Tag Archives: EA Games

Wed, Jun 08, 2011 | 11:11 BST

Gibeau: Bringing Battlelog over to BF3 was “mission one”

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EA Games boss Frank Gibeau has said that introducing Battlelog for Battlefield 3 was merely what it called “mission one” in Battlefield’s social experience.

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Fri, Mar 25, 2011 | 14:37 GMT

EA Games boss: We haven’t forgotten old IPs

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EA Games head Frank Gibeau has said the company hasn’t forgotten about its dorment IPs.

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Tue, Mar 15, 2011 | 23:08 GMT

Gibeau: The Old Republic is the first MMO with a story

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EA Games head Frank Gibeau has said Star Wars: The Old Republic will be the first MMO to have a story, and dismissed World of Warcraft’s quest lines as “shopping list”-like.

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Wed, Mar 09, 2011 | 21:35 GMT

Gibeau: PC may become EA’s biggest platform

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EA’s Frank Gibeau has said PC may well be the platform of choice in the immediate future of gaming.

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Wed, Mar 02, 2011 | 16:30 GMT

EA “did not kill” Mirror’s Edge, says Gibeau

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Just in case you weren’t sure before that EA didn’t properly can Mirror’s Edge instead of putting it on hold, EA Games boss Frank Gibeau has said the company didn’t “kill” the franchise.

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Wed, Mar 02, 2011 | 11:27 GMT

EA’s Gibeau on regaining shooter crown: “We’re going to compete”

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Make no bones about it: EA wants its shooter crown back from Activision’s grasp. EA CEO John Riccitiello has said it in the past, and EA Games boss Frank Gibeau has reiterated it following last night’s Battlefield 3 showing at GDC.

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Mon, Nov 29, 2010 | 17:15 GMT

Mirror’s Edge “fell short”, says EA Games boss

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EA Games boss Frank Gibeau has told Develop that expectations for Mirror’s Edge “fell short” within the company.

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Thu, May 06, 2010 | 13:18 BST

No R18 rating for Australia is censorship, says EA

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EA Games boss Frank Gibeau has called out Australia’s Attorneys General to have the introduction of an R18 rating in the country as soon as possible.

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Thu, May 06, 2010 | 11:50 BST

Medal of Honor business will be a main priority “for a long time”, says EA

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EA Games president Frank Gibeau has told Gama that it’s “going to be in the Medal of Honor business for a long time.”

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Wed, Feb 24, 2010 | 06:38 GMT

Dead Space 2 gets new shots

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EA’s released some brand new shots of Dead Space 2. It’s all looking very nice.

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Fri, Aug 21, 2009 | 10:16 BST

NFS: Carbon and Burnout Revenge to be added to 360 Games on Demand

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Microsoft is going to put live some brand new games for Games on Demand on Tuesday: Burnout Revenge and Need for Speed: Carbon

No prices yet, but you can bet they’ll be expensive as fuck.

Lego: Star Wars has been added to the Australian GoD as well.

Thanks, Kotaku.

Thu, Aug 20, 2009 | 17:49 BST

Ubisoft and EA Games praise “awesome” price cut for PS3

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Ubisoft CEO Yves Guillemot and EA Games president Frank Gibeau have spoken of the “exceptional” price cut Sony brought in for the Playstation 3.

“It’s exceptional news, actually. I think the machine is a great machine, with the Blu-ray. I’m happy that they were able to move to that [price point], particularly in the UK,” said Guillemot.

As for Gibeau: “I think it’s awesome. It’s an old line, but it still rings true for us: ‘We make the ammunition for the hardware wars’. So the lowest priced hardware possible is a good thing for us. We want to see as big and broad a base as possible, and the Sony hardware is a good piece of equipment.”

Sony announced the price cut on Tuesday at it’s GamesCom presser. It now retails for £249/$299/€299.

More at GI.

Fri, Jun 12, 2009 | 11:12 BST

EA: Wii games can’t be ports, must have “own unique designs”

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Speaking with Gamespot, EA Games president Frank Gibeau set the course for EA’s Wii games to come, and warned against the choppy waters ports tend to bring.

“These need to be stand-alone, high-quality games that are profitable,” he said. “Our operating assumption is that ports on the Nintendo Wii don’t sell very well, and we have to design from the ground up–design from the controller out, frankly–an experience that can happen in an IP universe that might be someplace else or might be on multiple platforms, but it really needs to cater to Wii players and how Wii players play games.”

“We think that there’s opportunity to bring custom designs like Dead Space Extraction, Spore, and Need for Speed Nitro, which are all in their own unique windows, they’re not shipping with other games on other platforms. They all have their own unique designs, their own looks. They’re also targeting different customers.”

He used Need for Speed as an example, noting that Xbox, PS3, and PC versions of the game are out to press high-end racing fans’ fun buttons, while the Wii version is more of an arcade racer.

EA knows you, Wii gamer. It knows when you’re sleeping and when you’re awake. Tons more through the link.