Tag Archives: Emmanuel Lusinchi

Fri, Jun 15, 2012 | 06:49 BST

SWTOR designer cops to “looking at free-to-play”

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Star Wars: The Old Republic lead designer Emmanuel Lusinchi has said BioWare is scoping out competition from the free-to-play scene very carefully.

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Fri, Jun 01, 2012 | 21:47 BST

SWTOR – MMO subscriber numbers “are funny things,” lots of “variables to consider,” says BioWare

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BioWare’s Emmanuel Lusinchi has said there are many variables and metrics when it comes to figuring out how many players an MMO such as Star Wars: The Old Republic has; therefore, when a number is provided by the company or a retailer, it’s not the full picture.

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Tue, May 29, 2012 | 00:21 BST

The Old Republic still has “one of the biggest” dev teams in the industry

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Despite lay-offs at BioWare Austin, Star Wars: The Old Republic is still fielding a significant development team.

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Wed, Aug 24, 2011 | 20:35 BST

Bioware discusses temptation, and art direction in SWTOR

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Bioware associate lead designer Emmanuel Lusinchi, said the developer decided against giving Star Wars: The Old Republic a more realistic look because the firm didn’t think the art style would prove to be fresh a few years out.

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