Tag Archives: Edmund McMillen
Sun, Sep 29, 2013 | 23:38 BST
Thought it barely seems like it, it’s actually been over two years since Team Meat’s Edmund McMillen released his solo rogue-like The Binding of Isaac. The indie cult favourite is perhaps too young to call a classic, but it sold strongly, received lavish critical praise and spawned a whole community of YouTube fans with its randomly-generated playthroughs and unforgiving difficulty. The documentary through the break comes from the team which made Indie Game: The Movie, and is a half hour look at the game’s development and intended message.
Thu, Sep 05, 2013 | 08:38 BST
Camdrome is a mysterious new horror project in development at an unknown developer. The project came to light by way of a blood-soaked booth at PAX, and some insight from Team Meat, which is assisting the secret outfit.
Fri, Apr 19, 2013 | 19:37 BST
The Binding of Isaac has now passed the two million sales mark, according to the title’s creator Edmund McMillen. Divulged during an interview with Northernlion posted on YouTube, McMillen said the title’s success helped convince him to create The Binding of Isaac: Rebirth, which comes with a rather large huge expansion along with two-player co-op. It’s out on PC, Vita, and PS3 sometime this year, and 3DS and Xbox 360 versions are currently being discussed. Thanks, D’toid.
Fri, Mar 08, 2013 | 14:07 GMT
Team Meat hasn’t had the best of luck developing for consoles in the past, and the indie darlings behind Super Meat Boy and the upcoming Mew-Genics, don’t seem super confident in next-gen systems either.
Mon, Feb 18, 2013 | 02:25 GMT
Edmund McMillen’s Basement Collection has been made available for pre-order in a physical collector’s edition.
Mon, Feb 11, 2013 | 00:29 GMT
In a quick update to his personal blog, Edmund McMillen has said work on The Binding of Isaac: Rebirth is coming along swimmingly. A significant number of assets from the original game have been reproduced in the re-releases 16-bit art style, and the artists will soon move on to working on new content. McMillen said he’s “quite happy with how things are looking” and that “the game is in good hands”. Rebirth is a console re-release of the experimental rogue-like, freed from its Flash engine constraints to support new content and an overhauled art style thanks to Nicalis. Platforms and release date are still to be confirmed.
Mon, Dec 17, 2012 | 02:49 GMT
Mew-Genics, the mysterious new game from Team Meat, will allow players to collect stat-changing items called Trinkets, but in keeping with the theme of randomness, no two will be alike.
Mon, Dec 03, 2012 | 02:45 GMT
Edmund McMillen has asked current and potential fans of The Binding of Isaac to help decide how the console remake will look, as well as what additional features it may boast.
Sat, Dec 01, 2012 | 21:03 GMT
Wed, Nov 28, 2012 | 21:58 GMT
Edmund McMillen’s dark rogue-like The Binding of Isaac is coming to consoles courtesy of Nicalis.
Fri, Aug 31, 2012 | 19:29 BST
The Basement Collection, Edmund McMillen and Closure creator Tyler Glaiel’s compilation of older games,
has launched on Steam. The collection contains: Aether, Time Fcuk, Spewer, Meat Boy, Grey Matter, Coil, Triachnid, and two, secret unlockable games. It also includes unlockable comics, sketch books and stock footage from Indie Game: The Movie. It will run you $3.99.
Wed, Aug 29, 2012 | 08:29 BST
The Binging of Isaac developer Edmund McMillen has confirmed that his naked dungeon crawler is heading to consoles.
Wed, Aug 22, 2012 | 19:50 BST
Mon, Aug 20, 2012 | 08:14 BST
Basement Collection, a compilation of older games developed by Super Meat Boy creator Edmund McMillen will receive a slew of additional extras when it launches sometime this month.
Mon, Jul 09, 2012 | 00:31 BST
The Binding of Isaac developer and one half of Team Meat Edmund McMillen will offer a bundle of his past games for sale on Steam.
Sat, Jun 30, 2012 | 20:48 BST
Edmund McMillen has said The Binding of Isaac, a game he describes as his “career suicide” game, came about as an answer to the “very, very safe,” Super Meat Boy.
Wed, Jun 20, 2012 | 15:52 BST
The Binding of Isaac has now moved 700,000 units since it was released digitally less than a year ago. Developer Edmund McMillen seems pleased, and had this to say on the matter: “Who would have thought a game about an abused child fighting off his mother with his tears could ever sell 700k copies in less than a year? Not me, that’s for fucking sure. 700k is a big number… maybe its time to bring this thing to console (wink).” The game’s Wrath of the Lamb DLC released last month helped push the title over the mark, contributing a fifth to the overall sales of the title. A free update is also available for the game which adds more bosses, enemies, a hard to attain final ending cut scene, and more. Thanks, Joystiq.
Tue, May 29, 2012 | 00:04 BST
The Binding of Isaac expansion Wrath of the Lamb is now available. Edmund McMillen’s hefty update adds in a swagbag of goodies, from enemies and items to room types and even a whole new final boss. Already sold? Hit up Steam to drop your ridiculously thrifty $3 on the table. Otherwise, hit the break to see the full break down of new content.
Thu, May 10, 2012 | 01:35 BST
Edmund McMillen has confirmed that Sony is still interested in The Binding of Isaac.
Sun, May 06, 2012 | 12:27 BST
Sick and tired of the way mobile games treat players, Team Meat aims to do things differently. More »