Tag Archives: endwar

Mon, Feb 08, 2010 | 16:00 GMT

EndWar 2 put on the “backburner”

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Having previously confirmed that a sequel to voice-controlled RTS EndWar was in development at Ubi Shanghai, Michael de Plater, lead on the original’s team, has told VG247 that the project has been put on hold.

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Mon, Aug 03, 2009 | 10:01 BST

Ubisoft: Christmas is “brutal” for new IP’s

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Ubisoft’s Michael De Plater has spoken out on releasing new IPs against big blockbuster games at Christmas, citing the holiday season as a “brutal” period to send them out to the market.

“It’s a bit tough to launch a new IP exactly at Christmas when you’re head-to-head with blockbuster sequels. It’s interesting to see a number of big titles, like Heavy Rain, being targeted at 2010 to avoid the Christmas rush,” said the dev boss.

“And Ubisoft’s got Ruse coming out in 2010. Even God of War 3′s in 2010, that’s how brutal it is. I mean, you’ve got Assassin’s Creed 2, Modern Warfare 2, Mass Effect 2…

“To me, it’s been a period of enormous change, and the last four years I would say has been the time when games have actually surpassed movies as the premium blockbuster entertainment.”

More at GI.

Wed, Apr 01, 2009 | 19:57 BST

EndWar Veteran map pack hits PS3 and 360

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A free Veteran map mackĀ for Tom Clancy’s EndWar is now available on Live and PSN.

This bit of DLC contains two battlefields, one at the CosmodromeĀ in Russia and the other at the Strategic Petroleum Reserve in Richton, Mississippi. Both are playable in skirmish mode.

Per the original game, you can either take on the AI in this new content or go up against real live people.

Thanks, GameInfowire.

Tue, Oct 14, 2008 | 15:46 BST

We’re following BioWare’s KOTOR example, says EndWar boss

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Ubisoft Shanghai creative director Michael de Plater has told VG247 that his team’s take on RTS with EndWar follows a path BioWare forged with Knights of the Old Republic and the RPG genre, in that his franchise will lead on console before making its way to PC.

“It’s not that we don’t want to do a PC version, and it’s not that it wouldn’t be a good PC game,” he said, when asked why EndWar wasn’t leading on PC, as was traditional in the RTS field.

“I think that really we’re kind of following in the footsteps of BioWare in regards to what they did on RPGs with Knights of the Old Republic, where they had their PC background and experience with Neverwinter Nights and other RPGs, then when they did Knights of the old Republic they shifted the camera down, used their control scheme, made it much more cinematic and used the Star Wars license…

“And then subsequent to that, they could do Knights of the Old Republic on PC and it’s no problem.”

He added: “We’ve basically followed their model.”

De Plater also told us that the game had been pushed back on PC largely thanks to piracy concerns.

EndWar ships for 360 and PS3 on November 7.