Tag Archives: Elliott Martin

Fri, Apr 30, 2010 | 22:39 BST

Martin: Move doesn’t “ruin the experience” of SOCOM 4

socom4

European SOCOM producer Elliott Martin has reiterated that just because Move has been implemented into SOCOM 4, doesn’t mean that you are being forced to use it – nor will it ruin your experience with the game.

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Tue, Jan 05, 2010 | 16:24 GMT

Sony to fix MAG Beta connection issues

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SCEE’s Elliott Martin has stated on the EU PS Blog that connection issues with MAG’s open beta are to be sorted before the game launches.

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