Tag Archives: dragon quest ix
Mon, Aug 10, 2009 | 07:05 BST
Square’s “considering” releasing Dragon Quest IX outside Japan, according to Siliconera. Amazing!
Sort of. It’s not going to happen until 2010 at the earliest, apparently. Company boss Yoichi Wada said so in a Q&A last week.
The DS RPG’s now shipped more than 3.5 million units in Japan. Which kind of means it might be a good idea to do an English language version, at the very least.
Thu, Aug 06, 2009 | 08:48 BST
Mon, Jul 27, 2009 | 20:21 BST
Dragon Quest selling well in Japan? Naaaah.
But somehow, that’s just what it’s doing. According to Famitsu (via andriasang), the latest installment in the ultra popular franchise continues its rampage around Japan, surely giving Godzilla a gray hair or two in the process.
The game has, as of July 26, sold a total of 3,217,502 copies. Can five million be far off?
We’ll give it until the end of the year. If it hasn’t reached the big five-OOOOOO by then, we’ll eat something. Not a hat factory, though. We already ate that.
Wed, Jul 22, 2009 | 23:04 BST
The music composer for Dragon Quest IX, Koichi Sugiyama, has told Famitsu that stealing games is the same as breaking and entering.
“The way I see it, it’s like selling a set of thieves’ tools,” he told the mag. “If you make off with a physical item, everybody knows that’s a crime. If you stole an apple from a fruit stand, then you’re plainly committing the crime of shoplifting; going into someone’s house and taking their jewelry is robbery.
“Everyone is conscious of the fact that stealing what’s in front of you is a crime, but with something that’s not in plain sight, like intellectual property, a lot of people fail to understand what the issue is.”
Mon, Jul 20, 2009 | 08:30 BST
Dragon Quest IX has already gone mental in the Japanese software charts, but Square Enix wants more, much more.
Company president Yoichi Wada has told the Japanese press that, “We’re look at reaching over 5 million copies of Dragon Quest IX shipped.”
Wada went on to say that he hopes the Japanese gaming industry will profit as a whole from the game’s success. However, the improvement is already there to see – if you’re Nintendo that is – as DS sales have rocketed since the RPG’s release.
Sat, Jul 18, 2009 | 15:32 BST
Rumors floating about over on NeoGAF state that Square Enix will be supporting Dragon Quest IX by releasing extra goodies via the downloadable content every week for the next year.
These rumored additions include 25 treasure map bosses, 12 of which are old DQ bosses: all of these bosses start at lv1, and level up as you beat them, making the next encounter harder than the previous one.
Supposedly, it’s also possible to recreate all past game heroes and characters in this game with downloadable quests and ultra rare drops.
Sounds great, but not a sure thing until we get official word from Square.
Mon, Jul 13, 2009 | 13:01 BST
We dread to think what it’ll be like now for Final Fantasy XIII after seeing this.
After the jump is a video of the Dragon Quest IX launch in Shibuya, Tokyo. Honestly, its balls-to-the-walls mental.
Mon, Jul 13, 2009 | 11:24 BST
Famitsu is reporting that Dragon Quest IX has sold over 2.3 million units in its first two days on sale in Japan.
The game released over the weekend. Pre-orders for the hugely anticipated DS RPG had topped 2 million.
The title appears to have beaten the launch of its predecessor: Dragon Quest VIII sold 2,237,000 units in its opening 48 hours in 2004.
Mon, Jul 13, 2009 | 08:12 BST
Wed, Jul 08, 2009 | 20:30 BST
Dragon Quest IX designer Yuji Horii has said that the hardest part of developing the title was when he had to cut part of the story.
“When I had to cut and rework part of the story, not a large part compared to the rest of the plot, but one that had to be cut out anyway for space reasons,” said.
“We had a ton of ideas in the beginning about what we wanted to do,” producer Ryutaro Ichimuraadded. “But once we got into the summer of 2008, we began revising the plan because we worried there was too much volume, that it’d scare people off. It was a necessary balancing process, but it was really tough.
“It’s scary for a creator to have to cut out his own work from a game.”
The game lands on Japanese shelves July 11.
More over on 1UP.
Wed, Jul 08, 2009 | 08:32 BST
Mon, Jul 06, 2009 | 18:18 BST
The Japanese population’s conquest of the videogame industry may have slowed as of late, but that hasn’t stopped Dragon Quest series creator Yuji Horii from believing the latest entry in his diabolically popular series will outdo its predecessor.
“With the spread of cell phones and the internet, there are fewer people who spend their free time on games,” Horii told Japanese newspaper Chunichi (translation via Andriasang.com). “However, there have always been fans who say ‘If it’s Dragon Quest, I’ll play it,’, so we’d like to cross the 4.9 million mark of the last entry.”
Horii also cited DQIX’s decreased price point and all new multiplayer as reasons families might like to toss caution to the wind and buy multiple copies of the game.
If DQIX doesn’t sell more copies in Japan than there are stars in the sky, all of our hopes, dreams, and beliefs are worthless. All that we know would be a lie.
Mon, Jul 06, 2009 | 16:24 BST
ragon Quest IX isn’t going to be some pansy-assed DS RPG. No sir. It’s for the hardcore.
“We make the game to be quite hard,” series creator Yuji Horii told Touch-DS.
“It’s harder than any of the previous titles, and the enemies are also powerful… We strengthened the bosses, stuff like that.”
It’s out in Japan this month, and in Europe and the US in 2147. Thanks, Kotaku.
Tue, Jun 30, 2009 | 16:17 BST
A video showing local multiplayer for Dragon Quest IX is posted after the break.
Each player is in control over their own character, and you can run around all over the place with or without your fellow adventurers.
If you find yourself fighting something solo that you ran into while straying too far from the pack, there is an option for your buddies to join in the battle.
Hopefully, they’ll want to.
Game’s out in Japan July 11, with Europe and North America yet to be announced.
Fri, Jun 19, 2009 | 07:19 BST
You may have been holding out for news that Dragon Quest IX has Wi-Fi co-op. You can stop. It doesn’t.
“From the beginning of development, co-op play hasn’t been via Wi-Fi, but rather DS wireless play,” said a Square Enix Japan rep.
Sorted? Good. The game ships in Japan on July 11.
Wed, Jun 17, 2009 | 07:31 BST
After the break. The DS RPG’s long-awaited Japanese version releases in Japan next month, an event likely to close all school and grind the country’s economy to a halt.
Little men on little screens for the win. No date for a western ship yet.
Thu, Mar 19, 2009 | 14:09 GMT
Fri, Feb 13, 2009 | 09:36 GMT
Oh dear. Square Enix said in Japan yesterday that the now-confirmed Dragon Quest IX delay may cause a slip for Final Fantasy XIII.
“There is a possibility that Dragon Quest IX delay could effect Final Fantasy XIII,” said president Yoichi Wada.
He added: “The next term’s schedule has been fixed yet.
“Presently, I cannot say what kind of effect we will experience from moving the Dragon Quest IX launch from March to July. I cannot say there won’t be an effect.”
Dragon Quest IX was pushed back from March 28 to July 11 in Japan yesterday.
Thu, Feb 12, 2009 | 09:43 GMT
Wed, Dec 10, 2008 | 07:11 GMT
Update: It’s been announced in a press conference – see on Reuters.
According to this Joystiq report and a torrent of others, Square’s just confirmed Dragon Quest X as a Wii game.
It’s a little unclear at the moment, but it seems the title will be exclusive to the platform.
This will be the first Dragon Quest game to grace a current gen console.
The firm also said Dragon Quest IX will be releasing for DS on March 28.