Tag Archives: dx11
Fri, Jun 24, 2011 | 17:12 BST
Crytek CEO Cevat Yerli has said developing Crysis 2 to be playable on most PC systems ended up “backfiring” on the firm.
Wed, Jun 22, 2011 | 11:57 BST
Crytek’s detailed in a post, since pulled, on the MyCrysis website the DirectX11 update for Crysis 2.
Fri, Apr 15, 2011 | 16:13 BST
That’s the word from the community manager on the Total War forum. He’s also “The Creative Assembly Lieutenant’, so it’s best not to argue.
Tue, Mar 29, 2011 | 22:06 BST
Crytek has shot down rumors that Crysis 2 would soon be getting DirectX 11 support included in a patch.
Sat, Nov 14, 2009 | 16:55 GMT
AMD has comprised a list of games that will support DirectX11, and DICE’s Battlefield: Bad Company 2 is on the list.
According to The Tech Report, AMD handed over the list of games during a presentation, and it is worth noting that S.T.A.L.K.E.R. Call of Pripyat is listed as well, although listed with an incorrect release date.
Gaming engines, DiRT 2, and Aliens Vs. Predator are listed as well, with Battleforge, DDO: Unlimited, and Lord of the Rings Online slated to support DX11 via patches.
The full list can be found through the link.
Thu, Aug 13, 2009 | 16:25 BST
Codemasters told VG247 today that the October’s Operation Flashpoint: Dragon Rising won’t have DX11 support at launch, but it doesn’t sound as though a future update’s being ruled out.
“Operation Flashpoint: Dragon Rising will not support DX11 out of the box,” said a rep by email.
“Colin McRae DiRT 2 will be our lead title supporting DX11 later in the year.”
We followed up on the phone but couldn’t get an answer on whether or not the game will get DX11 support through DLC. Guess we’ll just have to wait.
The PC version of DiRT2 was delayed to fit in DX11 features last month. It’s now releasing in December.