowden
Tue, Jan 13, 2009 | 13:11 GMT
Although Fable II DLC Knothole Island isn’t on the Xbox Live Marketplace yet, it is, however, on Xbox.com for what appears to be no money what so ever.
However, underneath is another listing stating the content cost 800 MS Points. However, both items weighing in 532Mb.
It’s all rather confusing.
We’re just checking with MS now.
Update: Microsoft has confirmed to VG247 that Knothole Island is not free. See link for details.
By Mike Bowden
Tue, Jan 13, 2009 | 09:53 GMT
Lionhead has revealed a resurrection shrine will appear when you download its Knothole Island DLC which is due out today.
However, for the sake of not wanting to spoil a good story, Lionhead isn’t revealing exactly what this resurrection shrine will be used for.
And for that matter, neither will we.
Knothole Island will cost 800 Points.
By Mike Bowden
Sun, Jan 11, 2009 | 18:07 GMT
Lionhead has released a title update for Fable II fixing numerous bugs (see below) that were reported on the official site’s forums.
When you next boot up the game, the dashboard will prompt you to update.
The fixes are as follows:
- The Ritual/Monk’s Quest – Fixed the issue with the Abbott becoming unresponsive if you leave Oakfield before he finishes talking. This will fix the problem if you’ve already hit it, too.
- Rescuing Charlie/Rescue My Baby – after rescuing Charlie, you can now able to interact with objects
- Guild Cave chest – resolves any issues with previously inability to retrieve items unlocked from Limited Collector’s Edition, website or Chicken Kickin’ game. If you’ve already hit this bug you should now get your items.
- The Spire (Pt2) – no more issues with ship captain being unresponsive
- The Hero of Skill (Pirate King) – you’ll no longer get stuck during Hero of Skill quest (Bloodstone)
- T.O.B.Y./Trouble In Bloodstone – you’ll no longer get stuck during T.O.B.Y. quests (Bloodstone)
- Your child will no longer be chosen as an assassination target
- Furniture Shop in Albion (Bowerstone) will now always have something for sale
- Additional unspecified fixes
Fable II downloadable content Knothole Island will be released on Xbox Live on Tuesday for 800 Microsoft Points.
By Mike Bowden
Fri, Jan 09, 2009 | 08:49 GMT
Shacknews for these. As per headline, the two images show some rather special looking armour.
However, it is worth noting that although pretty, up until now Fable II armour and clothing has been purely superficial, offering the wearer no added protection.
Also, Lionhead has released a new dev diary about the making of Knothole Island, which is of course due out on January 13.
After the break.
By Mike Bowden
Thu, Jan 08, 2009 | 13:56 GMT
Lionhead has informed its community that Fable II DLC, Knothole Island will be available to download from Xbox Live on the 13th of January.
The firm has also confirmed that the content will cost 800 Microsoft Points.
It seems like only yesterday when Lionhead told us there would be an announcement soon…oh wait, it was.
No word as to when the bug fixing patch will be available, however. We’re just checking now.
By Mike Bowden