Tag Archives: drm
Sun, Nov 10, 2013 | 22:19 GMT
Codemasters has confirmed it will be porting Dirt 3 over to Steamworks ahead of the impending death of Games for Windows Live.
Sun, Jul 14, 2013 | 23:18 BST
Xbox corporate vice-president Marc Whitten has said if Microsoft could go back to when Xbox One was announced, it would have been more “open and more complete,” regarding the features, policies and merits of its upcoming console.
Mon, Jul 01, 2013 | 07:11 BST
Amid widespread complaints of issues connecting to Darkspore, the EA Maxis title has been withdrawn from sale on Steam.
Thu, Jun 20, 2013 | 03:32 BST
EA won’t bring back the Online Pass system it cancelled before Sony and Microsoft both adopted used game-friendly policies for next-gen consoles.
Wed, Jun 12, 2013 | 06:17 BST
Disrupting the popular “EA and Microsoft are in cahoots to ruin used games” narrative haunting comment threads everywhere, EA chief operating officer Peter Moore has said EA had nothing to do with the Xbox One’s licensing policies and hasn’t even figured out whether to get involved.
Wed, Jun 12, 2013 | 01:36 BST
Online Passes are old hat, says SCE Europe boss Jim Ryan, and Sony does not expect to see very many of them on the PlayStation 4 – let alone the kind of licensing system utilised by the Xbox One.
Tue, Jun 11, 2013 | 20:22 BST
While PS4 itself won’t block pre-owned games, Sony has said any DRM is up to publishers, a sentiment which has been said before, but is back on topic today due to remarks made by SCEA boss Jack Tretton to GTTV. Sony has since issued at statement saying that any third-party DRM implemented on PS4 by publishers refers to playing used games online only.
Mon, Jun 10, 2013 | 02:21 BST
Game and movie rental service Redbox has opened a website asking users to share their excitement and concerns about next-generation gaming hardware, which, as noted by GameTrailers, includes a significant number of informational links regarding Microsoft’s newly-detailed Xbox One games licensing system. The licensing system will not allow for loans or rentals at launch, which would effectively scuttle games rental services’ chances of getting in on the new platform.
Sun, Jun 02, 2013 | 19:35 BST
PS4 will not require an always online connection and, it will not block the use of second hand titles. This was said back in February, by Sony Worldwide boss Shuhei Yoshida during a round table after the PS4 reveal. Kotaku also reported this back in February and again this week. Any DRM on used games will be left up to the publisher in question, according to Yoshida. Hope this clears everything up.
Fri, May 24, 2013 | 19:52 BST
Xbox One will come bundled with Microsoft’s new Kinect sensor bar, and a new patent filed by the company suggests the device will impose certain DRM restrictions based on who it sees in the room, and more.
Tue, May 07, 2013 | 03:29 BST
Will Wright, the original creator of SimCity, is not at all impressed with the launch woes which plagued the most recent release, although he did have praise for the game itself.
Wed, Mar 27, 2013 | 22:57 GMT
EA Labels boss Frank Gibeau says DRM isn’t something EA is interested in anymore, and therefore not the reason SimCity has an always-on Internet requirement.
Wed, Sep 05, 2012 | 10:18 BST
Ubisoft has declined to acknowledge that its always-on DRM policy was a mistake, and that it was damaging to the publisher’s reputation in a new interview on the issue.
Wed, Sep 05, 2012 | 11:30 BST
Ubisoft has battled piracy tooth and nail by using always-on DRM methods on its PC releases, sparking controversy among paying customers. However, the publisher has now backed down on its stance, and has abandoned the method. Ubisoft issued a statement on the matter this morning.
Tue, Aug 21, 2012 | 01:53 BST
Final Fantasy 7′s PC re-release hasn’t been exactly smooth. Square Enix has acknowledged a handful of issues and promised to address them as soon as possible.
Mon, Jul 30, 2012 | 18:10 BST
Ubisoft has issued a statement in response to security issues discovered in its Uplay DRM system.
Mon, Jul 30, 2012 | 13:20 BST
Ubisoft’s DRM stance has had gamers riled up before, but a new discovery today, which suggests the developer’s Uplay system may include a rootkit that potentially opens up your PC’s contents to the world, has the potential to create more than a little annoyance.
Tue, Jul 24, 2012 | 04:55 BST
A German consumer advocacy group has laid down another ultimatum over Diablo III, this time focusing on the RPG’s always-on DRM.
Mon, Jul 16, 2012 | 02:36 BST
Ubisoft’s Uplay system, which acts as an always-on DRM for many of its PC games, went down overnight – right in prime PC gaming time, thanks to the Steam sales. A representative for the publisher has issued an apology for the inconvenience and said servers are back online – but not before the downtime generated 200 or so angry forum posts on the ever-popular subject of is-DRM-the-very-devil.
Fri, May 04, 2012 | 03:23 BST
Reverge Labs has affirmed that it plans to implement cross-platform multiplayer for the PC and PlayStation 3 versions of Skullgirls. As a result, Reverge needs to be quite choosy about any DRM system it may implement on the PC version, and won’t be using Games for Windows Live. Indie fighter Skullgirls is out now on both major console networks and will arrive on PC later this year.