Tag Archives: eidos montreal
Wed, Apr 03, 2013 | 15:48 BST
Thief studio explains change of Garrett voice actor
Thief studio Eidos Montreal has explained why original Garrett voice actor Stephen Russell is not returning to voice the character in the next-gen reboot.
Wed, Apr 03, 2013 | 11:24 BST
Deus Ex: Human Revolution Wii U enhancements not coming to other platforms
Deus Ex: Human Revolution Director’s Cut will make a long list of changes to Eidos Montreal’s prequel, but the tweaks will not find their way to the PC, PS3 or Xbox 360 editions. It’s not just GamePad support, before you start poking fun.
Tue, Apr 02, 2013 | 00:35 BST
Deus Ex: Human Defiance not a game, trademark repurposed for April Fool’s
February’s Deus Ex: Human Defiance trademark isn’t for a new game of any kind, Eidos Montreal has confirmed on the Deus Ex Facebook page. “The Human Defiance name was registered on the off-chance it we might need it, but it was decided later that it wouldn’t be used,” the post noted. The developer posted an April Fools Day trailer for a retro-style game of the same name, which you can check out through the break.
Tue, Apr 02, 2013 | 00:21 BST
Thief announcement trailer breaks cover
That’s a stealth pun, see, because the first Thief trailer wasn’t supposed to arrive for a few more hours – but lo and behold, the Internet provides.
Wed, Mar 27, 2013 | 05:15 GMT
“Thief purists will have options”, says director
Comments from Thief director Nicolas Cantin suggest old-school fans will have the opportunity to play a more classic version of the stealth-’em-up.
Wed, Mar 27, 2013 | 04:31 GMT
Thief dev “wanted to get rid of” wood and gold steampunk look
In rebooting Thief, Eidos Montreal wanted to move away from steampunk and more towards a modern-feeling metropolis which still feels grounded in a believable fantasy time period.
Mon, Mar 18, 2013 | 23:23 GMT
Thief allows for pacifist playthroughs
Here’s a little blip we missed last week; in the same Eidos Montreal blog post where art director Nicolas Cantin backed off from his “less gothic, more mainstream” comments, the developer confirmed pacifist playthroughs are possible. “Players will have multiple ways to approach their objectives and each objective can be reached using Garrett’s various tools, by exploring and by playing with your environment. And yes, you can complete the game without killing anybody – Garrett is a Master Thief, not a killing machine.” Thief is expected on PC and next-generation platforms in 2014.
Thanks, Siliconera.
Fri, Mar 15, 2013 | 09:06 GMT
Thief reboot won’t be ‘mainstream’ after all, director clarifies quote
Thief’s anti-hero Garrett was said to be designed with a more mainstream, less-gothic appearance in an interview last week. The project’s director Nicolas Cantin has explained that he meant more mainstream that previous internal designs, not when compared to previous Thief games. Phew.
Tue, Mar 05, 2013 | 23:33 GMT
Thief: Upgradable equipment, Focus and more detailed
Eidos Montreal’s Thief re-introduces us to Garrett, as well as his hefty bag of tricks.
Tue, Mar 05, 2013 | 21:04 GMT
Tomb Raider is tops, but multiplayer feels unnecessary
Tomb Raider launches today, and while it’s met with very few complaints, Brenna’s got one – she wants more, and she doesn’t want it delivered multiplayer-style.
Wed, Feb 27, 2013 | 09:48 GMT
Deus Ex: Human Defiance trademark filed by Square-Enix
Deus Ex: Human Defiance could be the next game in Eidos Montreal’s strain of prequels that began with Human Revolution.
Mon, Feb 18, 2013 | 08:47 GMT
Eidos Montreal to reveal unannounced project in ‘coming months’ – rumour
Thief 4 has been rumoured as in-development at Eidos Montreal for some time, yet there hasn’t been a peep about it for ages. The LinkedIn CV of an employee at the studio may hint at an upcoming reveal.
Fri, Feb 08, 2013 | 19:56 GMT
Tomb Raider multiplayer: is Lara better-off alone?
Is Tomb Raider’s multiplayer a worthwhile addition or a step too far for the franchise’s imminent reboot? Stace Harman bids to find out.
Mon, Jan 21, 2013 | 11:25 GMT
Tomb Raider multiplayer receives a quarter of the game’s Achievements
Fancy getting 1000G when Lara returns? If so, you’ll need to sharpen up those competitive skills.
Thu, Jan 17, 2013 | 22:25 GMT
Tomb Raider’s multiplayer makes Lara’s universe “persistent”
Tomb Raider has a multiplayer aspect so you have a reason to stay in Lara Croft’s world a little longer, according to Eidos Montreal’s Daniel Bisson.
Tue, Jan 01, 2013 | 21:30 GMT
Tomb Raider multiplayer developed by Eidos Montreal
Tomb Raider is just a few months away but Square Enix saved a substantial reveal for the holidays: the core series’s multiplayer debut.
Wed, Aug 08, 2012 | 12:34 BST
Thief 4 to launch on Xbox 720, PS4, says mag report
Thief 4 will miss out on the current generation of console hardware, according to a new report in the latest issue of OXM.
Thu, Jun 14, 2012 | 02:01 BST
Rumour – Thief 4 cinematic trailer caught in the wild
Don’t get too excited but there might just be a Thief 4 trailer through the br- hey, I wasn’t done talking.
Mon, Jun 11, 2012 | 23:15 BST
Eidos Montreal – “Thief 4 needs to be as good if not better than Human Revolution”
Eidos Montreal boss Stephane D’Astous has finally decided to break ice regarding the progress made by the studio on Thief 4, comparing the anticipated sequel with the studio’s debut effort Deus Ex: Human Revolution.
Fri, May 11, 2012 | 10:11 BST
Rumour: Eidos Montreal’s next game features three main characters, swords
Details of Eidos Montreal’s next game have appeared on Siliconera, mentioning the appearance of swords and three main characters.


Steam game sharing feature appears in client code