Tag Archives: Electronic Arts

Thu, Feb 05, 2009 | 08:16 GMT

Source: Battlefield 1943 real, will be shown in Europe this week

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VG247 has learned from a European source that the rumored Battlefield 1943: Pacific is “real, but still under wraps.”

The game will be shown in Europe this week, so we should know more very soon.

It was speculated overnight that the title will be shown this weekend at New York Comic Con.

We’ll let you know as soon as we know more.

Thu, Feb 05, 2009 | 07:49 GMT

Rumor: Battlefield 1943: Pacific en route to New York Comic Con

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More WWII? Possibly, if EA’s handing out postcards at this year’s New York Comic Con – and not cruel jokes.

According to EA’s NYCC schedule, Battlefield 1943: Pacific postcards will be delivered unto EA faithful at some point during the show. As expected, EA recently removed that listing from the Internet, but a Google Cache version of the page stirs some proof into the pudding.

This, of course, implies the existence of Battlefield 1943: Pacific, an unannounced Battlefield title.

Even more telling, French site JeuxActu has posted what appears to be an official announcement for the title, which – a mere sentence ago – was unannounced. Apparently, the World War II shooter will deploy on Xbox 360 and PS3.

Earlier this week, developer DICE’s announcement bash was thwarted by snow. Fortunately for society’s well-being, however, terms like “console-only” and “yet to be announced” were sent in to quell the rising mobs. We’re guessing there’s some sort of connection here, but we’re contacting EA just in case our hunch is completely, embarrassingly false.

Thanks, Kotaku.

Sat, Dec 20, 2008 | 13:20 GMT

New SKATE 2 screens feature men in compromising positions, grinding

Black Box may be planning its own funeral, but SKATE 2 is all set to come screaming out of the developer’s gates just before they slam shut for good.

Destructoid, then, nabbed ten fresh SKATE 2 screens from the game’s soon-to-be-deceased parents – as a reminder of their progeny’s bright future.

To be honest, though, we wish we could be writing this article about TimeSplitters 4. We really, really do.

By Nathan Grayson