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Why Dragon Quest Failed to Make it In America 30 Years Ago
Nintendo tried its best to make the West love RPGs, but culture—and more importantly, timing—was against the attempt.
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How Dragon Quest Inspired the First Big Console RPG Boom in Japan, Both For Better and For Worse
HISTORY OF RPGS | A survey of the innovative RPGs to emerge in Loto's wake.
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Yuji Horii Remembers the Difficult Road to Liberating RPGs from Costly Computers With Dragon Quest
HISTORY OF RPGS | The great migration away from just PCs started with Dragon Quest in 1986.
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Out of the Wild West: Inside the Evolution of Games Writing
INSIDE THE WRITING IN GAMES | From League of Legends to Tomb Raider, we dive into how games writing has evolved in the modern age and the people behind it.
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RIP Dragon Ball creator Akira Toriyama dead at 68
The legendary manga artist also made huge contributions to the Dragon Quest series and many other titles.
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SQUARE SWITCHUP After selling lots of its non-Final Fantasy IP, Square Enix doesn't want to rely on Final Fantasy as much
As if we needed any more proof that PowerWash Sim can change your outlook on life.
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Why Dragon Quest Failed to Make it In America 30 Years Ago
Nintendo tried its best to make the West love RPGs, but culture—and more importantly, timing—was against the attempt.
-
How Dragon Quest Inspired the First Big Console RPG Boom in Japan, Both For Better and For Worse
HISTORY OF RPGS | A survey of the innovative RPGs to emerge in Loto's wake.
-
Yuji Horii Remembers the Difficult Road to Liberating RPGs from Costly Computers With Dragon Quest
HISTORY OF RPGS | The great migration away from just PCs started with Dragon Quest in 1986.
-
Out of the Wild West: Inside the Evolution of Games Writing
INSIDE THE WRITING IN GAMES | From League of Legends to Tomb Raider, we dive into how games writing has evolved in the modern age and the people behind it.
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The Top 5 Legendary Weapons in RPG History
AXE OF THE BLOOD GOD | Kat and Nadia pick the best legendary weapons from Final Fantasy, World of WarCraft, and more.
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The Day I Finally Met Dragon Quest's Creator
Getting to meet one of my fonts of inspiration was pretty cool. Also: How an Unreal Engine demo of Dragon Quest III helped make Dragon Quest XI.
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Square Enix "Committed To Bringing More Dragon Quest Titles" West
Dragon Quest may have gotten the short end before now, but Square Enix isn't leaving the West behind anymore.
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USgamer's RPG Podcast Reviews Dragon Quest VII
AXE OF THE BLOOD GOD: Kat and Nadia tackle an RPG that's been a long time coming while also delving into Halcyon 6 and Trails of Cold Steel 2 feedback.
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How the Dragon Quest Builders Team is Crafting a New Kind Of RPG
A conversation with the creators of Square Enix's upcoming do-it-yourself take on the role-playing genre.
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I Watched Portable Gaming Evolve Through a Decade of Anime Conventions, and That's Awesome
A convention crowd's portable preferences can tell you a lot about the state of handheld gaming.
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Containing the Sprawl: An Interview with the Dragon Quest VII Remake Team
Dragon Quest VII is one of the most massive solo role-playing games ever created. Producers Yuu Miyake and Noriyoshi Fujimoto explain the challenge of squeezing it into a portable remake.
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USgamer's RPG Podcast Looks at this Fall's Upcoming Releases
AXE OF THE BLOOD GOD: On this week's Kat-less episode, we dive into the many RPG releases of the next few months while lamenting our lack of free time.