Tag Archives: Electronic Arts
Wed, May 08, 2013 | 09:03 BST
Electronic Arts has revealed plans to ditch gun licensing deals from its games – but will continue to feature well-known weaponry in their titles without paying gun manufacturers.
Fri, Sep 28, 2012 | 11:14 BST
FIFA 13 is finally out across the globe. To celebrate its UK launch, EA has released a number of club-specific cover sleeves for download.
Tue, Aug 14, 2012 | 17:44 BST
David Rutter showed the Matchday feature by replicating Sergio Aguero’s dramatic winner in last season’s Premier League.
Mon, Aug 13, 2012 | 14:48 BST
Battlefield 4 will be set in modern times, according to DICE general manager Karl Magnus Troedsson.
Mon, Aug 13, 2012 | 11:16 BST
DICE general manager Karl Magnus Troedsson celebrated the 10-year anniversary of Battlefield at GDC Europe today.
Mon, Aug 13, 2012 | 10:35 BST
In a year without a new Battlefield game, it appears DICE may be cashing in with a complete collection of Battlefield 3 content.
Wed, Oct 12, 2011 | 18:46 BST
When Burnout Crash launched, more than a few people noticed that it seemed more like a low-rent iPhone game than a full XBLA release. It seems EA agreed. More »
Fri, Sep 02, 2011 | 23:43 BST
Shadows of the Damned didn’t perform very well at retail, but its developers are still hoping there’s some interest in the game’s Akira Yamaoka composed soundtrack.
Fri, Sep 02, 2011 | 16:33 BST
It’s barely even September and the war between Battlefield and Call of Duty is already heating up. Just as we’re expecting a load of information to come in from the CoD: Elite event, EA has released a new trailer for BF3.
Sat, Apr 30, 2011 | 17:07 BST
Electronic Arts’ latest developer video for the upcoming snowboarding game SSX concentrates on designing the game’s characters, with the spotlight on Elise.
Tue, Apr 05, 2011 | 16:49 BST
Get ready to save some money this week if you own the 360 version of Battlefield Bad Company 2. Nelson’s revealed that from now until April 11, players of the DICE FPS will be able to save 50 percent off various bits of DLC.
Mon, Apr 04, 2011 | 18:21 BST
Sun, Jun 20, 2010 | 20:57 BST
The Star Wars films have always had a nasty habit of making you wait years between sequels. What’s up with that? Us though, we’re not like mean old George Lucas. Waiting’s not our style. Yesterday: part one. Today: part two.
Jump past the break to hear Star Wars: The Old Republic writing director Daniel Erickson’s thoughts on MMORPG endgames, why you shouldn’t just play as a Jedi, how TOR’s MMO nature will mesh with its single-player heritage, the game’s art style, commitment (or lack thereof) to a release date, and tons more.
[Interview by Nathan Grayson]
Tue, Jun 01, 2010 | 01:20 BST
Dung festering in the streets. Lack of proper plumbing. Plague. Nearly non-existent life-expectancy. Unending torrents of played-out Monty Python and The Holy Grail jokes.
Those are the medieval times for you. Sounds like a pretty great place for a Sims game, huh?
Wed, May 12, 2010 | 08:01 BST
Recently, for a lot of videogame companies, we have to imagine that getting on the horn for a financial call has been akin to watching crowds gather at the gallows for your own hanging. Only problem is, execs actually survive financial calls, ensuring that they’ll have to shout “Abandon ship!” as their stocks plummet yet again a few months later. No sir, the videogame industry hasn’t been kind as of late.
Unless you’re EA, that is. If you want your financial calls cheery and full of phrases like “number one publisher” and “king of shooters,” look no further. It’s all after the break.
Tue, May 11, 2010 | 06:59 BST
Sat, Feb 13, 2010 | 19:37 GMT
Tue, Nov 10, 2009 | 03:30 GMT
During today’s EA Q2 conference call, EA Games label president Frank Gibeau confirmed that, while Activision’s Call of Duty franchise may have won a few battles here and there, it certainly hasn’t won the war of the war shooters. Medal of Honor, as it turns out, is gearing up for a comeback.
“In the months ahead, you’ll hear more about our plans to revitalize core IP, including the Medal of Honor franchise,” said Gibeau.
We first caught wind of this project when John Riccitiello mentioned it during EA’s Q1 call a few months ago.
The Medal of Honor franchise purple-hearted out of active duty after 2007′s triple-shot volley of Medal of Honor: Airborne, Medal of Honor: Heroes 2, and Medal of Honor: Vanguard landed with three resounding “thuds.”
Tue, Nov 10, 2009 | 03:06 GMT
EA released its Q2 earnings report today, and – as you can probably guess – it wasn’t exactly written on gilded paper. Net losses continue to pile up, now sitting at $391 million – a fairly substantial increase over last year’s $310 million. As the stinging cross in this bank-breaking combo, sales are also down at $788 million, compared to last year’s $894 million. EA CEO John Riccitiello, however, insists that the situation is under control.
“EA is performing well, with quality, sales and segment share up so far this year,” he said. “We are making tough calls to cut cost in targeted areas and investing more in our biggest games and digital businesses.”
“Tough calls,” indeed. EA also confirmed that it’s laying-off 1500 employees as part of a “cost reduction plan.” This confirms earlier rumblings that EA was getting ready to cut a few employees loose. Well, except for the “a few” part.
Best of luck to all affected.
Mon, Oct 26, 2009 | 04:30 GMT
A recent EA job listing uncovered by Internet super sleuth Superannuation has “next-gen” and “Boom Blox” written all over it. Literally!
“Our last two titles were Wii-based, but our next titles will be for the next generation,” says a listing by EA’s Boom Blox team.
Previous listings have searched for the conspicuous mix of PS3 rendering expertise and familiarity with motion controls, among other things.
Top to it all off, EA has hinted at a next-gen iteration of Boom Blox in the past.
We feel like we just snooped around the house and took an early peek at our Christmas presents. Feigning surprise when EA finally blows the lid off this project won’t be easy.