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Dylan Cuthbert • Page 2

  • Q-Games on piracy, PixelJunk Dungeon and a mistrust of marketing

    Nathan: “Pat! I’m going to Japan!” Pat: “I’ll ask Dylan Cuthbert if you can pop along to Q’s offices in Kyoto and do an interview.” Nathan: “Awesome.” [10 minutes later] Pat: “It’s all good. He said yes.” Nathan: “I’m so, like, doing this thing. Hopefully I’ll get to speak to PixelJunk Shooter director Shouichi Tominaga, […]

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  • Q-games head feels the "games investment system needs investment."

    Q-Games president Dylan Cuthbert has stated that the current games funding model is “fundamentally broken” as its only point is to make publishers “stinking rich.”

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  • PixelJunk Shooter hits PSN next week on December 10

    Q-Games’ Dylan Cuthbert has posted a video interview he did with SCEE’s Jem Alexander, discussing PixelJunk Shooter – which will be made available on December 10 via PSN . In the video, he chats about new liquids, bosses, enemies, how cool the game is, and anti-magnetic suits. It’s all rather interesting, and you can watch […]

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  • PixelJunk Shooter for December release in Japan

    Q Games boss Dylan Cuthbert has confirmed that PixelJunk Shooter will release in Japan in December via the magic of Twitter. Here’s the tweet: The playable demo on our booth will be the very latest Shooter, release date – well, for Japan it is December. The “booth” bit is TGS. Which happens this week. Which […]

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  • Q Games says cost for PS3 Dynamic Themes development "far exceeds" any profits

    Q Games’ Dylan Cuthbert has said that it’s unlikely to earn any money developing dynamic themes for PS3, and is pleased with the system it helped create for Sony. The studio head admits that the firm is “proud” to also be one of the first developers to create themes for the system which adds interactivity […]

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  • PixelJunk 1-4 named "Shooter"

    Q’s Dylan Cuthbert just confirmed the name of PixelJunk 1-4 as PixelJunk Shooter. The moniker’s the result of a naming competition that drew more than 10,000 entries. A demo’s promised for E3, and Cuthbert’s confirmed co-op play in that post. Have a read.

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  • Facebook event launched for PixelJunk 1-4

    Q Games’ Dylan Cuthbert has created a PixelJunk 1-4 Facebook event titled, “PixelJunk 1-4 sells one million units at launch!” Via Twitter, Cuthbert explained said it was all a joke, but promised that the more people join, the more images of the game will be uploaded. And yep. There’s an image on the page. Hit […]

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  • PixelJunk Eden Encore to release next week

    Q Games’ Dylan Cuthbert’s announced via Twitter that PixelJunk Eden Encore will release on PSN next week. “You really don’t want to miss out on this one,” said the developer. “It’s jam-packed with cool!” Cuthbert showed off Eden Encore at GDC last month. The Japan-based boss confirmed yesterday that a demo’s in the works for […]

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  • Star Fox creator calls Wii a toy, says Miyamoto does as he likes

    Star Fox creator Dylan Cuthbert has told G4 what he thinks about Wii and Miyamoto, and has said he’s not interesting in making another Star Fox game, especially for Wii – which he called a toy. Even went so far as to say Miyamoto doesn’t care how core gamers feel about changes to Star Fox […]

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  • PixelJunk Eden Encore - new stages shown

    Dylan Cuthbert’s just upped a ton of information on PixelJunk Eden Encore on the PS Blog, including shots of the game’s new stages. “We have added five whole new stages, each one choc-a-bloc full of ideas and gimmicks,” said the developer. “We also designed five brand new backgrounds for them (each background for a garden […]

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  • Video shows how PixelJunk gets made

    There’s a video after the break of Dylan Cuthbert wandering about the Q Games office in Kyoto, showing off the PixelJunk team and explaining why no one wears shoes to work. It’s mesmerising. Watch it.

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  • PixelJunk Eden Encore out in April

    Q Games’ Dylan Cuthbert’s confirmed that PixelJunk Eden Encore will release next month. “Eden Encore will be coming out very soon in April,” said the developer on the PS Blog. “Get ready for zero gravity, mirror worlds, all new music from Baiyon, and we’ve added something extra special at the end which is a Big […]

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  • PixelJunk 1-4 for GDC? Not so, says Cuthbert

    Q-Games’ Dylan Cuthbert’s slapped down talk of a showing of the next full PixelJunk game at GDC next week, saying the title he’ll be demoing in the PS Blog lounge is, in fact, Eden Encore. “Everyone seems to think we are showing PixelJunk 1-4 next week at GDC, but it ain’t true,” the developer said […]

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  • PSP PixelJunk Monsters to have "50% more content"

    In an interview with Core Gamers, Q-Games founder Dylan Cuthbert has revealed that the PSP version of PixelJunk Monsters is to contain “50 percent or more new content”. To quantify, that’s probably “a lot” of new stuff. There’s no solid date on the latest outing in the strategy series, but it is planned for this […]

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  • Pixel Junk Eden patch on its way

    Q-Game’s Dylan Cuthbert has told us via PSBlog that a patch for Pixel Junk Eden will be released tomorrow on the US PSN. As for what it fixes: We’ve gone ahead and fixed and added a few things to try and get as many people to play Eden as possible, as it really is a […]

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  • PixelJunk Eden Tropies and YouTube system detailed

    In a post on the US PlayStation Blog, Q-Games boss Dylan Cuthbert has outlined details of PixelJunk Eden’s Trophies, and given a decent insight into how the game’s YouTube uploading system will work. “The YouTube upload feature is going to revolutionize how people share tips,” he said. “Up until now it has been limited to […]

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  • PixelJunk Eden demo in July

    According to this SixthAxis report, Q-Games boss Dylan Cuthbert has confirmed that a playable demo is planned for PixelJunk Eden in July. So there we are.

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  • GDC: PixelJunk Eden announced - trailer

    Q-Games president Dylan Cuthbert has shown off PixelJunk Eden, the next game in the company’s series of downloadable, 2D titles at GDC. Trailer below. Cuthbert said the game will be released via PSN this summer.

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