Tag Archives: evan wells
Thu, Oct 08, 2009 | 15:27 BST
Naughty Dog co-president Evan Wells has posted your daily dose of math over on the US PS Blog, only this bit of numbers concerns Uncharted 2 – which is our kinda math to be honest.
The numbers in question deal with how many people have delved into the Uncharted 2 demo with over a week of availability, and it’s a bit amazing:
- Total Number of games played – 1,217,424
- Total Number of Kills – 92,110,787
- Total Number of Treasures Captured – 1,860,645
- Total Amount of Money Earned – $38,841,367,350
- Total Time Played – 9,905 days (or 27+ years!)
Currently, the demo is number one in the top five first-week downloads to date, and on its way to becoming the most downloaded demo ever released on PSN.
So far, reviews for the title have raked in 17 perfect review scores, out of 34 on Metacritic with no review being less than a 90.
You can read the full thing through the link up top.
Tue, Oct 06, 2009 | 22:13 BST
Naughty Dog’s Evan Wells has said that thanks to the multiplayer work done on Uncharted 2, the firm could incorporate online features into all its games in the future.
“We learned a great deal during production and we’re still learning as we move through our multiplayer demo and into launch,” Wells revealed to Game Informer when asked about lessons learned during multiplayer production.
“So I guess one of the things we learned is when you’re working on an online game, the work doesn’t stop once you’ve gold mastered. We also found that your character control has to be even tighter for multiplayer games because players are much less forgiving when being killed by another human being (fortunately this had huge benefits for our single player too).
“We set aside time everyday to have the entire company play the game and we found the feedback we received to be invaluable. We have a wide range of players at Naughty Dog, and we used that diversity to tune the game to be accessible to new online players and hardcore veterans alike.
“Absolutely, Uncharted 2’s multiplayer is just a steppingstone, as I see every game we do in the future having some sort of online feature set.”
More through the link.
Fri, Oct 02, 2009 | 22:15 BST
Speaking in an interview with the Examiner, Naughty Dog co-president Evan Wells has said Naughty Dog would “love” to see Uncharted on other platforms, most likely the PSP.
“We’d love to see Uncharted grow beyond the PS3. It would be interesting to see what sort of changes to the design one would make for a portable system”, said Wells.
He does insist that for now, the Dogs are “purely focused” on PS3 development.
Catch Wells talk more about Uncharted 2 and a possible Jak & Daxter for the PS3 through the link.
Tue, Sep 29, 2009 | 08:01 BST
You may well have been swamped with Twitter updates from journalists playing Uncharted 2 pre-release. You may have found it annoying to receive a tweet every time people finish a chapter. Naughty Dog clearly think so too: it’s canned the feature.
Said dev boss Evan Wells on the PS Blog:
We’ve seen some concern about the frequency of updates for those choosing to use UNCHARTED 2: Among Thieves‘ Twitter support. Some reviewers have had early access to the game and selected the option to update their Twitter accounts as they completed each chapter of the game. This has resulted in some Twitter feeds being updated multiple times an hour. We obviously want to provide the best experience for everybody, so for the time being we’ve disabled Twitter updates on chapter completions. The option will still exist in the menus when the game ships on 10/13, but if activated, it will do nothing.
The feature’s going to be reinstalled at a later date with frequency limits. We’re saying nothing. Full thing through the link.
Thu, Aug 13, 2009 | 08:17 BST
Will we get a single-player demo for Uncharted 2? In a word, no.
“It’s always tough to do a single-player demo,” creative director Amy Hennig told 1UP. “You can always argue whether it benefits you or not in the long run, because so much of it depends on you understanding where you are in the narrative, and then appreciating what’s going on in the single-player demo.”
Naughty Dog president Evan Wells added: “Not to mention that it’s a 12-15 hour experience and you have to somehow collapse that into 15 minutes. I mean, we have something like hundreds of moves to train you over several hours, and if you just drop somebody into the fire…”
Tough luck, single-player demo fans. The game’s out in October.
Mon, Jul 13, 2009 | 10:00 BST
Naughty Dog co-president Evan Wells has tweeted that Uncharted 2 is going under a “difficulty tuning” as the game prepares for an autumn release.
“We’re doing a playtest of the entire game of Uncharted 2 this weekend to begin our difficulty tuning,” said Wells. “It’s a very delicate process.”
It’s exclusive to the PlayStation 3. No exact date yet.
Tue, Jun 30, 2009 | 22:32 BST
Naughty Dog’s Evan Wells has just said in a live chat over at the US PlayStation Blog that a release date is still forthcoming but the date will be announced “very soon.”
Evan Wells: We still haven’t announced our release date. So for now it’s still “Fall”, but I assure you that an official date will be announced very soon.
Here’s hoping it’s sooner rather than later.
Get more from the live chat here.
Wed, Feb 04, 2009 | 20:18 GMT
Naughty Dog boss Evan Wells said today that Uncharted 2: Among Thieves has the sort of budget most developers only dream of.
The first Uncharted cost $20 million. Wells isn’t about to be short-changed for the sequel, apparently.
“We are spending the same amount,” he told Joystiq when asked if the game’s cost would be less than the original adventure.
“You always want to be able to just do more. Definitely it is a leg up to start with that technological foundation, but what you try to do with it is just that much more.
“Not only is the spectacle part of things that we are doing bigger, in terms of the kind of enemies and encounters that Drake is going to find himself in, but we are also trying to deliver a richer narrative experience as well.
“So both sides come at a cost.”
Seemingly so. Wells’ comments come on the heels of the new screens released today, showing the money’s being well spent.
Full thing through the link.
Thu, Mar 20, 2008 | 07:57 GMT
Big movie here of an interview with SCEA’s Scott Steinberg and Naughtey Dog’s Evan Wells. Firefox is doing its freakishly annoying, “I won’t play Flash movies” thing this morning, so we can’t watch it, but apparently Steinberg says Resistance 2 will fill a dual-layered Blu-ray disc at 50Gb. See after the link.