Tag Archives: Edward Douglas
Thu, Jul 22, 2010 | 14:03 BST
Interview – HAWX 2′s Edward Douglas

Tom Clancy novels are renowned the world over for plots thick with espionage, military science, and technologically detailed stories taking place during the Cold War era.
Games bearing his namesake are no exception, and the HAWX series is just the latest in a long line of Clancy licensed games like Splinter Cell, Ghost Recon, and Rainbow Six that give players a chance to delve into the shadowy world of bullets and military reconnaissance.
Set after the events of the first game, in HAWX 2, Ubisoft puts players back in the cockpit by sending you and your elite squadron to the Middle East where you are to investigate the disappearance of Russian nuclear weapons. Players will control three groups: American, British and Russian, each piloting various aircraft, including the F-22 Raptor, F-35 Lightning II and the Su-37 Terminator.
The game features a new night time precision targeted bomb and unmanned aerial vehicles, the ability to takeoff and land, improved graphics, a new damage system, and four player co-op along with “full adversarial multiplayer” with up to eight players.
The game’s narrative director, Edward Douglas, had a chat with VG247 about all this and more during a recent preview event in London. Read on below the break to find out what all he had to say.
[Interview by Jem Alexander]



Molyneux: Xbox 360 “won” current-gen, cautions Microsoft over future